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Weapons

610 items matched your criteria
Name Type Bonus Level
Bygone Hand Bygone Hand One-Handed Weapons
-218 HP
+2 AP
+1 AP
+200 HP
+60 Dodge
+9% Critical Hits
+180% damage for 2 random elements
+60% distance damage
+60% Critical Hit Damage
+20 Resist.
Lvl 174
Bygone Hand Bygone Hand One-Handed Weapons
-218 HP
+2 AP
+1 AP
+200 HP
+60 Dodge
+9% Critical Hits
+180% damage for 2 random elements
+60% distance damage
+60% Critical Hit Damage
+20 Resist.
Lvl 174
Durable Shield Durable Shield Second Hand
+1 MP
+400 HP
+15 Block
+40 Resist.
Lvl 173
New Ancients' Dagger New Ancients' Dagger Second Hand
-66 HP
+100 HP
+20 Dodge
+20 Initiative
+3% Critical Hits
+80% damage for 2 random elements
+30% Heals
Lvl 172
The Arrow of Time The Arrow of Time Two-Handed Weapons
-80 HP
+1 AP
+1 Range
+244 HP
+40 Dodge
+80% damage for 2 random elements
+40% Critical Hit Damage
+30 Resist. Water
+30 Resist. Air
+30 Resist. Earth
Lvl 168
Breath of Life Breath of Life Second Hand
-65 HP
+70 HP
+30 Lock
+30 Dodge
+3% Critical Hits
+65% damage for 3 random elements
+30% Critical Hit Damage
Lvl 168
Pheno-Stem Pheno-Stem One-Handed Weapons
-64 HP
+1 AP
+1 Range
+74 HP
+20 Initiative
+80% damage for 2 random elements
+20 Resist. Fire
+20 Resist. Earth
Lvl 167
Map of Wonders Map of Wonders One-Handed Weapons
-54 HP
+1 MP
+118 HP
+40 Dodge
+4% Critical Hits
+80% damage for 2 random elements
+30% distance damage
+20 Resist. Fire
Lvl 167
Millennium Sword Millennium Sword Two-Handed Weapons
-87 HP
+1 AP
+211 HP
+45 Dodge
+6% Critical Hits
+125% damage for 2 random elements
+45% to single-target damage
+48 Resist. Fire
+48 Resist. Air
+48 Resist. Earth
Lvl 166
Cease Sword Cease Sword Two-Handed Weapons
-87 HP
+1 AP
+288 HP
+50 Initiative
+4% Critical Hits
+80% damage for 2 random elements
+40% area damage
+50 Resist. Fire
Lvl 166
The Shovelone The Shovelone Two-Handed Weapons
-102 HP
+1 WP
+200 HP
+20 Lock
+20 Dodge
+60 Initiative
+6% Critical Hits
+160% damage for 3 random elements
+45% Critical Hit Damage
+45% to berserker damage
+40 Resist.
Lvl 165
Unstable Destroyer Unstable Destroyer Two-Handed Weapons
-83 HP
+1 AP
+1 Range
+200 HP
+3% Critical Hits
+80% damage for 2 random elements
+40% to single-target damage
+25 Resist. Fire
+25 Resist. Water
+25 Resist. Earth
Lvl 164
The Protigious The Protigious One-Handed Weapons
-62 HP
+1 AP
+114 HP
+3% Critical Hits
+60% damage for 2 random elements
+14% area damage
+18% distance damage
+30 Resist. Fire
+30 Resist. Air
Lvl 163
Witzer Witzer Two-Handed Weapons
-77 HP
+1 AP
+196 HP
+50 Dodge
+4% Critical Hits
+100% damage for 2 random elements
+30% distance damage
+40 Resist. Fire
+40 Resist. Air
+392 HP PvP
Lvl 160
Watchmin Watchmin Second Hand
-62 HP
+85 HP
+25 Initiative
+2% Critical Hits
+50% damage for 3 random elements
+20% Critical Hit Damage
+170 HP PvP
Lvl 160
The Laughing Scythe The Laughing Scythe Two-Handed Weapons
-81 HP
+1 AP
+295 HP
+50 Initiative
+5% Critical Hits
+100% damage for 3 random elements
+40% Backstab Damage
+30 Resist.
