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Beta Update 1.64 Changelog - 26 June

By [Ankama]WAKFU - ADMINISTRATOR - June 26, 2019, 17:10:22


Main information 

  • Reduced shard quantities needed to upgrade enchantment effects from level 7 onwards.
  • Upgraded Epic and Relic items have to be converted to the standard one through a special item action. The conversion also gives back every resource that has been spent on the recipe to improve the item. You will keep any Sublimation, Appearance, Elemental mastery roll, and the item won’t be identified.
  • Epic/Relic Daggers and Shields now accept Epic/Relic sublimations.
  • Improved recycling, some items that gave powder will now give Shards even though they’re not equipments.


  • The "apply" button from the effects tab is now deactivated if the player doesn’t have enough shards.
  • Modified the top left corner of the interface : any message displayed won’t change in size anymore. Any modification in this corner will be pointed out by FX.
  • Improved charges display in the item details.
  • The enchantment bonus has a slightly different color in the Effects tab if the bonus is doubled on this item.
  • Added sounds and FXs on Enchantment actions in the interface (changing number, color or order of sockets).


  • Fixed an issue where the enchantment effects weren’t properly applied, especially with items that have conditions.
  • Fixed an issue resulting in a sublimation loss when an item is identified. As a reminder, it’s possible to apply an epic/relic sublimation on any epic/relic item, even unidentified).
  • Fixed a bug where it wasn’t possible to properly use charges on an item.
  • Fixed a bug where removing enchantment effects wasn’t possible.
  • If an item that can’t be modified is dropped in the modified item position, an error will be displayed.
  • It is not possible to identify pets and mounts anymore.
  • Old Epic and Relic runes effects are now properly displayed in the item details.



  • Added Osamodas summons on Pandalucia : Bulbiflor, Blightobum and Tanuki-Chan Ghost.


  • Pandore doesn’t lose his accumulated armor when the P2 starts.


  • Blighticades have a proper visual in fight.
  • Blightorifice debuffs Resistances by -25 per level (previously -50).


  • Modified the Pierced Boots characteristics.
  • Added new level 200 items on S21+ Pandore loot.


  • Fixed an issue that prevented the camera from moving after a fight.


  • Fixed an issue that could result in making a lot of big FX (such as Pandalucia clouds) disappear.


  • Fixed an issue that could shut down the game client after being asked an exchange.
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