When we offered you to join the Beta in October, you answered the call. Now, we’d like to do it again for about a week, starting from Friday, November 22nd, 2 PM GMT / 9 AM EST / 6 AM PST. For the occasion, we’ll ask you to test, the new experience curve and challenge system!
On Friday, November 22nd, 2 PM GMT / 9 AM EST / 6 AM PST and until
To log in, you’ll only need to download and install this client:
- Windows: Cliquez ici
- Ubuntu/Debian/Mint 64-bit: Cliquez ici
- Ubuntu/Debian/Mint 32-bit: Cliquez ici
- Mac OsX (64-bit, 10.5 and more): Cliquez ici
Once this client is installed, you’ll only need to log in with your usual credentials.
This testing session will offer you to test the first modifications applied to the experience curve. We would like you to play normally, and compare with your usual experience on the public servers. Please share your feedback on the thread that will be created for the occasion.
Note that the whole experience system has been modified, including the experience calculated when killing monsters. We also included the new combat challenges feature.
Don’t hesitate to let us know of any bug you experienced, or the overall feeling of these features.
An exact copy of your characters will be available on the Beta server. This copy will take place on Wednesday, November 20th at 11:00 PM GMT / 6 PM EST / 3 PM PST. Note that all characters from all servers will be copied.
Just as last time, the gift interface, Boutique and Krosmaster will not be available. Also, any modification applied to your character on Beta will not be duplicated on your main server.
Since this testing session will focus on experience and combat challenges, we will only take feedback about these two features into account. All bug reports are welcome, however.
Thank you for your help!
For a moment i though they would return some cool aspects of the game that we had in beta days (such as Rushu Rush, Sadida beta version, +3HP per distribution point spend in HP...).
One of our internal server experienced an outage yesterday, and became unavailable.
This impacted the data that were planned to be implemented on Beta.
We quickly reacted and should still be able to open the Beta server as scheduled, but it may be that we need to delay its opening.
We will let you know if this is the case.