Lvl 160
The Ephemeral The Ephemeral One-Handed Weapons
-116 HP
+1 AP
+100 HP
+30 Dodge
+4% Critical Hits
+50% damage for 2 random elements
+20% distance damage
+15 Resist. Water
+15 Resist. Air
Lvl 160
Relay Kamasword Relay Kamasword One-Handed Weapons
-84 HP
+1 AP
+115 HP
+4% Critical Hits
+60% damage for 2 random elements
+15% Critical Hit Damage
+15% Backstab Damage
+22 Resist.
Lvl 160
Rawrzr Rawrzr One-Handed Weapons
-84 HP
+1 MP
+141 HP
+22 Initiative
+4% Critical Hits
+80% damage for 2 random elements
+25% Critical Hit Damage
+20 Resist. Air
+20 Resist. Earth
+282 HP PvP
Lvl 160
Kariyer Kariyer Second Hand
+260 HP
+30 Lock
+12 Block
+30 Resist. Fire
+30 Resist. Water
+30 Resist. Earth
+520 HP PvP
Lvl 160
Intemporal Dagger Intemporal Dagger Second Hand
-62 HP
+70 HP
+25 Dodge
+15 Initiative
+2% Critical Hits
+50% damage for 2 random elements
+25% Backstab Damage
Lvl 160
Dimensional Shield Dimensional Shield Second Hand
+250 HP
+30 Lock
+10 Block
+30 Resist.
Lvl 160
Daybreak Hammer Daybreak Hammer Two-Handed Weapons
-127 HP
+1 AP
+1 Control
+243 HP
+45 Initiative
+3% Critical Hits
+100% damage for 2 random elements
+42 Resist. Fire
+42 Resist. Water
+42 Resist. Air
Lvl 160
Bruiser Bruiser One-Handed Weapons
-61 HP
+1 AP
+1 Range
+72 HP
+30% to single-target damage
+30% distance damage
+20 Resist. Fire
+20 Resist. Air
+20 Resist. Earth
+144 HP PvP
Lvl 160
Battle Fleecer Battle Fleecer Two-Handed Weapons
-84 HP
+1 AP
+348 HP
+4% Critical Hits
+100% damage for 2 random elements
+45% to berserker damage
+35 Resist. Fire
+35 Resist. Water
+696 HP PvP
Lvl 160
Armored Strong Shield Armored Strong Shield Second Hand
+242 HP
+30 Dodge
+11 Block
+30 Resist.
Lvl 160
Accounts Key Accounts Key Two-Handed Weapons
-84 HP
+1 WP
+528 HP
+80 Lock
+5 Block
+120% damage for 1 random element
+40% to berserker damage
+67 Resist.
Lvl 160
Starless Night Slicer Starless Night Slicer Two-Handed Weapons
-123 HP
+1 AP
+248 HP
+20 Dodge
+20 Initiative
+4% Critical Hits
+75% damage for 2 random elements
+20% Critical Hit Damage
+20% Backstab Damage
+33 Resist.
Lvl 155
Falling Shadome Falling Shadome Second Hand
+203 HP
+40 Lock
+10 Block
+55 Resist. to 1 random element
Lvl 155
Wo Shield Wo Shield Second Hand
+198 HP
+40 Lock
+8 Block
+30 Resist.
Lvl 150
Withdrawal Hand Withdrawal Hand One-Handed Weapons
-109 HP
+1 AP
+92 HP
+20 Initiative
+4% Critical Hits
+50% damage for 2 random elements
+20% Backstab Damage
+15 Resist.
Lvl 150
Twin-Pwonged Cawwot Twin-Pwonged Cawwot One-Handed Weapons
-109 HP
+1 AP
+80 HP
+25 Lock
+25 Dodge
+4% Critical Hits
+57% damage for 2 random elements
+15 Resist.
