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Beta Update 1.60 Changelog - 1 June

By [Owlie] - ADMINISTRATOR - June 01, 2018, 16:48:47
AnkaTracker

Hello everyone,

We updated the Beta today and here is the complete changelog:

Miscellaneous

  • You will no longer be disconnected when putting an object in a collector (such as dungeons steles) [bug present in beta only]
  • Logging in with an active automatic spell deck will no longer prevent you from casting spells during the first fight of the session.
  • We removed the possibility of creating a guild with kamas.
  • We decided synchronize the client clock at the start of the fights. We hope that this change will correct the problem encountered in fights when your turn ends before the displayed remaining time. If your turn ends before the displayed time, do not hesitate to let us know.
 

Interfaces

  • The ladder rewards tutorial window will no longer be abnormally wide when the names of the end-of-season chests are particularly long (especially rudimentary).
  • The ladder rewards information window will be correctly displayed when it is reopened after being closed with the Esc key while the tutorial is open.
  • Changing the active page of a build while the spells / equipment / skills interface is open will display the new active page in the associated interface.

We modified the interface of the “rune improvement” feature following the new feature “adding runes with double click”:
  1. We will add the first rune in the second slot of rune (the first being dedicated to the hammer or another rune) and the second in the first slot.
  2. Double clicking on a Smithmagic hammer will allow it to take the place of a rune already inserted in the first slot.
  3. It is now possible to validate the improvement of the runes with the "Enter" key.
  4. When a rune reaches the maximum level and the interface closes, an informative message will appear.

 
Optimization

  • With this beta, we applied a change that could bring significant performance improvements on some configurations, especially on the micro-freeze issue. This change affects the deep mechanics of our graphics engine, it is possible that it has generated display bugs. Do not hesitate to report any display issue you may encounter on the beta server! Please, also give us feedback about the impact of this improvement on the performance of your client.
  • NB: this modification will not be applied to our live servers with the 1.60 update.
First Ankama intervention

Replying to RynthZero

Indeed! Guildalogems will be the only way to create a guild. Their drop rate has been increased accordingly. happy

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Reactions 6
Score : 3433

So going forward guilds will require that guildgem thing to be established/created?

  • We removed the possibility of creating a guild with kamas.
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Indeed! Guildalogems will be the only way to create a guild. Their drop rate has been increased accordingly. happy

Score : 673

there is anyway to copy my char to the beta server ? I'm trying to test the rogue with the items that I have on the main server.

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Score : 2

Is there any link to the Beta?

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Score : 823

What are the changes to runes and rune powder? I'm trying to understand why would the old runes and rune powder need to be used before the update?

The twitter feed says they are being removed, what is the new method to collect them? 

SCO

 

RynthZero|2018-06-08 12:40:45
Its referring to the runes/powders that were injected into the game via Ancient boxes when crafting revamp rebalanced rune lvls. it was a long time ago but they are now officially removing the boxes that were given as compensation so if you still had any open them!

Ahh OK thank you!!! 
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Score : 3433

Its referring to the runes/powders that were injected into the game via Ancient boxes when crafting revamp rebalanced rune lvls. it was a long time ago but they are now officially removing the boxes that were given as compensation so if you still had any open them!

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