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Foggernauts: Elementary spells - Game Design - September 11, 2012 - #[Troyle]


For this week dedicated to Foggernauts, we prepared two devblogs that will give you the details about each spell available to this class. Kwoac from the Game Design team also added a few comments and fun facts about the development of the class! We start now with the spells in the 3 elementary branches available to the Fogegrnaut: Stasis, Earth and Fire…
The Almanax - Game Design - August 30, 2012 - [Azael]

In this Devblog, Azael tells us about the origins of the Almanax and how it will be implemented in WAKFU. As you will see, this new content will completely change your daily life in WAKFU!
A new gameplay for the Sacriers - Development - May 12, 2011 - Zidrune
Empty eyes, tattoos all over their body and a wild desire to spill their own blood in honor of their Goddess: the Sacriers are getting ready to “Chrage The World of Twelve!
Here and now, discover these Berserkers’ new gameplay.

Winds of Change - Development - August 19, 2010 - Kaoly
What a Beach! - Events - August 09, 2010 - Kaoly
Spell Leveling System Overhaul - Development - June 25, 2010 - [Gnat]
New Ecosystem Rules - Gameplay - March 02, 2010 - [Zeorus]
Crime and Punishment - Gameplay - February 05, 2010 - [Admin]
Incarnam Anew - Development, Gameplay - January 08, 2010 - [Admin]
Production of a Character Class - Development - December 31, 2009 - [Admin]
The Prison Doors - Gameplay - October 08, 2009 - [Admin]
Follow-up to Tot's intervention - Development, Gameplay - September 29, 2009 - Zidrune
Coffee Break - August 10, 2009 - Zidrune
Clan Members - Gameplay - July 31, 2009 - Zidrune
Osamodas Symbiote - Gameplay - July 15, 2009 - Zidrune
Wakfu 0.2 is at the door - Development - June 16, 2009 - Zidrune
Wakfu vs. Stasis - Gameplay - June 05, 2009 - Zidrune