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Unnecesassary expulsion from dungeons due to sudden lost connection

By SpartanJeff - MEMBER - Yesterday - 02:37:50

Long time ago, Wakfu counted a disconnection as a lost combat and thank God for fixing this. But I think nowadays it is unnecessary to kick players out of a dungeon if their connection just drop some packets for a few seconds when they are outside of combat while running a dungeon. I think there should be a minimum lapse of time before the game kicks players out of dungeons (4, 5, 6 minutes...). It's frustrating having to re-run dungeons with 2 accounts (6 heroes), specially on end-game content just because I lost a few packets. Not everyone has the most stable internet connection or OS with a lot of network stability (Ubuntu).

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Not everyone has the most stable internet connection indeed.
I support this.

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