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Score : 30657

Hotfix for 1.28 - 10.10.2013

By #[Troyle] October 10, 2013, 14:45:01
Devtracker

Classes

Rogue
  • Surprise Shot: Will work correctly and no longer damage when the resistance applied by Piercing Shot are lost.
  • Bombs: Exploding one of them will no longer destroy the other ones present in the fight (except those in the area of effect of said bomb).
 
Sadida
  • Brambly Armor: The state wasn’t stacking correctly. To fix this issue, we had to come back to the old and less penalizing system. Brambly Armor will now correctly stack, but will no longer affect more than one target at a time. Only the last target will have the armor at the end of the turn of the Sadida.
 
Foggernaut
  • Respec instance: The correctly Stasis Mastery value will display in the respec instance (and not the damage bonus, calculated by adding the Stasis Mastry and the overall Mastery in the other elements).
  • Stasis Flux: Its aura will no longer protect the enemies.
  • Motherfogger: It will now be possible to move for 1 MP on the rails with the Motherfogger and Repositioning, even if you don’t have enough MP to move for this distance normally.
  • Blockades: Damage redirection will no longer exceed the current HP of the Blockade.
 
Xelor
  • Hydrant: Will only trigger once when the Xelor is Stunned.
 

Incarnam

  • Tutorial: Accounts that don’t have any characters will now be able to start the tutorial.
  • Combat in group: It will now be possible to join a fight as soon as the Incarnate gains the possibility to create or join a group.
 

Astrub

  • Quest compass: It will now activate correctly for the main quest.
 

Haven Worlds

  • Interactive Elements: Will now be usable by members of another guild.
 

Items

  • Rebalancing and fixing of the following items:
    • Lunar Breastplate: +72 HP, +12 INI, +10 Lock, +5 Wisdom, +3% CH, +14% Fire Dmg, +14% Air Dmg, +9% Resists All
    • Whispery Pristplate: +1 MP, +1 Control, +37 HP, +20 INI, +2 Block, +2% CH, +28% Dmg All, +12% Resists All
    • Hushed Scepter: +1 AP, +61 HP, +18 INI, -40 Dodge, +3% CH, +45% Dmg All
    • Little Guawd Helmet: +1 Range, +159 HP, +20 INI, +25 Dodge, +3% CH, +35% Water Dmg, +35% Air Dmg, +10% Critical Dmg, +10% Resists All
    • Gauwd Epaulettes: +108 HP, +20 INI, +16 PP, +2% CH, +29% Water Dmg, +29% Earth Dmg, +10% Heals, +10% Resists All
    • Zwombbit Torso: +1 MP, +126 HP, +20 INI, +20 Dodge, +4% CH, +35% Fire Dmg, +35% Air Dmg, +10% Critical Dmg, +10% Resists All
    • Gauwd Cloak: +173 HP, +20 INI, +10 PP, +3% CH, +44% Water Dmg, +44% Earth Dmg, +15% Heals, +17% Resists All +5% MP Removal
    • Ful Paddy Hat: +166 HP, +28 INI, +28 Dodge, +2% CH, +29% Earth Dmg, +29% Air Dmg, +10% Critical Dmg, +12% Resists All, +1 lvl to Earth spells, +1 lvl to Air spells
    • Beltstwap: +121 HP, +20 INI, +4 Block, +2% CH, +29% Earth Dmg, +29% Air Dmg, +16% Resists All
    • Belt of Contagion: +99 HP, +15 INI, +25 Lock, +2% CH, +35% Earth Dmg, +35% Air Dmg, +14% Backstab Dmg, +12% Resists All, +1 lvl to Earth spells, +1 lvl to Air spells
    • Gwand Viziew Amulet: +1 AP, +63 HP, +10 Dodge, +2% CH, +25% Water Dmg, +25% Air Dmg, +10% Backstab Dmg
    • Wobot Medal: +1 AP, +41 HP, +10 INI, +15 Lock, +2% CH, +25% Fire Dmg, +25% Water Dmg, +10% CCM Dmg
    • Infected Ring: +38 HP, +10 INI, +2 Block, +21% Water Dmg, +21% Earth Dmg, +8% Heals, +10% Resists All
    • Genetically Modified Belt: +151 HP, +20 INI, +4 Block, +31% Water Dmg, +31% Earth Dmg, +10% Heals, +16% Resists All
    • Wo Wabbit Amulet: +1  AP, +28 HP, +10 INI, +1% CH, +22% Water Dmg, +22% Earth Dmg, +8% Heals, +8% Resists All
    • Lenald Tabi: +1 MP, +68 HP, +14 INI, +14 Dodge, +16 PP, +2% CH, +27% Fire Dmg, +27% Water Dmg, +10% CCM Dmg, +5% Resists All
    • Wabbit Coat: +1 MP, +105 HP, +20 INI, +15 PP, +3% CH, +33% Fire Dmg, +33% Earth Dmg, +12% CCM Dmg, +12% Resists All
    • Lenald Kimono: +1 MP, +99 HP, +20 INI, +20 PP, +3% CH, +33% Fire Dmg, +33% Water Dmg, +12% CCM Dmg, +10% Resists All
    • Boney Zwombbit Epaulettes: +104 HP, +20 INI, +20 Dodge, +2% CH, +28% Fire Dmg, +28% Air Dmg, +10% Critical Dmg, +10% Resists All
    • Emiw Beawd: +135 HP, +20 INI, +20 Dodge, +16 PP, +3% CH, +42% Fire Dmg, +42% Earth Dmg, +15% Resists All, +5% MP Removal.
    • Emiw Amulet : +1 AP, +56 HP, +8 PP, +2% CH, +23% Fire Dmg, +23% Earth Dmg, +5% MP Removal
    • Zwombwork Cloak: +1  AP, +105 HP, +15 INI, +3% CH, +34% Fire Dmg, +34% Earth Dmg, +10% CCM Dmg
    • Boney Zwombbit Claw: +66 HP, +10 Dodge, +1% CH, +19% Fire Dmg, +19% Air Dmg, +5% Critical Dmg, +5% Resists All
    • The Hushed Cloak has been added to the Hushed Set.
    • Percimol's Hammer will now hit for 55 Dmg (82 in CH).
    • Kwoac's Leg will get its AP back.
  • Powerful Dazzling Belt Recipe: will now be tradable.
  • The Bloodthirsty: Will no longer allow HP gain by targeting an area of effect (beacon, glyph, barrel, etc.).
 

