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Character classes

The Rogue Ruse

Masters of Illusion

Champions as much as they are felons, the Rogues associate intelligence with cunning. Masters in the art of DIY, they use and abuse tools and gadgets to carry out their schemes. At the heart of all this malice, only one thing has any worth in their eyes: family values.

Elemental spells

rogue Specialties

Boomerang Dagger

Boomerang Dagger

lvl. 1
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -4 HP (in a semicircle)
Critical effects
  • -6 HP by the dagger (in a semicircle)
  • -2 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 2
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -4 HP (in a semicircle)
Critical effects
  • -7 HP by the dagger (in a semicircle)
  • -2 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 3
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -5 HP (in a semicircle)
Critical effects
  • -8 HP by the dagger (in a semicircle)
  • -2 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 4
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -5 HP (in a semicircle)
Critical effects
  • -8 HP by the dagger (in a semicircle)
  • -2 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 5
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -6 HP (in a semicircle)
Critical effects
  • -9 HP by the dagger (in a semicircle)
  • -2 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 6
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -6 HP (in a semicircle)
Critical effects
  • -10 HP by the dagger (in a semicircle)
  • -2 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 7
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -7 HP (in a semicircle)
Critical effects
  • -10 HP by the dagger (in a semicircle)
  • -2 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 8
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -7 HP (in a semicircle)
Critical effects
  • -11 HP by the dagger (in a semicircle)
  • -2 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 9
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -8 HP (in a semicircle)
Critical effects
  • -12 HP by the dagger (in a semicircle)
  • -2 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 10
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -8 HP (in a semicircle)
Critical effects
  • -13 HP by the dagger (in a semicircle)
  • -3 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 11
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -9 HP (in a semicircle)
Critical effects
  • -13 HP by the dagger (in a semicircle)
  • -3 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 12
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -9 HP (in a semicircle)
Critical effects
  • -14 HP by the dagger (in a semicircle)
  • -3 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 13
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -10 HP (in a semicircle)
Critical effects
  • -15 HP by the dagger (in a semicircle)
  • -3 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 14
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -10 HP (in a semicircle)
Critical effects
  • -15 HP by the dagger (in a semicircle)
  • -3 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 15
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -11 HP (in a semicircle)
Critical effects
  • -16 HP by the dagger (in a semicircle)
  • -3 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 16
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -11 HP (in a semicircle)
Critical effects
  • -17 HP by the dagger (in a semicircle)
  • -3 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 17
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -11 HP (in a semicircle)
Critical effects
  • -17 HP by the dagger (in a semicircle)
  • -3 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 18
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -12 HP (in a semicircle)
Critical effects
  • -18 HP by the dagger (in a semicircle)
  • -3 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 19
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -12 HP (in a semicircle)
Critical effects
  • -19 HP by the dagger (in a semicircle)
  • -3 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 20
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -13 HP (in a semicircle)
Critical effects
  • -20 HP by the dagger (in a semicircle)
  • -4 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 21
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -13 HP (in a semicircle)
Critical effects
  • -20 HP by the dagger (in a semicircle)
  • -4 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 22
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -14 HP (in a semicircle)
Critical effects
  • -21 HP by the dagger (in a semicircle)
  • -4 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 23
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -14 HP (in a semicircle)
Critical effects
  • -22 HP by the dagger (in a semicircle)
  • -4 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 24
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -15 HP (in a semicircle)
Critical effects
  • -22 HP by the dagger (in a semicircle)
  • -4 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 25
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -15 HP (in a semicircle)
Critical effects
  • -23 HP by the dagger (in a semicircle)
  • -4 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 26
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -16 HP (in a semicircle)
Critical effects
  • -24 HP by the dagger (in a semicircle)
  • -4 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 27
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -16 HP (in a semicircle)
Critical effects
  • -24 HP by the dagger (in a semicircle)
  • -4 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 28
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -17 HP (in a semicircle)
Critical effects
  • -25 HP by the dagger (in a semicircle)
  • -4 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 29
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -17 HP (in a semicircle)
Critical effects
  • -26 HP by the dagger (in a semicircle)
  • -4 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 30
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -18 HP (in a semicircle)
Critical effects
  • -27 HP by the dagger (in a semicircle)
  • -5 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 31
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -18 HP (in a semicircle)
Critical effects
  • -27 HP by the dagger (in a semicircle)
  • -5 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 32
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -19 HP (in a semicircle)
Critical effects
  • -28 HP by the dagger (in a semicircle)
  • -5 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 33
