Is this also why you're capping prospecting? Since prospecting is more effective the higher the drop rate.
This next bit is working entirely on the assumption that that's a "yes"...: Why are you constantly fighting to-and-fro with these relics? Why let their existence ruin broader, game-wide mechanics when they only apply to a minority of fights and content?
Come on, now. Don't cap wisdom and prospecting just because of relics. There's smarter, player-friendly ways to go about it.