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Haven Worlds

By #[Troyle] June 24, 2013, 16:00:00
Devtracker
First Ankama intervention
Additional information:

There will now be a limit of 200 maximum members in a Guild. This is implemented to solve the issue where guilds with too many members would experience game breaking display bugs.

If your guild has more than 200 members after the update, you will simply not be able to recruit more, and your guild interface will only list 200 of them.
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Reactions 98
aw ye - to the brandishing axes!

aw poo - to poor cras and the whole blindness thing.
pls debug the Aura from Dhreller by Enutrof
Click here

Polar Crackler Shields Vs Class Mechanics

dont fix this ?

and

Rattagain set bugged fix this ?
"Prime of Life: Costs 2 AP more. On Enutrof: Next movement cannot be locked. On Drhellzerker (at max level): Applies Accelerated lvl 4. No longer gives Dodge." 2ap more? Eww, what's an awful change :/ I don't like that at all

BTW, do we get free respec? because with this change on classes i don't want prime of life on my earth enu anymore and i'll not pay for respec to do that.
my earth enu gonna be mad if not getting free respec coz of this :@
If Prime of Life costs 2ap you can't actually use it in Drhellzerker form. Unless they've changed how this works. No Dragon Pig lol. The nerf on Destructive arrow makes me sad.

I didn't see anything clearly stating we'd get a respec. Can this be confirmed yes or no please?

Tunnel working on all allies is a nice addition. Nation bonus for earth dmg fixed, good stuff.
I DONT CARE WHAT BONUS

NEED LEGS STALKING ME

chafer massacre time.

can we get pretty pink ballet shoes accessory for them chafer legs at a future update? please? 
Kinda sad that we wont see any revamps this time, the tunnel thing is nice and the removal of blindness is ridiculous.

The game got after the last few updates more and more a simple heal, trow and dmg game. Im starting to believe the pvp is the cause of all of this and its a shame.
y0 nerf more the cra we do so much dmg..

Air cra dead nerf.... earth cra now to dead nerf... why dont nerf the eca with 1500dmg a row?

oder some ohter class? -.-"

im rly pissed of the fukn nerfs... im done with wakfu.....
Oww, no eni revamp again...?
Aahahahahahaha

cra nerfs but no fire eca nerfs?

Good thing I don't play much anymore rolleyes get your shit together ankama

Raval Costume: Its boots will currently display.I JUST NOW SAW THIS

god bless my complaining paid off 
Don't worry Entrof friends, prime of life costs 2 MP and 1 AP under zerker form and you gain +4 MP smile 
Additional information:

There will now be a limit of 200 maximum members in a Guild. This is implemented to solve the issue where guilds with too many members would experience game breaking display bugs.

If your guild has more than 200 members after the update, you will simply not be able to recruit more, and your guild interface will only list 200 of them.
Niddhoggy|2013-06-24 17:52:02Don't worry Entrof friends, prime of life costs 2 MP and 1 AP under zerker form and you gain +4 MP smile

I assume you mean 2MP and 1WP?
Oh sorry, typo!!! Yup, 2 MP and 1WP.
Troyle|2013-06-24 18:03:36Additional information:

There will now be a limit of 200 maximum members in a Guild. This is implemented to solve the issue where guilds with too many members would experience game breaking display bugs.

If your guild has more than 200 members after the update, you will simply not be able to recruit more, and your guild interface will only list 200 of them.
I though the bug only occurred when a guild had over 300 members, so wouldn't a cap of 300 be better?
Fabregas88|2013-06-24 16:23:19Click here

Polar Crackler Shields Vs Class Mechanics

dont fix this ?

and

Rattagain set bugged fix this ?
maybe because they are not broken? making it short: damage from firewall, bombs, glyphs, beacons, etc dont cost ap the only way to get the shield down is using ap.... is like asking why you cant remove the shield using earth or air... is not programmed to be like that.

Bombs cost ap to set, but the explosions are "ap free", i read in that link you posted someone complaining about beacons costing wp, something like 1wp = 2ap so it should lower the shield... well, once again... the shields are programed to lower based on ap used, wp =/= ap... deal with it, is not that hard to lower those shields anyways :S

Edit.

Both rat sets are fixed, the spanish notes says so... dunno why they didnt add it here -.-
saphiLC|2013-06-24 18:44:28
Fabregas88|2013-06-24 16:23:19Click here

Polar Crackler Shields Vs Class Mechanics

dont fix this ?

and

Rattagain set bugged fix this ?
maybe because they are not broken? making it short: damage from firewall, bombs, glyphs, beacons, etc dont cost ap the only way to get the shield down is using ap.... is like asking why you cant remove the shield using earth or air... is not programmed to be like that.

Bombs cost ap to set, but the explosions are "ap free", i read in that link you posted someone complaining about beacons costing wp, something like 1wp = 2ap so it should lower the shield... well, once again... the shields are programed to lower based on ap used, wp =/= ap... deal with it, is not that hard to lower those shields anyways :S

Edit.

Both rat sets are fixed, the spanish notes says so... dunno why they didnt add it here -.-
But there is something wrong with this... Enu's mines are ap free too, but they're able to take some armor from polar cracklers... So what will you tell about that?
No-one want to tell if it's intended or not... And why one thing is working and other not...
no reset.tyvm ankama
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