Speck waited to hear the first screams from upstairs before freeing himself from his protective prison. The sound of the nearby carnage made him shudder. As he headed towards the stairs, he noticed a pale reflection in one of the cages… the story continues in this second part of the Crocodyls' background devblog!
In honor of Moon Island and its new zone, accessible in the next patch, we are offering you a series of background devblogs to gradually lift the curtain on its inhabitants: this weekend, the Legend of the Crocodyls will be unveiled!
Starting today, we’re going to take you behind the scenes of WAKFU regularly. On our first visit we’ll be accompanied by two 2D artists, NoSocks and Pulpo, who will tell us all about their latest creations, the Moon Monsters! You’ll find out more about their origins in a future publication that is more background-focused...
In group play, Cras inflicted less damage in comparison to other classes.
Soon you'll be able to discover the Divine Dimensions and enter the heart of the subject! Accompany Pandora in her adventures beyond Astrub, the World of Twelve, and even time. Set foot on unknown lands. Discover Srambad, its murders, its plots, its corruption... and so much more!
Aaah, Saharash... Its wild and abundant nature, its fresh water sources and its friendly people... Do not make that face, Saharash has not always been a dry wasteland and desert like it is today! And for proof, here are some testimonials from former residents or passing adventurers who tells us of a time that whoever less than twenty years old may not know...
The Protoflex is the new Sidekick that you can choose to have by your side starting with the next game update on March 18th... But who or what is this Protoflex? Where does he come from? This great robot of a new era…
You might have just finished Chillberg Island but you do not have the level you rub your shoulders with the Wabbits? Discover what awaits you on Saharash Island, the next new WAKFU adventure island available with the next game update on March 18th!
It’s been a long time coming for the craft system to have a "small" dusting done so that it becomes a really interesting piece of WAKFU. It has now been quite a while that the GD team planned to tackle it and the task is not easy, as there is much to do, since the current craft system is a pile of gameplay layers, one on top of another. That is why, instead of trying to rebalance the current craft system and attempt to just fill the cracks, we preferred to break down the walls and rebuild based on new healthy strong foundations (hopefully you are understanding this metaphor). Forget the craft system as it is now: Our revamp will not only make a few changes, but will offer you a totally different concept!
The long-awaited revamp of the Feca will arrive with the next update, and today Grou want to share with you the planned changes! Discover later on more details on these modifications to continue to have an early dialogue and ensure that they are as close as possible to your expectations.
In this Devblog 3xited (aka Exi) will explain the experience revamp that will be implemented in WAKFU. Why this revamp? How does it work? What purpose does it serve? Find all the answers here!
A few weeks ago, we revealed the Multiman, and the Sidekick feature to be implemented on December 10 in WAKFU.
These Sidekicks will allow you to play up to three entities in a same time, on a single account. One of these entities will be your main character, while the other ones will be Sidekicks that can be added to your group.
Many questions were asked regarding this feature, and it is now time to shed some light.
Azael comes back with a new Letter to the Community. In this issue, he will talk about the November update, as well as the upcoming one in December.
Today Grou tells you about the novelties coming with the new revamp of Smithmagic, which will be implemented on December 10th. Why another revamp? What are the new goals? How will it work? Read the answers to these questions now.
Hello everyone! Here is the second Letter to the Community, which will now be a regular announcement that will come soon after a game update.
Alkatrool the prison Island... A haven of criminal concentration as dangerous as unknown at this time. But why keeping such secrecy about the prisoners so far? What dark secret has found its home in Alkatrool?
Today, our goal is to present and explain to you the new equipment item revamp which will concern directly the level 65 + and a few level 65 - equipment items. With the help of Zeorus, discover a preview of the changes coming your way with the next update on October 8th.
After the revamp of its Stasis branch a few weeks ago, it is now time for the Foggernaut class to go under the magnifying glass! We have tightened the screws, checked all the oil gauges and especially gave it a new shine! You will discover in the rest of this devblog, details of the planned changes. The goal is to continue to have an early dialogue with you and ensure that they are as close as possible to your expectations.
Hello everyone! From now on I will regularly (after each update if possible) publish a “Letter to the Community” to talk about WAKFU and announce important information or modification brought to our previous plans.
With the Wabbit Island out, we talked with the Community Managers about your feedback and expectations. Here’s what came out of it. We tried to identify the most important subjects: we won’t be able to address all demands that will be posted in the comments but we will try our best to answer.
Have you noticed this Cawwot smell in the last few weeks? It might just be because of the soon to be arrival of Wabbit Island. Designed for levels 120 and more, this place is going to bring you a lot of surprises! Loaded with mystewy, action, quests, dungeons and fiwstly... Wabbits starting August 27th!
During the last recent weeks, our reporters from the World of Twelve Gazette have worked hard under the leadership of Zezette. You may ask: "But why?". Simply in order to gather as much information to help you prepare for your future visit of the Wabbit Island and its mysteries.
Here is what we have collected through various publications of each of the Four Nations.
