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Fantastic news, everyone! Our Beta journey is almost over. Today, Square Enix and Ankama confirm that WAKFU will launch worldwide on Wednesday, February 29, 2012.

Published by Square Enix, Inc. and developed by Ankama, WAKFU is an all-new, tactical turn-based MMORPG that will be launching worldwide as a free download in February 29, 2012 and include with it a large amount of gameplay content to experience at no cost. In addition, an optional monthly subscription fee of $6.00 will give players access to premium content, and a microtransaction-based store will allow users to purchase cosmetic items

To ensure that we provide you with the best launch experience possible, we will be organizing a Stress Test Weekend starting tomorrow, for the North American server, NOX. Join us throughout the entire weekend as we host several interesting in-game events and win unique items!

Featuring an amazing anime art style, players can choose from 12 unique character classes and engage in rebuilding a world lost in chaos through strategic combat, crafting, and even national politics!

Thank all of you for your loyalty, and we hope that the release version will exceed your expectations and your wishes for WAKFU. See you soon in-game!

Announcement Trailer

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Comments (91) Comment on the forum...
Boice 28 January 2012 00:54
Yeah I know it's cosmetic, but cash shops have always been an alternative to paying a subscription. Anyone remember when games used to give you access to everything when you paid a subscription? This just lets them charge you for things that should have been included in the subscription.
SnowHearts 28 January 2012 00:56
If anything, they could just reset all our characters, and let us keep the names..AT LEAST..
Narcissistic Larva
miriamw1 28 January 2012 00:56
Fix CP and outlaw system and I'll subscribe. Right now I have no reason to.
Eccentric Moogrr
Khift 28 January 2012 00:57

(Boice @ 28 January 2012 00:54) *
Yeah I know it's cosmetic, but cash shops have always been an alternative to paying a subscription. Anyone remember when games used to give you access to everything when you paid a subscription? This just lets them charge you for things that should have been included in the subscription.
Blame WoW for showing the industry that people will pay for a $60 box, a $15 subscription and a $25 horse.

At least we don't have to buy a box and our subscription is only $6. Be thankful of that much.
Squited Arachnee
Asriah 28 January 2012 01:14
People the Item Shop is cosmetic. Stop fretting over it. It'll have cute costumes and stat resets. No gambling boxes etc.
Eccentric Moogrr
Khift 28 January 2012 01:52

(Asriah @ 28 January 2012 01:14) *
People the Item Shop is cosmetic. Stop fretting over it. It'll have cute costumes and stat resets. No gambling boxes etc.
It better not have stat resets grumble grumble grumble. There's nothing cosmetic about a skill reset. Nothing at all, not unless you try to argue that bigger numbers are purely cosmetic.
Squited Arachnee
Asriah 28 January 2012 05:46
Khift, Resets wouldn't give you "bigger numbers". I think it's fair that players should be able to fix their characters after they've screwed them up. This isn't Diablo 2 where you can just get power leveled to 90 in 3 hours if you put a single skill point into the wrong place.

For the rest of you complaining about the 6 dollar subscription, It's the LEAST you can do to support a company developing a game you like to play.
Eccentric Moogrr
Serenade-Omega 28 January 2012 05:47
What sort of "premium content" does one get when one pays? Is it access to levels past 50? Access to wearing items above level 40? A craft restriction? The ability to run for governer? A combination of these?
Or is it currently undecided?
More info, please
Eccentric Moogrr
Khift 28 January 2012 07:51

(Asriah @ 28 January 2012 05:46) *
Khift, Resets wouldn't give you "bigger numbers". I think it's fair that players should be able to fix their characters after they've screwed them up. This isn't Diablo 2 where you can just get power leveled to 90 in 3 hours if you put a single skill point into the wrong place.
Oh people should definitely be able to fix their builds. I'm not against that. I'm against the company charging for it because no matter how you slice it it IS a powerful tool and it WOULD create a dichotomy where the people who buy resets regularly are more powerful than the people who don't.

If I am ever, for any reason, in a situation where I feel that I can go to the cash shop and pay cash money on top of my subscription to improve my character I will quit. And I know I'm not alone on that.

And of course there's the fact that Ankama has stated time and time again that this will be a cosmetic cash shop and there is absolutely nothing cosmetic about character respecs. So there'd be the whole "lying to us" angle of it as well.
coopkramer 28 January 2012 08:25
called it last day of feb