Fantastic news, everyone! Our Beta journey is almost over. Today, Square Enix and Ankama confirm that WAKFU will launch worldwide on Wednesday, February 29, 2012.
Published by Square Enix, Inc. and developed by Ankama, WAKFU is an all-new, tactical turn-based MMORPG that will be launching worldwide as a free download in February 29, 2012 and include with it a large amount of gameplay content to experience at no cost. In addition, an optional monthly subscription fee of $6.00 will give players access to premium content, and a microtransaction-based store will allow users to purchase cosmetic items.
To ensure that we provide you with the best launch experience possible, we will be organizing a Stress Test Weekend starting tomorrow, for the North American server, NOX. Join us throughout the entire weekend as we host several interesting in-game events and win unique items!
Featuring an amazing anime art style, players can choose from 12 unique character classes and engage in rebuilding a world lost in chaos through strategic combat, crafting, and even national politics!
Thank all of you for your loyalty, and we hope that the release version will exceed your expectations and your wishes for WAKFU. See you soon in-game!
At least we don't have to buy a box and our subscription is only $6. Be thankful of that much.
For the rest of you complaining about the 6 dollar subscription, It's the LEAST you can do to support a company developing a game you like to play.
Or is it currently undecided?
More info, please
If I am ever, for any reason, in a situation where I feel that I can go to the cash shop and pay cash money on top of my subscription to improve my character I will quit. And I know I'm not alone on that.
And of course there's the fact that Ankama has stated time and time again that this will be a cosmetic cash shop and there is absolutely nothing cosmetic about character respecs. So there'd be the whole "lying to us" angle of it as well.
But that still brings to the question what does the premium offer you? Higher levels? Better equipment?
Better stats? If it is any of those.
Then the balance is already shattered and it doesn't matter what the item shop may or may not have in the future.
Look at it this way.
Lets say for examples sake that the max HP for a non subscription member is 150 but if you are a subscription member then your max HP can be 250. Guess who is going to win in a fight? Unless the non subscription member gets crits on nearly every hit he is never going to win in his wildest dreams.
When they make a game like this that is heavily pvp oriented. Because of the nations and what not. This is just not acceptable.
And then the fact that it is a subscription is what ticks me off. I mean I would gladly pay 60$ for this game and then have a 100% cosmetic shop. But since it is a subscription it is going to be costing me a lot of money as time goes on. And I suspect this game to last at least 3 years.
So what is 6 X 36? That is 216$ just for 3 years of access to content just to even the playing field.