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Sram's Shadow

Assassins

So what are those Srams hiding behind their mysterious masks? No one really knows what they have been up to since Ogrest's Chaos. One thing's for sure though, they're even sneakier than before!

Srams are assassins and become particularly dangerous when attacking from the rear. They can use their traps to manipulate the playing field.









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Elemental spells

sram Specialties

Invisibility

Invisibility

lvl. 0
  • 7
  • 2
The Sram can turn invisible to other fighters, provided he doesn't take any damage. The further away he is, the more efficient his camouflage becomes. However, the damage he deals when invisible will be reduced depending on the number of enemies he's taking on. Srambush-type spells will do 100% of their damage but will automatically reveal the Sram.
Effects
  • Makes the Sram invisible
  • +300 Perception for the first turn
  • +100 Perception the following turns
  • -50% Damage
  • (+10% per enemy present after the first)
Conditions
  • Is not being carried
Invisibility

Invisibility

lvl. 1
  • 7
  • 2
The Sram can turn invisible to other fighters, provided he doesn't take any damage. The further away he is, the more efficient his camouflage becomes. However, the damage he deals when invisible will be reduced depending on the number of enemies he's taking on. Srambush-type spells will do 100% of their damage but will automatically reveal the Sram.
Effects
  • Makes the Sram invisible
  • +300 Perception for the first turn
  • +110 Perception the following turns
  • -50% Damage
  • (+10% per enemy present after the first)
Conditions
  • Is not being carried
Invisibility

Invisibility

lvl. 2
  • 6
  • 2
The Sram can turn invisible to other fighters, provided he doesn't take any damage. The further away he is, the more efficient his camouflage becomes. However, the damage he deals when invisible will be reduced depending on the number of enemies he's taking on. Srambush-type spells will do 100% of their damage but will automatically reveal the Sram.
Effects
  • Makes the Sram invisible
  • +300 Perception for the first turn
  • +120 Perception the following turns
  • -50% Damage
  • (+10% per enemy present after the first)
Conditions
  • Is not being carried
Invisibility

Invisibility

lvl. 3
  • 6
  • 2
The Sram can turn invisible to other fighters, provided he doesn't take any damage. The further away he is, the more efficient his camouflage becomes. However, the damage he deals when invisible will be reduced depending on the number of enemies he's taking on. Srambush-type spells will do 100% of their damage but will automatically reveal the Sram.
Effects
  • Makes the Sram invisible
  • +300 Perception for the first turn
  • +130 Perception the following turns
  • -50% Damage
  • (+10% per enemy present after the first)
Conditions
  • Is not being carried
Invisibility

Invisibility

lvl. 4
  • 6
  • 2
The Sram can turn invisible to other fighters, provided he doesn't take any damage. The further away he is, the more efficient his camouflage becomes. However, the damage he deals when invisible will be reduced depending on the number of enemies he's taking on. Srambush-type spells will do 100% of their damage but will automatically reveal the Sram.
Effects
  • Makes the Sram invisible
  • +300 Perception for the first turn
  • +140 Perception the following turns
  • -50% Damage
  • (+10% per enemy present after the first)
Conditions
  • Is not being carried
Invisibility

Invisibility

lvl. 5
  • 5
  • 2
The Sram can turn invisible to other fighters, provided he doesn't take any damage. The further away he is, the more efficient his camouflage becomes. However, the damage he deals when invisible will be reduced depending on the number of enemies he's taking on. Srambush-type spells will do 100% of their damage but will automatically reveal the Sram.
Effects
  • Makes the Sram invisible
  • +300 Perception for the first turn
  • +150 Perception the following turns
  • -50% Damage
  • (+10% per enemy present after the first)
Conditions
  • Is not being carried
Invisibility

Invisibility

lvl. 6
  • 5
  • 2
The Sram can turn invisible to other fighters, provided he doesn't take any damage. The further away he is, the more efficient his camouflage becomes. However, the damage he deals when invisible will be reduced depending on the number of enemies he's taking on. Srambush-type spells will do 100% of their damage but will automatically reveal the Sram.
Effects
  • Makes the Sram invisible
  • +300 Perception for the first turn
  • +160 Perception the following turns
  • -50% Damage
  • (+10% per enemy present after the first)
Conditions
  • Is not being carried
Invisibility

Invisibility

lvl. 7
  • 5
  • 2
The Sram can turn invisible to other fighters, provided he doesn't take any damage. The further away he is, the more efficient his camouflage becomes. However, the damage he deals when invisible will be reduced depending on the number of enemies he's taking on. Srambush-type spells will do 100% of their damage but will automatically reveal the Sram.
Effects
  • Makes the Sram invisible
  • +300 Perception for the first turn
  • +170 Perception the following turns
  • -50% Damage
  • (+10% per enemy present after the first)
Conditions
  • Is not being carried
Invisibility

Invisibility

lvl. 8
  • 4
  • 2
The Sram can turn invisible to other fighters, provided he doesn't take any damage. The further away he is, the more efficient his camouflage becomes. However, the damage he deals when invisible will be reduced depending on the number of enemies he's taking on. Srambush-type spells will do 100% of their damage but will automatically reveal the Sram.
Effects
  • Makes the Sram invisible
  • +300 Perception for the first turn
  • +180 Perception the following turns
  • -50% Damage
  • (+10% per enemy present after the first)
Conditions
  • Is not being carried
Invisibility

Invisibility

lvl. 9
  • 4
  • 2
The Sram can turn invisible to other fighters, provided he doesn't take any damage. The further away he is, the more efficient his camouflage becomes. However, the damage he deals when invisible will be reduced depending on the number of enemies he's taking on. Srambush-type spells will do 100% of their damage but will automatically reveal the Sram.
Effects
  • Makes the Sram invisible
  • +300 Perception for the first turn
  • +200 Perception the following turns
  • -50% Damage
  • (+10% per enemy present after the first)
Conditions
  • Is not being carried
Progress:
0
9
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