We will do our best to keep you informed of any new informations about this island which has been inaccessible for way too long!
The healing class of WAKFU, the Eniripsa, get its turn on the revamp table! Today we give you more details about the planned changes, to establish an early dialogue with you and ensure that they are as close as possible to your expectations.
Bilbiza is our new adventure island that opens its beaches starting with the July 30th update. In this festive new content aimed to Level 85 and above, you will find new families of monsters, quests downright "Jelly", colorful dungeons...
In the next update, on July 30th, the character level cap will reach 125, and spells will be designed up to level 200! Concerning these spells, let us tell you about how these modifications will go…
Azael tells you about the new equipment rules implemented on July 30th: AP/MP limitation, stats rebalancing, replacement of sets, more unique items, relics, etc. Learn everything in this devblog!
Long awaited, the Xelor revamp is now becoming reality, and will come to the game in the upcoming update, in July. Today, we offer you a closer look at the modifications to expect.
We went to Azael to get him to answer the most important question we received about Haven Worlds, that will be opening their doors on June 18!
Haven Worlds are coming soon, and you probably already want to know everything there is to know about them. After all, you surely want to maximize your chances to make your guild the greatest one of the World of Twelve! Here’s a Devblog that should catch your attention and help you achieve success: how to construct buildings in a Haven World!
Today we will talk about an improvement that has been long awaited: Nation change!
This Devblog will introduce you to this new feature and its implementation in the game.
To a zealous son wishing to brave cold and flakes, a Frigostian would say “Stay where you are, Harebourg ain’t never very far”. Despite all warnings, our Heralds braved the island, and decided to break the ice before Frigost unveils to everyone!
Today Grou tells you about the novelties coming with the revamp of Smithmagic, implemented on April 16. Why a revamp? What are the goals? How does it work now? Read the answers to these questions now.
A new class revamp devblog appears, about Sadidas and Ecaflips. With these modifications applied on April 16, Eniripsas will no longer be the one and only healing class, since these 2 classes will get their own healing abilities!
Following our last article about Chillberg Island, we received a lot of feedback and many questions. Azael and Fhenris answer to you in a Dev Diary!
Hey you, spineless landlubbers, it’s me, Capt’n Chafer! Klak Klak Klak!
Well, Colonel Vert-Beret and I are here to announce the beginning of a new era, the era of treasure hunters! So listen closely, you won’t believe it…
Hello friends! Interested by a bowl of fresh air, with limited cost, all at your expense? You probably heard about my island already, the Chillberg Island! A new land full of treasures and perspective for the tough guys like you!
Since I feel generous today, I’ll tell you about how things work on my ice rock. And if you stay until the end, you might even get a little discount on the taxes I set on everything you can find there. I’m sure we can agree on something, if you don’t get cold feet.
This Devblog article will show you the spells of the Masqueraiders: the three branches and specialties. All you need in order to prepare your build and decide which mask you’ll be wearing!
If you own a White Crow Set, or were planning to acquire one, you might want to read this note first. The White Crow Amulet and White Crow Wings will be significantly modified in the next update.
The new extension of your favorite MMO is coming out tomorrow: Krosmaster Arena! Friday we went back on all that we already communicated around the game Krosmaster Arena itself so that you have a little reminder of the rules and you can practice with the help of the tutorial before the release date. Today, we are doing a final briefing on the theme "Krosmaster Arena in WAKFU MMO" so that you have all the weapons in hand tomorrow. And finally, all the figures in hand!
Well hello there! Today, it's my turn to bring you the making of! I'm Fhenris, WAKFU Level Designer, and I'm going to serve you up a meaty portion of what we've been working on for several months now... Calamar Island!
Greetings, adventurers of the Krosmoz! Hito, at your service! I'm here to explain all about how Krosmaster will soon be available in WAKFU!
As part of our continuing endeavour to give more responsibility to the players, Haven Worlds are soon to make an appearance in WAKFU. Real worlds that can be built and managed, they are a special feature of the MMORPG universe that will demand commitment from the entire community. Let us explain!
The story of Magmog the Gobbalrog has been revealed! Discover his tragic past and begin your quest to defeat this Ultimate Boss located within the depths of the imposing volcano of Brakmar.
The chances are you've already heard murmurs about the new adventure island soon to appear in WAKFU: the Whispering Island. If you're desperate to know more about the strange creatures that live there (and of course when exactly you'll get to meet them for yourself!), then read on...
Dearest fellow surface-dwellers. I've heard that a few of you are steaming mad and want some answers to your questions regarding the terrible tomfoolery that seems to have revealed us to you. It wasn't the best way for things to come about and we would have liked for everything to have gone a little bit more swimmingly...
For this week dedicated to Foggernauts, we prepared two devblogs that will give you the details about each spell available to this class. Kwoac from the Game Design team also added a few comments and fun facts about the development of the class! We start now with the spells in the 3 elementary branches available to the Fogegrnaut: Stasis, Earth and Fire…