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -19 HP (in a semicircle)
Critical effects
  • -29 HP by the dagger (in a semicircle)
  • -5 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 34
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -19 HP (in a semicircle)
Critical effects
  • -29 HP by the dagger (in a semicircle)
  • -5 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 35
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -20 HP (in a semicircle)
Critical effects
  • -30 HP by the dagger (in a semicircle)
  • -5 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 36
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -20 HP (in a semicircle)
Critical effects
  • -31 HP by the dagger (in a semicircle)
  • -5 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 37
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -21 HP (in a semicircle)
Critical effects
  • -31 HP by the dagger (in a semicircle)
  • -5 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 38
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -21 HP (in a semicircle)
Critical effects
  • -32 HP by the dagger (in a semicircle)
  • -5 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 39
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -22 HP (in a semicircle)
Critical effects
  • -33 HP by the dagger (in a semicircle)
  • -5 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 40
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -22 HP (in a semicircle)
Critical effects
  • -34 HP by the dagger (in a semicircle)
  • -6 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 41
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -23 HP (in a semicircle)
Critical effects
  • -34 HP by the dagger (in a semicircle)
  • -6 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 42
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -23 HP (in a semicircle)
Critical effects
  • -35 HP by the dagger (in a semicircle)
  • -6 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 43
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -24 HP (in a semicircle)
Critical effects
  • -36 HP by the dagger (in a semicircle)
  • -6 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 44
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -24 HP (in a semicircle)
Critical effects
  • -36 HP by the dagger (in a semicircle)
  • -6 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 45
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -25 HP (in a semicircle)
Critical effects
  • -37 HP by the dagger (in a semicircle)
  • -6 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 46
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -25 HP (in a semicircle)
Critical effects
  • -38 HP by the dagger (in a semicircle)
  • -6 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 47
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -26 HP (in a semicircle)
Critical effects
  • -38 HP by the dagger (in a semicircle)
  • -6 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 48
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -26 HP (in a semicircle)
Critical effects
  • -39 HP by the dagger (in a semicircle)
  • -6 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 49
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -27 HP (in a semicircle)
Critical effects
  • -40 HP by the dagger (in a semicircle)
  • -6 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 50
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -27 HP (in a semicircle)
Critical effects
  • -41 HP by the dagger (in a semicircle)
  • -7 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 51
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -27 HP (in a semicircle)
Critical effects
  • -41 HP by the dagger (in a semicircle)
  • -7 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 52
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -28 HP (in a semicircle)
Critical effects
  • -42 HP by the dagger (in a semicircle)
  • -7 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 53
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -28 HP (in a semicircle)
Critical effects
  • -43 HP by the dagger (in a semicircle)
  • -7 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 54
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -29 HP (in a semicircle)
Critical effects
  • -43 HP by the dagger (in a semicircle)
  • -7 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 55
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -29 HP (in a semicircle)
Critical effects
  • -44 HP by the dagger (in a semicircle)
  • -7 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 56
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -30 HP (in a semicircle)
Critical effects
  • -45 HP by the dagger (in a semicircle)
  • -7 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 57
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -30 HP (in a semicircle)
Critical effects
  • -45 HP by the dagger (in a semicircle)
  • -7 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 58
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -31 HP (in a semicircle)
Critical effects
  • -46 HP by the dagger (in a semicircle)
  • -7 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 59
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -31 HP (in a semicircle)
Critical effects
  • -47 HP by the dagger (in a semicircle)
  • -7 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 60
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -32 HP (in a semicircle)
Critical effects
  • -48 HP by the dagger (in a semicircle)
  • -8 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 61
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -32 HP (in a semicircle)
Critical effects
  • -48 HP by the dagger (in a semicircle)
  • -8 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 62
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -33 HP (in a semicircle)
Critical effects
  • -49 HP by the dagger (in a semicircle)
  • -8 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 63
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -33 HP (in a semicircle)
Critical effects
  • -50 HP by the dagger (in a semicircle)
  • -8 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 64
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -34 HP (in a semicircle)
Critical effects
  • -50 HP by the dagger (in a semicircle)
  • -8 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 65
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -34 HP (in a semicircle)
Critical effects
  • -51 HP by the dagger (in a semicircle)
  • -8 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 66
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -35 HP (in a semicircle)
Critical effects
  • -52 HP by the dagger (in a semicircle)
  • -8 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 67
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -35 HP (in a semicircle)
