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Shu'Far Away From Home

By [Sabi] - ADMINISTRATOR - January 17, 2014, 07:00:00
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Reactions 455
Score : 992
No bug fix for sadida?
Score : 6690
Manifold glyh bug sabi, when can you anwser? Ive pmd you, I've pmed Kewl, I reported and nothing about this? Bramble says 100% of taking 1 mp per hit and still it fails , when it shouldnt. Even with the state with applys ( mp resis ) its 100%. Can Ankama stop ignoring us?
Sargent-Wiggest|2014-02-10 17:03:06
Manifold glyh bug sabi, when can you anwser? Ive pmd you, I've pmed Kewl, I reported and nothing about this? Bramble says 100% of taking 1 mp per hit and still it fails , when it shouldnt. Even with the state with applys ( mp resis ) its 100%. Can Ankama stop ignoring us?

I got your messages, thanks for the report, it is part of a bug list to check on and verify. smile

Score : 6690
Any further questions with both bugs, pm me for a better description
Score : 4771
Will the Multiman "disappearing" bug get fixed? it was reported numerous times...
Score : 91
Pls Don't touch Alkatrool! That was one of few good ideas u guys have for whole year!
Score : 16951
Whoaaaa, that environmental quest exp change at level cap is a big change that'll make leveling multimen harder. That was one hell of a ninja nerf.
Score : 6690
Sabi|2014-02-10 17:32:34
Sargent-Wiggest|2014-02-10 17:03:06
Manifold glyh bug sabi, when can you anwser? Ive pmd you, I've pmed Kewl, I reported and nothing about this? Bramble says 100% of taking 1 mp per hit and still it fails , when it shouldnt. Even with the state with applys ( mp resis ) its 100%. Can Ankama stop ignoring us?

I got your messages, thanks for the report, it is part of a bug list to check on and verify. smile

Will they check and verify until the update and fix it?

Because bramble has 100% of taking 1 mp and even with 100 hypermovement it should take mp, acording to the spell.

I hope that they fix them asap.
Score : 700
'Wall of Flame: Will increase to 3 triggers per turn and per target. Damage will decrease from 54 to 44 (level 100) and 104 to 84 (level 200).
Piercing Shot: The loss of resistance will decrease from -100% to -50% (level 100) and -200% to -100% (level 200).'

What can I say, the nerf to fire wall is stupid, fine make it so it only activates 3 times per enemy, but a limit of 3 times per turn is idiotic you're trying to create a tactical game and yet you limit everything to remove any tactical value.

Dunno about other people but my earth rogues damages are crap, the only spell which seems reasonable is piercing which is linear, and compared to the insane damage per ap/mp that Fire Ecas get earth rogues are redundant!

Once again, you are thinking with your arse Ankama!
Score : 9039
Earth rogues dmg is crap? Really? REALLY?
Score : 700
bar fusilade turns when the AI is moronic to stand infront of you, yes.

maybe its because i got bored as hell playing her and so she never even reached level 80 so all sets have had poor damage...

but my point regarding the firewall still stands in my opinion.
Score : 233
Sargent-Wiggest|2014-02-10 21:20:54
Sabi|2014-02-10 17:32:34
Sargent-Wiggest|2014-02-10 17:03:06
Manifold glyh bug sabi, when can you anwser? Ive pmd you, I've pmed Kewl, I reported and nothing about this? Bramble says 100% of taking 1 mp per hit and still it fails , when it shouldnt. Even with the state with applys ( mp resis ) its 100%. Can Ankama stop ignoring us?

I got your messages, thanks for the report, it is part of a bug list to check on and verify. smile

Will they check and verify until the update and fix it?

Because bramble has 100% of taking 1 mp and even with 100 hypermovement it should take mp, acording to the spell.

I hope that they fix them asap.
That's not a bug. In this case, "100% chance to remove MP" does not mean "removes MP every time". That 100% is your base chance, and it subtracts the target's Hypermovement from the chance to remove MP. 100% chance - 30% Hypermovement = 70% chance to remove the target's MP. That's where your failures are coming from.

There's no reason for Bramble to have a 150% chance to remove MP on a crit otherwise.
Score : 316
Will everyone receive a respec?
Score : 2803
I find it funny... about the Rogue nerfs. When brought up before they said they were probably just messing around and it wasn't part of this update.... what do you know? Here it is in the update.

Shows how much you actually know.
Score : 156
We need the shushus!!!
Score : 13962
First area of shushu island, as boring as bilbiza
Score : 1104
What needs fixing is the guard and soldier status, doing the achievement for them does no longer give you title, therefore stopping a fella from some government positions lined up for me, I got my title after a couple patches back and it was reset, Im not sure of the date but I cannot get it again after Pk'ng 10+ people and completing, quest I am worried now I wont be able to do the challenge again and ever get that back is there any fixing this in a near future I know I am not the only one with the issue.
Score : 1146
Wow, only one Sadida nerf this patch, and its a relatively minor one where we can't use our Dolls to reduce Black Crow's resistance anymore. Grou must have been in a good mood these past couple months.
Score : 1152
I like how they always thank us for our support and ideas, and still show the middle finger with upcoming patch.
Score : 1308
I don't see how raising the level cap wouldn't count as a major change to every maxed level character.
Surely they realize people base builds and stats on cap, and that raising it has a fair chance of requiring a restat to be fully optimized for the following levels. :/
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