Lvl 150
Tranchus Shushu Tranchus Shushu Two-Handed Weapons
Heals 60 HP
+1 AP
+280 HP
+50 Initiative
+5% Critical Hits
+95% damage for 3 random elements
+20% Critical Hit Damage
+20% Backstab Damage
+25% Close Combat Damage
+30 Resist.
Lvl 150
Tigus Shushu Tigus Shushu One-Handed Weapons
Heals 29 HP
+1 AP
+1 Range
+80 HP
+2% Critical Hits
+52% damage for 3 random elements
+28% distance damage
+10 Resist.
Lvl 150
The Wa's Scepter The Wa's Scepter Two-Handed Weapons
-77 HP
+1 AP
+185 HP
+30 Lock
+22 Initiative
+4% Critical Hits
+70% damage for 3 random elements
+18% to single-target damage
+18% Close Combat Damage
+25 Resist.
Lvl 150
The Overdrawn The Overdrawn Two-Handed Weapons
-93 HP
+1 AP
+1 Control
+223 HP
+50 Dodge
+4% Critical Hits
+75% damage for 2 random elements
+20% Critical Hit Damage
+30 Resist.
Lvl 150
Picus Shushu Picus Shushu One-Handed Weapons
Heals 54 HP
+1 AP
+105 HP
+50 Dodge
+3% Critical Hits
+70% damage for 3 random elements
+30% distance damage
+14 Resist.
Lvl 150
Nataraja Dagger Nataraja Dagger Second Hand
-58 HP
+78 HP
+35 Dodge
+2% Critical Hits
+40% damage for 2 random elements
+20% Critical Hit Damage
Lvl 150
Martus Shushu Martus Shushu Two-Handed Weapons
Heals 60 HP
+1 AP
+1 Control
+300 HP
+55 Dodge
+3% Critical Hits
+4 Block
+85% damage for 3 random elements
+20% Backstab Damage
+30% Close Combat Damage
+30 Resist.
Lvl 150
Infected Bow Infected Bow Two-Handed Weapons
-72 HP
+1 AP
+1 Range
+170 HP
+20 Initiative
+4% Critical Hits
+55% damage for 3 random elements
+15% Critical Hit Damage
+20 Resist.
Lvl 150
Glaivus Shushu Glaivus Shushu One-Handed Weapons
Heals 39 HP
+1 AP
+105 HP
+50 Lock
+3% Critical Hits
+70% damage for 3 random elements
+30% Close Combat Damage
+14 Resist.
Lvl 150
Gauwd Mowning Staw Gauwd Mowning Staw Two-Handed Weapons
-120 HP
+1 AP
+260 HP
+20 Initiative
+4% Critical Hits
+4 Block
+90% damage for 2 random elements
+30 Resist.
Lvl 150
Gauwd Fishing Spear Gauwd Fishing Spear One-Handed Weapons
-58 HP Earth
+1 MP
+109 HP
+40 Dodge
+2% Critical Hits
+60% damage for 1 random element
+15% Critical Hit Damage
+12 Resist.
Lvl 150
Frappus Shushu Frappus Shushu One-Handed Weapons
Heals 29 HP
+1 AP
+1 Control
+130 HP
+20 Initiative
+2% Critical Hits
+4 Block
+60% damage for 3 random elements
+25% Close Combat Damage
+18 Resist.
Lvl 150
Excavatus Shushu Excavatus Shushu Two-Handed Weapons
Heals 46 HP
+1 MP
+1 Range
+240 HP
+40 Dodge
+30 Initiative
+4% Critical Hits
+3 Block
+80% damage for 3 random elements
+20% Backstab Damage
+30% distance damage
+24 Resist.
Lvl 150
Claymus Shushu Claymus Shushu Two-Handed Weapons
Heals 39 HP
+1 AP
+1 MP
+287 HP
+30 Initiative
+6% Critical Hits
+110% damage for 3 random elements
+30% Critical Hit Damage
+20% to single-target damage
+20% Close Combat Damage
+20 Resist.