Critical effects
  • -52 HP by the dagger (in a semicircle)
  • -8 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 68
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -35 HP (in a semicircle)
Critical effects
  • -53 HP by the dagger (in a semicircle)
  • -8 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 69
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -36 HP (in a semicircle)
Critical effects
  • -54 HP by the dagger (in a semicircle)
  • -8 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 70
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -36 HP (in a semicircle)
Critical effects
  • -55 HP by the dagger (in a semicircle)
  • -9 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 71
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -37 HP (in a semicircle)
Critical effects
  • -55 HP by the dagger (in a semicircle)
  • -9 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 72
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -37 HP (in a semicircle)
Critical effects
  • -56 HP by the dagger (in a semicircle)
  • -9 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 73
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -38 HP (in a semicircle)
Critical effects
  • -57 HP by the dagger (in a semicircle)
  • -9 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 74
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -38 HP (in a semicircle)
Critical effects
  • -57 HP by the dagger (in a semicircle)
  • -9 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 75
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -39 HP (in a semicircle)
Critical effects
  • -58 HP by the dagger (in a semicircle)
  • -9 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 76
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -39 HP (in a semicircle)
Critical effects
  • -59 HP by the dagger (in a semicircle)
  • -9 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 77
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -40 HP (in a semicircle)
Critical effects
  • -59 HP by the dagger (in a semicircle)
  • -9 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 78
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -40 HP (in a semicircle)
Critical effects
  • -60 HP by the dagger (in a semicircle)
  • -9 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 79
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -41 HP (in a semicircle)
Critical effects
  • -61 HP by the dagger (in a semicircle)
  • -9 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 80
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -41 HP (in a semicircle)
Critical effects
  • -62 HP by the dagger (in a semicircle)
  • -10 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 81
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -42 HP (in a semicircle)
Critical effects
  • -62 HP by the dagger (in a semicircle)
  • -10 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 82
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -42 HP (in a semicircle)
Critical effects
  • -63 HP by the dagger (in a semicircle)
  • -10 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 83
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -43 HP (in a semicircle)
Critical effects
  • -64 HP by the dagger (in a semicircle)
  • -10 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 84
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -43 HP (in a semicircle)
Critical effects
  • -64 HP by the dagger (in a semicircle)
  • -10 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 85
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -43 HP (in a semicircle)
Critical effects
  • -65 HP by the dagger (in a semicircle)
  • -10 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 86
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -44 HP (in a semicircle)
Critical effects
  • -66 HP by the dagger (in a semicircle)
  • -10 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 87
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -44 HP (in a semicircle)
Critical effects
  • -66 HP by the dagger (in a semicircle)
  • -10 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 88
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -45 HP (in a semicircle)
Critical effects
  • -67 HP by the dagger (in a semicircle)
  • -10 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 89
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -45 HP (in a semicircle)
Critical effects
  • -68 HP by the dagger (in a semicircle)
  • -10 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 90
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -46 HP (in a semicircle)
Critical effects
  • -69 HP by the dagger (in a semicircle)
  • -11 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 91
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -46 HP (in a semicircle)
Critical effects
  • -69 HP by the dagger (in a semicircle)
  • -11 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 92
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -47 HP (in a semicircle)
Critical effects
  • -70 HP by the dagger (in a semicircle)
  • -11 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 93
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -47 HP (in a semicircle)
Critical effects
  • -71 HP by the dagger (in a semicircle)
  • -11 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 94
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -48 HP (in a semicircle)
Critical effects
  • -71 HP by the dagger (in a semicircle)
  • -11 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 95
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -48 HP (in a semicircle)
Critical effects
  • -72 HP by the dagger (in a semicircle)
  • -11 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 96
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -49 HP (in a semicircle)
Critical effects
  • -73 HP by the dagger (in a semicircle)
  • -11 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 97
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -49 HP (in a semicircle)
Critical effects
  • -73 HP by the dagger (in a semicircle)
  • -11 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 98
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -50 HP (in a semicircle)
Critical effects
  • -74 HP by the dagger (in a semicircle)
  • -11 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 99
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -50 HP (in a semicircle)
Critical effects
  • -75 HP by the dagger (in a semicircle)
  • -11 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 100
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -51 HP (in a semicircle)
Critical effects
  • -76 HP by the dagger (in a semicircle)
  • -12 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 101
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -51 HP (in a semicircle)
