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[1.72] Demonic Pacts

By [Ankama]WAKFU - ADMINISTRATOR - May 06, 2021, 09:00:00
DevTracker AnkaTracker

Hello everyone,

Please post your feedback here.

First Ankama intervention
excl More technical details about this feature:
  • Do NOT log off during a pact activation, this action currently blocks the activation of any pact until a server restart.
  • The pact bonus on harvests is not implemented yet.
  • The interface on the top left is very new, incomplete and does not appear all the time, it will probably be necessary to activate a pact to display it.
  • Limitations on the number of items in the pact inventory and during the flight are not yet completely finished.
  • Some interactions are not yet properly limited by an activation time (entering other players' Haven bags for example). Please report any cases you think should be limited so we make sure we don't miss anything.
  • Our testers seem to have noticed some issues with the experience extraction on the beta version.
  • Item thefts are not yet displayed in the end of battle interface. However, they are (supposedly) correctly happening.
  • The experience stored in the pact inventory is currently not displayed outside of the extraction.
  • Wild PvP fights do not yet have all their limitations (e.g. it is possible to join without having an active pact or to attack in normally "safe" areas).
  • Extractions don't have all their limitations yet (especially the time between extractions on the same altar).
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Reactions 4
excl More technical details about this feature:
  • Do NOT log off during a pact activation, this action currently blocks the activation of any pact until a server restart.
  • The pact bonus on harvests is not implemented yet.
  • The interface on the top left is very new, incomplete and does not appear all the time, it will probably be necessary to activate a pact to display it.
  • Limitations on the number of items in the pact inventory and during the flight are not yet completely finished.
  • Some interactions are not yet properly limited by an activation time (entering other players' Haven bags for example). Please report any cases you think should be limited so we make sure we don't miss anything.
  • Our testers seem to have noticed some issues with the experience extraction on the beta version.
  • Item thefts are not yet displayed in the end of battle interface. However, they are (supposedly) correctly happening.
  • The experience stored in the pact inventory is currently not displayed outside of the extraction.
  • Wild PvP fights do not yet have all their limitations (e.g. it is possible to join without having an active pact or to attack in normally "safe" areas).
  • Extractions don't have all their limitations yet (especially the time between extractions on the same altar).
Score : 121

First of all, thank u for these two long-awaited new features.

About Demonic Pacts, just one thing bothers me, the same with the outlaw PvP >  the fact that the combat swords be the same as the swords of a simple training duel. There are plans to change it? 
                                                           


It's a pvp from Demonic Pacts, an outlaw having what he deserves or a simple training duel? We don't know.

2 0
Score : 7776

Thats actualy something interesting to consider. Normal swords for regular PVP, wooden swords for training and demonic-looking swords for demonic pact PVP.

2 0
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