Lvl 150
Cartus Shushu Cartus Shushu One-Handed Weapons
Heals 24 HP
+1 AP
+80 HP
+30 Initiative
+5% Critical Hits
+70% damage for 3 random elements
+24% Critical Hit Damage
+24% Backstab Damage
+14 Resist.
Lvl 150
Brutus Shushu Brutus Shushu Two-Handed Weapons
Heals 38 HP
+1 AP
+1 WP
+340 HP
+50 Lock
+5 Block
+75% damage for 3 random elements
+20% to single-target damage
+20% Close Combat Damage
+34 Resist.
Lvl 150
Bank Card Bank Card One-Handed Weapons
-49 HP
+1 AP
+1 Control
+75 HP
+20 Dodge
+4% Critical Hits
+50% damage for 2 random elements
+20% Critical Hit Damage
+10 Resist.
Lvl 150
Arcus Shushu Arcus Shushu Two-Handed Weapons
Heals 36 HP
+1 AP
+1 Range
+245 HP
+30 Initiative
+5% Critical Hits
+80% damage for 3 random elements
+30% to single-target damage
+30% distance damage
+20 Resist.
Lvl 150
Asse Shield Asse Shield Second Hand
+1 Range
+371 HP
+15 Initiative
+19 Block
+50 Resist.
+15 Critical Hit Resistance
+15% Resist. to attacks from behind
Lvl 145
Slingshot Slingshot Two-Handed Weapons
-69 HP
+1 AP
+1 Range
+170 HP
+2% Critical Hits
+45% damage for 3 random elements
+20 Resist.
Lvl 144
Longblade Dagger Longblade Dagger Second Hand
-56 HP
+82 HP
+20 Initiative
+2% Critical Hits
+45% damage for 2 random elements
+13% Backstab Damage
Lvl 144
Duwandil Duwandil One-Handed Weapons
-76 HP
+1 AP
+97 HP
+20 Dodge
+3% Critical Hits
+40% damage for 2 random elements
+15% to berserker damage
+15% to single-target damage
+12 Resist.
Lvl 144
Vizion Dagger Vizion Dagger Second Hand
-54 HP
+1 MP
+82 HP
+25 Dodge
+3% Critical Hits
+50% damage for 3 random elements
+15% Backstab Damage
Lvl 140
Troyle's GG Shield Troyle's GG Shield Second Hand
+280 HP
+13 Block
+30 Resist.
Lvl 140
Skwadron Skwadron One-Handed Weapons
-74 HP
+1 AP
+120 HP
+20 Lock
+3 Block
+30% damage for 2 random elements
+20% Close Combat Damage
+20 Resist. Fire
+20 Resist. Earth
+240 HP PvP
Lvl 140
Shovyell Shovyell Two-Handed Weapons
-87 HP
+1 AP
+1 WP
+212 HP
+3% Critical Hits
+60% damage for 2 random elements
+25% to single-target damage
+25 Resist. Water
+25 Resist. Air
+25 Resist. Earth
+424 HP PvP
Lvl 140
Pompom Shield Pompom Shield Second Hand
+167 HP
+30 Lock
+6 Block
+25 Resist.
Lvl 140
Playte Playte Two-Handed Weapons
-112 HP
+1 AP
+1 Range
+150 HP
+3% Critical Hits
+60% damage for 2 random elements
+25% Critical Hit Damage
+40 Resist. Fire
+300 HP PvP
Lvl 140
Gwand Viziew's Scepter Gwand Viziew's Scepter Two-Handed Weapons
-72 HP
+1 AP
+262 HP
+40 Lock
+3 Block
+50% damage for 3 random elements
+40 Resist.
Lvl 140
Dysith Dysith One-Handed Weapons
-54 HP
+1 AP
+1 Range
+70 HP
+40% damage for 2 random elements
+10 Resist. Fire
+140 HP PvP
Lvl 140
Rotten Daggawot Rotten Daggawot Second Hand
-54 HP
+80 HP
+20 Dodge
+2% Critical Hits
+35% damage for 2 random elements
+20% Heals
Lvl 139
Infected Cawwot Sword Infected Cawwot Sword One-Handed Weapons
-72 HP Air
+1 MP
+1 Range
+71 HP
+20 Initiative
+3% Critical Hits
+43% damage for 2 random elements
+10 Resist.