Critical effects
  • -76 HP by the dagger (in a semicircle)
  • -12 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 102
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -51 HP (in a semicircle)
Critical effects
  • -77 HP by the dagger (in a semicircle)
  • -12 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 103
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -52 HP (in a semicircle)
Critical effects
  • -78 HP by the dagger (in a semicircle)
  • -12 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 104
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -52 HP (in a semicircle)
Critical effects
  • -78 HP by the dagger (in a semicircle)
  • -12 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 105
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -53 HP (in a semicircle)
Critical effects
  • -79 HP by the dagger (in a semicircle)
  • -12 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 106
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -53 HP (in a semicircle)
Critical effects
  • -80 HP by the dagger (in a semicircle)
  • -12 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 107
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -54 HP (in a semicircle)
Critical effects
  • -80 HP by the dagger (in a semicircle)
  • -12 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 108
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -54 HP (in a semicircle)
Critical effects
  • -81 HP by the dagger (in a semicircle)
  • -12 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 109
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -55 HP (in a semicircle)
Critical effects
  • -82 HP by the dagger (in a semicircle)
  • -12 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 110
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -55 HP (in a semicircle)
Critical effects
  • -83 HP by the dagger (in a semicircle)
  • -13 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 111
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -56 HP (in a semicircle)
Critical effects
  • -83 HP by the dagger (in a semicircle)
  • -13 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 112
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -56 HP (in a semicircle)
Critical effects
  • -84 HP by the dagger (in a semicircle)
  • -13 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 113
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -57 HP (in a semicircle)
Critical effects
  • -85 HP by the dagger (in a semicircle)
  • -13 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 114
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -57 HP (in a semicircle)
Critical effects
  • -85 HP by the dagger (in a semicircle)
  • -13 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 115
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -58 HP (in a semicircle)
Critical effects
  • -86 HP by the dagger (in a semicircle)
  • -13 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 116
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -58 HP (in a semicircle)
Critical effects
  • -87 HP by the dagger (in a semicircle)
  • -13 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 117
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -58 HP (in a semicircle)
Critical effects
  • -87 HP by the dagger (in a semicircle)
  • -13 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 118
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -59 HP (in a semicircle)
Critical effects
  • -88 HP by the dagger (in a semicircle)
  • -13 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 119
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -59 HP (in a semicircle)
Critical effects
  • -89 HP by the dagger (in a semicircle)
  • -13 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 120
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -60 HP (in a semicircle)
Critical effects
  • -90 HP by the dagger (in a semicircle)
  • -14 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 121
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -60 HP (in a semicircle)
Critical effects
  • -90 HP by the dagger (in a semicircle)
  • -14 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 122
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -61 HP (in a semicircle)
Critical effects
  • -91 HP by the dagger (in a semicircle)
  • -14 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 123
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -61 HP (in a semicircle)
Critical effects
  • -92 HP by the dagger (in a semicircle)
  • -14 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 124
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -62 HP (in a semicircle)
Critical effects
  • -92 HP by the dagger (in a semicircle)
  • -14 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 125
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -62 HP (in a semicircle)
Critical effects
  • -93 HP by the dagger (in a semicircle)
  • -14 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 126
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -63 HP (in a semicircle)
Critical effects
  • -94 HP by the dagger (in a semicircle)
  • -14 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 127
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -63 HP (in a semicircle)
Critical effects
  • -94 HP by the dagger (in a semicircle)
  • -14 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 128
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -64 HP (in a semicircle)
Critical effects
  • -95 HP by the dagger (in a semicircle)
  • -14 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 129
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -64 HP (in a semicircle)
Critical effects
  • -96 HP by the dagger (in a semicircle)
  • -14 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 130
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -65 HP (in a semicircle)
Critical effects
  • -97 HP by the dagger (in a semicircle)
  • -15 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 131
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -65 HP (in a semicircle)
Critical effects
  • -97 HP by the dagger (in a semicircle)
  • -15 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 132
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -66 HP (in a semicircle)
Critical effects
  • -98 HP by the dagger (in a semicircle)
  • -15 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 133
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -66 HP (in a semicircle)
Critical effects
  • -99 HP by the dagger (in a semicircle)
  • -15 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 134
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -66 HP (in a semicircle)
Critical effects
  • -99 HP by the dagger (in a semicircle)
  • -15 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 135
