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Lard of Combat
By #[Troyle]#5413 May 20, 2013, 16:00:00
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we went from a base of 161 average down to 149. making air cra the weakest of the cras. if yer gonna take away tornado, you cant also reduce base damage, man.
Keep your pants on, there will probably be a few more nerfs to air (and buffs to earth) coming in the near future.
Osa summons are all being homogenized :\ Soon there won't be a reason to get another pet unless its for flat HP/damage gains..
Flealine army... erm... became mainstream <_<
and now its not a tornado arrow anymore, so, its just a low power aoe with no proc.
Replace long distance combat with a (neutral) beacon and give us another damaging spell.
I understand the fire changes. which are pretty cool. but it seems theu have messed up water more then it was already
Blisskrieg: Will be limited to 1/turn. Damage reduced to 101 (instead of 107).
SIGH because the earth branch couldn't be nerfed enough lets give one last nerf to finish it off. FATALITY.
I also dont understand the changes to air cra. Its not like tornado proc'd very often after the last nerf storm arrow got, haha.
Air cra now get more damage per AP/MP. Sure, your "base damage" goes down a little, but air cra now wouldn't be recommended to stat 2MP. 1 MP, maybe none. That leaves you with more agi to pump, so 37-60% higher elemental %.
Stop your whining. 3/1 Storm is way better.