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Part 2: 6AP Mono combo book (min 8AP )

By aeinn#2737 - MEMBER - November 17, 2020, 08:34:00
Table of Content: https://www.wakfu.com/en/forum/302-huppermage/240348-aeinn-mikuxii-huppermage-experience-guide

This guide focus on maintaining 4 runes each turn(except the 1st turn) with a stable 6AP set up per turn as well as min-max the damage by shifting the 10% elemental mastery bonus to its corresponding element combo.

Mono fire
  • T1: air -> earth -> fire#
  • T2: disc -> fire -> fire#
  • T3: wisp(save) -> earth -> air -> wisp(retrieve) -> fire#
  • T4: repeat T2 then T3#

Mono water
  • T1: air -> earth -> water#
  • T2: disc -> water -> water#
  • T3: wisp(save) -> air -> earth -> wisp(retrieve) -> water#
  • T4: repeat T2 then T3#

Mono air (Combo King)
  • T1: fire -> water -> Air# (I highly discourage doing this because it will pull enemy towards you)
  • T1(alt) : Fire -> Air -> wisp(Save) -> Water -> Wisp(Retrieve)
  • T2: Disc -> Air -> Air#
  • T3: Wisp(Save) -> Fire -> Water -> Wisp(Retrieve) -> Air#
  • T4: Repeat T2 Then T3#

Mono earth
  • T1: fire -> water -> earth#
  • T2: disc-> earth -> earth#
  • T3: wisp(save) -> fire -> water -> wisp(retrieve) -> earth#
  • T4: repeat T2 then T3#


Visual
  • Mono Fire
  • Mono Water
  • I'm too lazy to do the rest
  • (Placeholder)
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Reactions 3
Score : 32

why do we need 8 AP for 6 AP combos?

1 0
Score : 1251

there's only 2 kit in huppermage that require 4 runes to maximise the efficiency which is light sword and light arrow. Other than that, there is no reason to do this rotation to maintain the runes. with each rotation costing 6 ap, it will require a minimum of at least 8 ap to include light sword at the end of each rotation

0 0
Score : 1251

some alteration can be done per rotation if there's extra QB
example :
Mono fire

  • T1: air -> earth -> fire#
  • T2: disc -> fire -> Light spell#
  • T3: wisp(save) -> earth -> air -> wisp(retrieve) -> fire#
  • T4: repeat T2 then T3#
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