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -67 HP (in a semicircle)
Critical effects
  • -100 HP by the dagger (in a semicircle)
  • -15 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 136
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -67 HP (in a semicircle)
Critical effects
  • -101 HP by the dagger (in a semicircle)
  • -15 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 137
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -68 HP (in a semicircle)
Critical effects
  • -101 HP by the dagger (in a semicircle)
  • -15 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 138
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -68 HP (in a semicircle)
Critical effects
  • -102 HP by the dagger (in a semicircle)
  • -15 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 139
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -69 HP (in a semicircle)
Critical effects
  • -103 HP by the dagger (in a semicircle)
  • -15 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 140
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -69 HP (in a semicircle)
Critical effects
  • -104 HP by the dagger (in a semicircle)
  • -16 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 141
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -70 HP (in a semicircle)
Critical effects
  • -104 HP by the dagger (in a semicircle)
  • -16 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 142
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -70 HP (in a semicircle)
Critical effects
  • -105 HP by the dagger (in a semicircle)
  • -16 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 143
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -71 HP (in a semicircle)
Critical effects
  • -106 HP by the dagger (in a semicircle)
  • -16 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 144
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -71 HP (in a semicircle)
Critical effects
  • -106 HP by the dagger (in a semicircle)
  • -16 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 145
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -72 HP (in a semicircle)
Critical effects
  • -107 HP by the dagger (in a semicircle)
  • -16 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 146
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -72 HP (in a semicircle)
Critical effects
  • -108 HP by the dagger (in a semicircle)
  • -16 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 147
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -73 HP (in a semicircle)
Critical effects
  • -108 HP by the dagger (in a semicircle)
  • -16 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 148
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -73 HP (in a semicircle)
Critical effects
  • -109 HP by the dagger (in a semicircle)
  • -16 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 149
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -74 HP (in a semicircle)
Critical effects
  • -110 HP by the dagger (in a semicircle)
  • -16 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 150
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -74 HP (in a semicircle)
Critical effects
  • -111 HP by the dagger (in a semicircle)
  • -17 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 151
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -74 HP (in a semicircle)
Critical effects
  • -111 HP by the dagger (in a semicircle)
  • -17 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 152
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -75 HP (in a semicircle)
Critical effects
  • -112 HP by the dagger (in a semicircle)
  • -17 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 153
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -75 HP (in a semicircle)
Critical effects
  • -113 HP by the dagger (in a semicircle)
  • -17 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 154
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -76 HP (in a semicircle)
Critical effects
  • -113 HP by the dagger (in a semicircle)
  • -17 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 155
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -76 HP (in a semicircle)
Critical effects
  • -114 HP by the dagger (in a semicircle)
  • -17 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 156
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -77 HP (in a semicircle)
Critical effects
  • -115 HP by the dagger (in a semicircle)
  • -17 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 157
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -77 HP (in a semicircle)
Critical effects
  • -115 HP by the dagger (in a semicircle)
  • -17 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 158
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -78 HP (in a semicircle)
Critical effects
  • -116 HP by the dagger (in a semicircle)
  • -17 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 159
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -78 HP (in a semicircle)
Critical effects
  • -117 HP by the dagger (in a semicircle)
  • -17 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 160
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -79 HP (in a semicircle)
Critical effects
  • -118 HP by the dagger (in a semicircle)
  • -18 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 161
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -79 HP (in a semicircle)
Critical effects
  • -118 HP by the dagger (in a semicircle)
  • -18 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 162
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -80 HP (in a semicircle)
Critical effects
  • -119 HP by the dagger (in a semicircle)
  • -18 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 163
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -80 HP (in a semicircle)
Critical effects
  • -120 HP by the dagger (in a semicircle)
  • -18 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 164
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -81 HP (in a semicircle)
Critical effects
  • -120 HP by the dagger (in a semicircle)
  • -18 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 165
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -81 HP (in a semicircle)
Critical effects
  • -121 HP by the dagger (in a semicircle)
  • -18 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 166
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -82 HP (in a semicircle)
Critical effects
  • -122 HP by the dagger (in a semicircle)
  • -18 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 167
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -82 HP (in a semicircle)
Critical effects
  • -122 HP by the dagger (in a semicircle)
  • -18 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 168
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -82 HP (in a semicircle)
Critical effects
  • -123 HP by the dagger (in a semicircle)
  • -18 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 169