Ultimate Bosses

  • General: Loots will correctly drop in case of victory. Note that if you won a fight and didn't receive any loot although no members left the fight, you will receive a Token and Resource compensation in the next days.
 

Material

  • Mouse: Using a multi-function mouse with buttons configured for other software will now work correctly, and using these buttons will no longer count as a click.
First Ankama intervention
Score : 30657
Elistah|2013-10-10 20:29:45
Tutorial: Accounts that don’t have any account will now be able to start the tutorial.

wait...what?

My bad, it should have been "Accounts that don't have any character".

I corrected it.
See message in context
Reactions 31
Score : 1157
So, should we go grab a beer, or will it be faster then yesterday hotfix?tongue 
Score : 2717
hope there will be more hotfix.
Score : 1157
I'd rather have them do One Big fix, then makin' me wait each day 1-2h. With my luck they chirp my time to play as I work on irregular schelude, like 15, 16 and 24h shifts ;p There nothing more annoying then comin back from 24h shift, grabin' a beer, a sandwich and starting Wakfu only to see "The server will shut down in next 25minutes" and then, some small fixes, no "propable time it will take us" and waiting. And waiting.
Score : 1254
Do we have to send tickets to get theese tokens ?
Score : 2350
wish there was an estimate so i can decide what to do in my free time
Score : 2717
KamiKumo|2013-10-10 15:03:23
I'd rather have them do One Big fix, then makin' me wait each day 1-2h. With my luck they chirp my time to play as I work on irregular schelude, like 15, 16 and 24h shifts ;p There nothing more annoying then comin back from 24h shift, grabin' a beer, a sandwich and starting Wakfu only to see "The server will shut down in next 25minutes" and then, some small fixes, no "propable time it will take us" and waiting. And waiting.
Sry if my "hope there will be another fix" made u comment again.I meant another fix cause i'm not satisfied with that one.My gameplay was nerfed too hard.Yeah osa summoners needed a nerf,but the one showed was too much.
Score : 1157
Meh, misunderstandings happens all the time. Cheers! c[]

Well, it would be nice, if they gave back the creature skills ;p
Score : 133
Hi Troyle... i was wondering if you could give Vampiric Breastplate a MP point please biggrin
Score : 3416
mapleshifter|2013-10-10 15:13:11
wish there was an estimate so i can decide what to do in my free time

yup, also I wish I'd knew how lil or how long the downtime will take, to better organize my spare time ph34r 
Score : 118
update.. maybe server are on now
Score : 3416
uuuu ... seems like game is updating now unsure 
Score : 1157
Nope. Its a trap. It still locked ;p
Score : 3416
I want compensation for the downtime *cries* wacko

at least a few pp candies on each downtime rolleyes

cuz I need to droop myself a bloodthirsty cool 
Score : 4091
Ov3RFiend|2013-10-10 15:29:58
Hi Troyle... i was wondering if you could give Vampiric Breastplate a MP point please biggrin
A MP for Vamp BP would be nice, Vamp BP didn't get touched by this Gear Revamp
Score : 955
FoggernautRespec instance: The correctly Stasis Mastery value will display in the respec instance (and not the damage bonus, calculated by adding the Stasis Mastry and the overall Mastery in the other elements).Stasis Flux: Its aura will no longer protect the enemies.Motherfogger: It will now be possible to move for 1 MP on the rails with the Motherfogger and Repositioning, even if you don’t have enough MP to move for this distance normally.Blockades: Damage redirection will no longer exceed the current HP of the Blockade.


What about the Cybot casting Microbot and the other bugs mentioned on the BUG section ?

Do we get a restat as a Foggernaut ? 40% of it's skills were bugged, had to make my build towards NON bugged skills.

Should i USE the bugged skills ?
Score : 2272
I'm curious how many hotfixes Ankama will need to fix all this stupid bugs they're making each time... more bugs are comming each update and it's not funny at all xD
Score : 955
Calleen|2013-10-10 17:17:12
I'm curious how many hotfixes Ankama will need to fix all this stupid bugs they're making each time... more bugs are comming each update and it's not funny at all xD

I don't mind the bugs, as long as they dont take more than 24 hours to fix the game breaking ones and offer free restat to those affected.

I build my Sadida and Foggernaut around the bugs, having in mind that they would obviosly give a restat for something that broken.

Also a Mea Culpa would be good.

EDIT: LOL !! You didn't fixed the Foggernaut Stasis Flux major bug at all !!! That was the game breaking one, what the fuck is wrong with you ?
Score : 206
Be nice if after the hotfixes the nation bonuses weren't DESTROYED.... getting really sick of killing treechnids for an hour
Score : 531
The Little Guawd Helmet didn't change and is still Earth/Water. Is this intended?
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