Incorrect login details.Your account is permanently bannedYour account has been locked for security reasons. Contact Support.DeletedBrute forceYour IP address has been blocked. This may be because you're logging in on a public network and/or you're using a proxy/VPN.This Ankama account is protected by the Authenticator.
Open the Authenticator application.
Select your account.
Select ''Unlock.''
You will have 30 seconds to retype your account information.
This feature is not available for your community.This Ankama account is protected by Ankama Shield. To link this account, please deactivate Ankama Shield in your Ankama Account Management center. We highly recommend you activate the Ankama Authenticator, since it is compatible with Steam.Your Ankama account must be certified.This Ankama account is already linked to a Steam accountYou failed the anti-robot verification. Please try again.Your parent or legal guardian refused your registration. This account will be deleted within 15 days of registration.Login not allowed: your IP address is hidden.
Please see our FAQ for more information.
Yo guys, I was just wondering if critical mastery will be able to boost healing amount given that the in-game hover text states that it boosts the damage inflicted by a critical hit, rather than boost the base value of a spell.
Ankama doesnt prefer increasing stats for healing abilities because of 6 players in a group.
Current game values are enough for healing. Damage value are damage like d.inflicted ,healing value are for healing. no need more mind-confusing stats. Critical hits already increase healing by %20
Current game values are enough for healing. Damage value are damage like d.inflicted ,healing value are for healing. no need more mind-confusing stats. Critical hits already increase healing by %20
Crit mastery does effect healing done when casting a critical hit.