Lvl 137
Wotten Cawds Wotten Cawds One-Handed Weapons
-44 HP
+1 AP
+78 HP
+25 Dodge
+3% Critical Hits
+35% damage for 3 random elements
+12% Critical Hit Damage
+10 Resist.
Lvl 135
Scepter of Wage Scepter of Wage Two-Handed Weapons
-69 HP
+1 AP
+1 Range
+160 HP
+3% Critical Hits
+50% damage for 3 random elements
+15% Critical Hit Damage
+20 Resist.
Lvl 135
Sage Shield Sage Shield Second Hand
+193 HP
+12 Lock
+12 Dodge
+9 Block
+27 Resist.
Lvl 135
Kunalds Kunalds One-Handed Weapons
-44 HP
+1 AP
+1 Range
+50 HP
+30% damage for 3 random elements
+8 Resist.
Lvl 135
Cawwot Poniawd Cawwot Poniawd Second Hand
-52 HP
+60 HP
+24 Dodge
+16 Initiative
+1% Critical Hits
+34% damage for 2 random elements
+16% Critical Hit Damage
Lvl 134
Tiwabbit Axe Tiwabbit Axe Two-Handed Weapons
-107 HP
+1 AP
+225 HP
+15 Dodge
+15 Initiative
+3% Critical Hits
+70% damage for 2 random elements
+20% Critical Hit Damage
+25 Resist.
Lvl 133
Zombo Zombo Two-Handed Weapons
-81 HP
+243 HP
+40 Lock
+2% Critical Hits
+80% damage for 2 random elements
+20% to single-target damage
+30 Resist.
Lvl 130
The Spin Ache Sword The Spin Ache Sword One-Handed Weapons
-69 HP
+1 AP
+75 HP
+19 Initiative
+2% Critical Hits
+42% damage for 3 random elements
+18% Close Combat Damage
+10 Resist.
Lvl 130
Spore Launcher Spore Launcher Two-Handed Weapons
-67 HP
+1 MP
+211 HP
+20 Initiative
+2% Critical Hits
+3 Block
+58% damage for 3 random elements
+17% area damage
+28 Resist.
+15 Critical Hit Resistance
Lvl 130
Huge Cawwot Huge Cawwot Two-Handed Weapons
-69 HP
+1 AP
+160 HP
+40 Initiative
+2% Critical Hits
+50% damage for 2 random elements
+20% Critical Hit Damage
+20% Backstab Damage
+20 Resist.
Lvl 130
Dagger of the Ancestral Spirit Dagger of the Ancestral Spirit Second Hand
-51 HP
+65 HP
+30 Dodge
+1% Critical Hits
+36% damage for 2 random elements
+12% Backstab Damage
Lvl 130
Cawwot Rod Cawwot Rod One-Handed Weapons
-50 HP Water
+1 Control
+150 HP
+30 Initiative
+2% Critical Hits
+35% damage for 1 random element
+14% distance damage
+28 Resist.
Lvl 130
Maltial Alt Staff Maltial Alt Staff One-Handed Weapons
-50 HP
+1 AP
+74 HP
+3% Critical Hits
+40% damage for 2 random elements
+25% Heals
+15 Resist.
Lvl 128
Black Cawwot Poniawd Black Cawwot Poniawd Second Hand
-49 HP
+53 HP
+15 Dodge
+10 Initiative
+1% Critical Hits
+22% damage for 2 random elements
+12% Backstab Damage
Lvl 126
The Wompifest The Wompifest Second Hand
+192 HP
+20 Dodge
+20 Initiative
+25 Resist.