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -83 HP (in a semicircle)
Critical effects
  • -124 HP by the dagger (in a semicircle)
  • -18 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 170
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -83 HP (in a semicircle)
Critical effects
  • -125 HP by the dagger (in a semicircle)
  • -19 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 171
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -84 HP (in a semicircle)
Critical effects
  • -125 HP by the dagger (in a semicircle)
  • -19 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 172
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -84 HP (in a semicircle)
Critical effects
  • -126 HP by the dagger (in a semicircle)
  • -19 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 173
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -85 HP (in a semicircle)
Critical effects
  • -127 HP by the dagger (in a semicircle)
  • -19 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 174
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -85 HP (in a semicircle)
Critical effects
  • -127 HP by the dagger (in a semicircle)
  • -19 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 175
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -86 HP (in a semicircle)
Critical effects
  • -128 HP by the dagger (in a semicircle)
  • -19 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 176
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -86 HP (in a semicircle)
Critical effects
  • -129 HP by the dagger (in a semicircle)
  • -19 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 177
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -87 HP (in a semicircle)
Critical effects
  • -129 HP by the dagger (in a semicircle)
  • -19 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 178
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -87 HP (in a semicircle)
Critical effects
  • -130 HP by the dagger (in a semicircle)
  • -19 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 179
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -88 HP (in a semicircle)
Critical effects
  • -131 HP by the dagger (in a semicircle)
  • -19 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 180
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -88 HP (in a semicircle)
Critical effects
  • -132 HP by the dagger (in a semicircle)
  • -20 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 181
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -89 HP (in a semicircle)
Critical effects
  • -132 HP by the dagger (in a semicircle)
  • -20 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 182
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -89 HP (in a semicircle)
Critical effects
  • -133 HP by the dagger (in a semicircle)
  • -20 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 183
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -90 HP (in a semicircle)
Critical effects
  • -134 HP by the dagger (in a semicircle)
  • -20 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 184
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -90 HP (in a semicircle)
Critical effects
  • -134 HP by the dagger (in a semicircle)
  • -20 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 185
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -90 HP (in a semicircle)
Critical effects
  • -135 HP by the dagger (in a semicircle)
  • -20 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 186
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -91 HP (in a semicircle)
Critical effects
  • -136 HP by the dagger (in a semicircle)
  • -20 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 187
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -91 HP (in a semicircle)
Critical effects
  • -136 HP by the dagger (in a semicircle)
  • -20 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 188
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -92 HP (in a semicircle)
Critical effects
  • -137 HP by the dagger (in a semicircle)
  • -20 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 189
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -92 HP (in a semicircle)
Critical effects
  • -138 HP by the dagger (in a semicircle)
  • -20 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 190
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -93 HP (in a semicircle)
Critical effects
  • -139 HP by the dagger (in a semicircle)
  • -21 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 191
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -93 HP (in a semicircle)
Critical effects
  • -139 HP by the dagger (in a semicircle)
  • -21 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 192
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -94 HP (in a semicircle)
Critical effects
  • -140 HP by the dagger (in a semicircle)
  • -21 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 193
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -94 HP (in a semicircle)
Critical effects
  • -141 HP by the dagger (in a semicircle)
  • -21 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 194
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -95 HP (in a semicircle)
Critical effects
  • -141 HP by the dagger (in a semicircle)
  • -21 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 195
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -95 HP (in a semicircle)
Critical effects
  • -142 HP by the dagger (in a semicircle)
  • -21 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 196
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -96 HP (in a semicircle)
Critical effects
  • -143 HP by the dagger (in a semicircle)
  • -21 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 197
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -96 HP (in a semicircle)
Critical effects
  • -143 HP by the dagger (in a semicircle)
  • -21 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 198
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -97 HP (in a semicircle)
Critical effects
  • -144 HP by the dagger (in a semicircle)
  • -21 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 199
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -97 HP (in a semicircle)
Critical effects
  • -145 HP by the dagger (in a semicircle)
  • -21 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Boomerang Dagger

Boomerang Dagger

lvl. 200
  • 4
  • 1
  • 2 - 4
This spell inflicts substantial damage without needing a line of sight. If the Rogue gets a Critical Hit, he'll also have time to fire another quick Shot before the boomerang comes back.
Effects
  • -98 HP (in a semicircle)
Critical effects
  • -146 HP by the dagger (in a semicircle)
  • -22 HP by a quick shot
Conditions
  • Is not in the Fusillade state
  • Is not in the Run-Down state
Progress:
1
200
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