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thank you poinkpoink for the info , from wakfu encyclopedia, it stated that badger is from zinit , but i cant finish the zinit quest because i didnt have any team to do the required dg , starting from kali .... is there any other way to reach badger without needing the darkli hammer ? or is there any alternative summon from badger
Well, if you already have enough level to capture the badger, you can try to ask a guild member on your guild to plant some badger mobs in your guild's haven world (actually in a pen if you have one because from what I know they multiply in numbers if left alone roaming around the haven world), if they have seeds for it then ask for some little help in capturing if you can't find a lone badger. Another substitute is try capturing a blightobum or tanuki-chan ghost in pandalucia if they don't have seeds but they hit lower than badger.
Blightobum has 9 MP and can be a potential locker due to its lock but damage is not like the badger, it has a passive that can apply spotted to enemies if the enemy tries to push the blightobum or takes away its MP, once an enemy has level 10 spotted, blightobum can teleport next to the enemy with level 10 spotted and its spell increases damage per level of spotted, spell got an increase of 10% per level of spotted and it has a limit of 3 times per turn, so I might not bother giving it with AP because of the limit.
Tanuki-chan however has only 2 spells got almost 900+ dodge, a great Area of Effect healer and a spell that has a base damge of 250 and push 3 cells away but can only be cast once per target and 2 times per turn if you give it ap it can hit 2 enemies and then heal you and itself.
There are other monsters you can capture also, there is dreggon warrior which is a fire/air summon that has Area of Effect spells and Single target spell, a dreggon which can give armor and heals, has this teleportation spell that can be cast on the osa or allies too but it needs umm a free space to do it, once you hover the spell to a target it will show a red cell rather than a dull red one which tells you if the target can be moved on that cell also be careful when moving targets that are stabilized, and to add these two monsters can also be found in summit which will then of course needs some help in capturing it in your guild's haven world. Oh and also badgerage can also be captured, so far these are the mobs you can capture if you are a level 200 osa now, or you can choose other summons that you prefer.
Well, if you already have enough level to capture the badger, you can try to ask a guild member on your guild to plant some badger mobs in your guild's haven world (actually in a pen if you have one because from what I know they multiply in numbers if left alone roaming around the haven world), if they have seeds for it then ask for some little help in capturing if you can't find a lone badger. Another substitute is try capturing a blightobum or tanuki-chan ghost in pandalucia if they don't have seeds but they hit lower than badger.
Blightobum has 9 MP and can be a potential locker due to its lock but damage is not like the badger, it has a passive that can apply spotted to enemies if the enemy tries to push the blightobum or takes away its MP, once an enemy has level 10 spotted, blightobum can teleport next to the enemy with level 10 spotted and its spell increases damage per level of spotted, spell got an increase of 10% per level of spotted and it has a limit of 3 times per turn, so I might not bother giving it with AP because of the limit.
Tanuki-chan however has only 2 spells got almost 900+ dodge, a great Area of Effect healer and a spell that has a base damge of 250 and push 3 cells away but can only be cast once per target and 2 times per turn if you give it ap it can hit 2 enemies and then heal you and itself.
There are other monsters you can capture also, there is dreggon warrior which is a fire/air summon that has Area of Effect spells and Single target spell, a dreggon which can give armor and heals, has this teleportation spell that can be cast on the osa or allies too but it needs umm a free space to do it, once you hover the spell to a target it will show a red cell rather than a dull red one which tells you if the target can be moved on that cell also be careful when moving targets that are stabilized, and to add these two monsters can also be found in summit which will then of course needs some help in capturing it in your guild's haven world. Oh and also badgerage can also be captured, so far these are the mobs you can capture if you are a level 200 osa now, or you can choose other summons that you prefer.
Have a nice day!
Thank you. You are godsent! Noted on all potential summon and it abilities. My osa is currently lv188, been using nyl and just caught a tanuki. Would it be possible if i join someone else hw to catch the badger? Because my guild is new and we didnt have hw yet.
Good day, I will try to make a list today for that level bracket.
thank you poinkpoink for the info , from wakfu encyclopedia, it stated that badger is from zinit , but i cant finish the zinit quest because i didnt have any team to do the required dg , starting from kali .... is there any other way to reach badger without needing the darkli hammer ? or is there any alternative summon from badger
Blightobum has 9 MP and can be a potential locker due to its lock but damage is not like the badger, it has a passive that can apply spotted to enemies if the enemy tries to push the blightobum or takes away its MP, once an enemy has level 10 spotted, blightobum can teleport next to the enemy with level 10 spotted and its spell increases damage per level of spotted, spell got an increase of 10% per level of spotted and it has a limit of 3 times per turn, so I might not bother giving it with AP because of the limit.
Tanuki-chan however has only 2 spells got almost 900+ dodge, a great Area of Effect healer and a spell that has a base damge of 250 and push 3 cells away but can only be cast once per target and 2 times per turn if you give it ap it can hit 2 enemies and then heal you and itself.
There are other monsters you can capture also, there is dreggon warrior which is a fire/air summon that has Area of Effect spells and Single target spell, a dreggon which can give armor and heals, has this teleportation spell that can be cast on the osa or allies too but it needs umm a free space to do it, once you hover the spell to a target it will show a red cell rather than a dull red one which tells you if the target can be moved on that cell also be careful when moving targets that are stabilized, and to add these two monsters can also be found in summit which will then of course needs some help in capturing it in your guild's haven world. Oh and also badgerage can also be captured, so far these are the mobs you can capture if you are a level 200 osa now, or you can choose other summons that you prefer.
Have a nice day!
If you have booster, you can zaap your way to zinit when you hit level 194.
Yeah this trick also works too.
Thank you. You are godsent! Noted on all potential summon and it abilities. My osa is currently lv188, been using nyl and just caught a tanuki. Would it be possible if i join someone else hw to catch the badger? Because my guild is new and we didnt have hw yet.
Yup it is possible.