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Hotfix 1.69.3
By [Ankama]WAKFU - ADMINISTRATOR - October 20, 2020, 10:15:00
DevTracker
AnkaTracker
Classes
Masqueraider
- The AP renewal of Masks Off is limited to once per turn.
- The resistance bonus of Sarabande can no longer be stacked.
- Fixed a visual problem with Somersault and the Coward Mask.
Eliotrope
- The resistance penalty of the Resilience passive can no longer be stacked.
Miscellaneous
- The Fluctuation passive works again for all classes. It also works with the Masqueraider's Masked Spirit.
Sidekicks
Hippolyre
- Hippolyre can no longer override the maximum armor limit of a character.
Quests
Environmental Quests
- Fixed Horde-type Environmental Quests that could not be validated for characters over level 200.
Interface
Renaming Characters
- Error messages when renaming a character are now correct (name already in use, invalid name, etc.).
- This bug made it possible to circumvent naming rules in some cases. Some characters may have to be renamed after this fix.
- The character will no longer be automatically logged in when renamed.
- The rename button can no longer be clicked as long as the first renaming request hasn't been completed.
- It will no longer be possible to start renaming a second character while the first renaming is ongoing.
- These changes should fix – or at least greatly limit – infinite time loops after renaming a character.
- Renaming will correctly synchronize the name in the Stasis rankings and other interfaces; in some cases, you may have to wait five minutes for synchronization to finish.
Miscellaneous
- Rubilax characters that cannot be deleted have been fixed and can now be deleted.
https://www.wakfu.com/en/mmorpg/news/patch-notes/1236333-agony-unchained/patches/1246181-hotfix-1-69-3
Respond to this thread
Thanks for the Horde environment quest fixed.
why must they continue, they had a perfectly round 300 res from everything for masq, but now they have 225! they had it Perfectly! 300, a nice round number, but 225 is just ugly. not that i'm mad about the resist being nerfed, but at least make it a visually decent number like 250 or something.
I'm very tired
edit: i am a bit disappointed about the limit of once per turn for masks off, it was so much fun recovering 6ap in a single turn, with the severe setback of -3wp, but i understand why.
edit: I AM SO BAD AT MATHS!
75+75+75+50+100=300? WHAT WAS I THINKING?
THEY MAKING 300 ANYWAY!
i'm so sorry to the people who read this
Ermmm, sorry that I cant get what you mean? The Sarabande just give +75 resist only right? How that become 225? Even with successful Keep in Contact passive is just add another +75 to total 150 resistance for 1 turn.
Great patch!
Thank you for the bug fixes!
nice patch!
Thank you for the fixes!
YES! BRAK RING TIME!
Ahem, I mean thank you.
Is there a reason why you have such naming rules in place?
unless there's some technical issue the rule of "too many consonants" is just a strange one.
it's hard enough as it is to find a good name and some of us lost active names we had for years , please stop restricting it more.
No idea if it's patched, but I was able to rename my char containing the string "anthro", which is 4 consecutive consonantes, even when it stated it was not possible.
This was an old "protection" to prevent bots from creating a crapton of chars with those random char names. I don't see any real use for it, as it's easy to bypass, and it was screwing the player more than the bots. It should remain in oblivion for good.
To get this +100 res you'll have to end your turn directly after using acrobatics because of the connection mechanic
Ankama You really are doing well about classes.
Horde of Estalagmove continues Maximum level 200
So does Hordes of Stalagtites fails for 200+ characters. :/ (attempted 3 times today)