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The YeChti'wawa's Kennel

The YeChti'wawa's Kennel
2013-04-22 14:30
18
The Legend of the YeChti'wawa has been passed from generation to generation for longer than one can remember. Yet, no adventurer ever managed to even see its fur! The chance is yours to become the first one, as the gates of the YeChti’wawa’s Kennel open tonight on Chillberg Island!
The YeChti'wawa's Kennel
Level: 105
Yech'Ti'Wawa's Niche Key
Location:
  • Chillberg Island: Snowbound Snowbound Village
Try not to be eaten alive by these monsters:
Crowmouth
Crowmoo
Mulmoune
Enraged Boohemoth
Boss
Reward
Boohemoth Set
And another exclusive set!
When stepping in the Dungeon, visitors receive +20 Wisdom!
Zezette's advice
Who says cold says ice, and chilblains. You might need to reconsider if you wanted to get close to the monsters populating this dungeon. Watch out also for the icy patch surrounding the area! If you slip, who knows where you’ll stop…
Screenshots
Your comments
17
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katralynn 25 April 2013 - 05:33

(Apple-Berry @ 25 April 2013 03:24) *
Just ran this dungeon and our entire group killed in room three because of some bug that had appeared like a monster had gotten the dreaded "zero timer" while the battle was still going on without us, and they killed every last one of us. No animation, nor damage on our screens were displayed.

Just got stuck until we noticed the red skull icon next to our pictures in the party bar at the left side of the screen. We were on a chat server while it happened. We submitted bug reports but still had to log out because it wouldnt release us. :/
This happened to my guild party outside the dungeon as well. Every once in awhile you might se an animation and we could see us talking to each other but no one else in the guild could talk to us or see us talking. I made a bug report on it as well so we'll see what's up. Sorry you got this bug in the dungeon. At least you can try again.
Apple-Berry 25 April 2013 - 03:24
Just ran this dungeon and our entire group killed in room three because of some bug that had appeared like a monster had gotten the dreaded "zero timer" while the battle was still going on without us, and they killed every last one of us. No animation, nor damage on our screens were displayed.

Just got stuck until we noticed the red skull icon next to our pictures in the party bar at the left side of the screen. We were on a chat server while it happened. We submitted bug reports but still had to log out because it wouldnt release us. :/
katralynn 24 April 2013 - 08:07

(Kurasaur @ 24 April 2013 01:02) *
Little guy doing 1.2K every turn (and then add on the other 7 or 8 mobs that come with it). And then the crows pulling party members out of heal range. And then the boohemoths sac'ing things that are about to die. And then the boss's 100% reflect (that also acts as an aura to surrounding enemies). Oh, and just to add in, a lot of monster spell/passive descs are still in French.

I'm out, see ya'.
Plus boss is immune to every stasis and having 300 resist to everything. You know you want to make fights like this then you say they shouldn't take too long so you have the heal resist that stacks. Uhm did you really think the heal resist through cause fights like these take awhile. Or how hard these bosses hit? I understand he's a higher lvl boss but really? He hit a water panda with resist foods for over 1200+ so is it supposed to ignore the resists we have or is it just supposed to hit that hard?
Kurasaur 24 April 2013 - 01:02
Little guy doing 1.2K every turn (and then add on the other 7 or 8 mobs that come with it). And then the crows pulling party members out of heal range. And then the boohemoths sac'ing things that are about to die. And then the boss's 100% reflect (that also acts as an aura to surrounding enemies). Oh, and just to add in, a lot of monster spell/passive descs are still in French.

I'm out, see ya'.
Sargent-Wiggest 23 April 2013 - 14:50
Good stuff.  
Gynrei 23 April 2013 - 14:39
Not just you, slowest dungeon in a long time. Mobs take every second they can to get under my skin. This is psychological warfare.
FilthHigh 23 April 2013 - 11:52
Spent quite a while in there, I don't know if it was just with us but the crows seem to lag the fights quite a bit.
[Troyle] 23 April 2013 - 09:49
The dungeon opens at midnight server time, in about 10 minutes on Nox.
Wuhba 23 April 2013 - 09:33
Isn't this supposed to be open right now? It's not on Nox..
shooopy 23 April 2013 - 08:34

(SterlingW @ 23 April 2013 08:16) *
Level 105 & Leechers are ruined game

Lol really? Hacking ruined the game... but its getting better.