Lvl 125
The Dedpiksel Speaw The Dedpiksel Speaw One-Handed Weapons
-92 HP
+1 Range
+1 Control
+120 HP
+12 Initiative
+38% damage for 2 random elements
+14% to berserker damage
+19 Resist.
Lvl 125
The Dedpiksel Spear The Dedpiksel Spear One-Handed Weapons
-92 HP
+1 AP
+1 Control
+55 HP
+10 Lock
+10 Dodge
+20 Initiative
+25% damage for 2 random elements
+10% Backstab Damage
+10 Resist.
Lvl 125
Portabella Portabella One-Handed Weapons
-49 HP Water
+1 AP
+85 HP
+3% Critical Hits
+50% damage for 1 random element
+20% Heals
+12 Resist.
Lvl 125
Poinkpoink Shield Poinkpoink Shield Second Hand
+200 HP
+8 Block
+50 Resist. to 1 random element
Lvl 125
Chop-Chop Chop-Chop Two-Handed Weapons
-98 HP
+1 AP
+236 HP
+42 Lock
+2% Critical Hits
+3 Block
+70% damage for 3 random elements
+15% area damage
+22 Resist.
Lvl 122
The Ripper The Ripper Second Hand
-47 HP
+64 HP
+15 Initiative
+1% Critical Hits
+30% damage for 2 random elements
+12% Critical Hit Damage
+6% area damage
Lvl 120
Sovrin Sovrin One-Handed Weapons
-47 HP
+1 AP
+50 HP
+12 Initiative
+2% Critical Hits
+40% damage for 2 random elements
+15% distance damage
+10 Resist. Fire
+10 Resist. Earth
+100 HP PvP
Lvl 120
Sawlargh Sawlargh Two-Handed Weapons
-97 HP
+1 AP
+1 Control
+146 HP
+20 Lock
+20 Dodge
+30% damage for 2 random elements
+25% to berserker damage
+20% to single-target damage
+20 Resist.
Lvl 120
Pokit Pokit Second Hand
-47 HP
+63 HP
+25 Dodge
+1% Critical Hits
+36% damage for 1 random element
+12% Backstab Damage
+126 HP PvP
Lvl 120
Nerrerizeg Nerrerizeg Second Hand
+198 HP
+7 Block
+40 Resist. Air
+40 Resist. Earth
+198 HP PvP
Lvl 120
Murmurderer Murmurderer Two-Handed Weapons
-64 HP
+1 MP
+177 HP
+34 Dodge
+24 Initiative
+2% Critical Hits
+60% damage for 3 random elements
+25 Resist.
Lvl 120
Meskutear Meskutear Two-Handed Weapons
-59 HP
+1 AP
+1 Range
+140 HP
+25 Dodge
+2% Critical Hits
+55% damage for 1 random element
+12 Resist.
+280 HP PvP
Lvl 120
Initiate Shield Initiate Shield Second Hand
+171 HP
+10 Lock
+10 Dodge
+7 Block
+25 Resist.
Lvl 120
Cactlass Cactlass One-Handed Weapons
-64 HP
+1 AP
+76 HP
+30 Dodge
+4% Critical Hits
+50% damage for 3 random elements
+10 Resist.
Lvl 120
Bastion Bastion Two-Handed Weapons
-62 HP
+1 AP
+1 Control
+200 HP
+25 Lock
+25 Dodge
+2 Block
+50% damage for 2 random elements
+20% to berserker damage
+25 Resist. Water
+25 Resist. Air
+400 HP PvP
Lvl 120
Awlrund Awlrund One-Handed Weapons
-47 HP
+1 AP
+65 HP
+2% Critical Hits
+45% damage for 2 random elements
+20% Critical Hit Damage
+12 Resist. Fire
+12 Resist. Water
+12 Resist. Earth
+130 HP PvP
Lvl 120
Adoussur Bow Adoussur Bow Two-Handed Weapons
-59 HP
+1 AP
+1 Control
+180 HP
+40 Dodge
+2% Critical Hits
+50% damage for 3 random elements
+18% to single-target damage
+18% distance damage
+16 Resist.
Lvl 120