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this will be -30% (+) -40% or
instead of actual -30% will be -40%...???!
someone??
is pretty cynic that they only reduced damage from the badgeroxx only when is summoned by osa and not to the creature itself ... im so mad i hope they review this shit and consider changing the reduction ... and still.
*changes to xelor* somebody needs to conpare numbers and show it on a decent post to decrease the nerf of badgerox dmg, i think phero will do more dmg now and he has more utility AND is a moon mib on lowrler lvl getting 1 hit in zinit. Badgerox with 20% nerf would still be manageable.
I would've worded differently, but it's true. I guess people just don't like the "give candy, take candy" style of management from Ankama.
I mean, people would still have osas even if roxxor didnt even exist. But since it does, they get sad when it's nerfed. So.. yeah, "crybaby" kinda defines it greatly. Don't get it wrong osas, I also have one, I just recently got my roxxor, I am sad. But I don't even think about taking my osa out of my team.
in my opinion,their aim was to actually make osas a bit more decisive over what summons to use rather than only badgeroxxor and shapshootew,even thought the badger nerf prolly mean pheroman gonna be the most damage summon around here
I don't know if this is your main account or you've played around endgame zinit areas, but the other day's balancing (which still has to be tested by someone...) aside, that original nerf would've basically cut osas out of competition regarding endgame content (I'd like to extend this to a whole paragraph about moon and zinit summons but I'm too lazy). You've got to have a precise role to be a performing player in those battles. A "somewhat dd with rather low dmg output but uhhh maybe kind of a supporter too...?" isn't what people are looking for when organizing HL zinit dungeons.
Also, even if you wanted to go full support after the update (though that would have been perfect if they bothered to revamp the gobgob to make it provide actual additional support), there's far better support classes than Osamodas (*cough cough* sadi *cough cough*). Going for a dragon/support osa just SUCKS (and you simply won't have enough space for all the actives you'd like to put in your deck). If you remove the full dd dragon option from the list, well...
And before you go "But this is just a game": there's people who enjoy being competitive and want to keep up with upcoming content. Period.
right now,osamodas are WAY more of a god tier perfect dist dd with extremely small weaknesses,that can heal,lock and damage while being resistant, a self integrated auto on-death res all on a single build and a single never changing deck rather than a competitive class,i do still agree that 40% was rather too much as pheromaniac would fall as top damaging summon
apparently,a friend on beta that tested said that it applies tothe base damage of the badgeroxxxor,means it's a hard drop of 40% damages
omg this sucks is hard to keep loving this game when the actual designers keep doing this shit on and on.
On beta the base damage of Badgeroxxor spells has been reduced by 40%.
*changes to xelor* somebody needs to conpare numbers and show it on a decent post to decrease the nerf of badgerox dmg, i think phero will do more dmg now and he has more utility AND is a moon mib on lowrler lvl getting 1 hit in zinit. Badgerox with 20% nerf would still be manageable.
Tbh, I think I may unironically switch to xelor if dmg tests will end up as I expect (Phero and Tropikoko > Badger after the patch).
Rip Masha and Dasha. No reason play this game for me.
Why they not nerf wabbit instead of dd summon
Hehehehehehehehahahahahahhahahahahahahahahahhahahahaha.
bye mau :p
thb maybe, that is what they want to keep ppl buying class change on and on :T thats why the shit on class after class...
news....
on my oppinion,shootew should also get decreased heals
Bunch of entitled crybabies, you get one pet nerfed(it was obviously ridiculously powerful) and half of you are quiting?
I would've worded differently, but it's true. I guess people just don't like the "give candy, take candy" style of management from Ankama.
I mean, people would still have osas even if roxxor didnt even exist. But since it does, they get sad when it's nerfed. So.. yeah, "crybaby" kinda defines it greatly. Don't get it wrong osas, I also have one, I just recently got my roxxor, I am sad. But I don't even think about taking my osa out of my team.