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Destroyster debuff - non-working mechanics in dimensional rift
By MAMOHT#7423 - MEMBER - May 12, 2022, 15:54:51Destroyster debuff - I often meet this debuff in the rift, but there is no way to remove it, you need to destroy the entire wave in 3 moves, which is impossible. I can't understand why to introduce mechanics that can't be solved in 99% of cases 

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The double damage from allies the debuff gives helps that part a lot. Not sure how it is for 1-character solo rifts. Hope this helps.
When you are down to 1 mob left, don't kill it. Get it as close to 1 HP as you can, then skip the rest of your turn. You can kill it on your next turn, leaving you with a lot of AP/MP to kill the Darth Mussel or position yourself far away. If you can kill it before it has a turn, it can't apply Destroyster. If a Shushu artifact shows up, you can also use that to anchor the Darth Mussel and run away. Remember that Destroyster takes 3 turns to trigger, so it has no effect when applied on the last few waves.
This strategy will give you a lower total waves cleared, since you'll be skipping parts of your turn often. It's a matter of how lucky you feel. I will agree that getting two Darth Mussels at the same time is total diddlydoo though.