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MULTIMAN: concept and how to get them

MULTIMAN: concept and how to get them
2013-11-19 19:10 184
They’re coming, and they’re about to change your gameplay experience forever! Multiman is a sidekick system that allows you to control one or several characters in addition to yours! A super-bonus for those who play solo, a new way of dominating dungeons for guilds – a little revolution in WAKFU! And it's coming December 10...

The Multimen are the first characters to introduce the sidekick system to WAKFU. When you call them, Lumino, Skale, Krobax, Trank, Beelzebug, and Shadow will leap to your aid, under your direction! And this will just bring a fresh new way of experiencing the game, and develop new strategies.

Who are they?

6 Multimen, 6 Dofus... you do the math! These Vigilantes are hybrid creatures created from monsters and the magic of the Dofus. Ereziah Melkewel created them:
  • Firefoux + Ivory Dofus = Lumino
  • Red Scaraleaf + Crimson Dofus = Beelzebug 
  • Shark + Turquoise Dofus = Skale 
  • Crobak + Emerald Dofus = Krobax 
  • Treechnid + Ochre Dofus = Trank 
  • Ereziah's Shadow + Ebony Dofus = Shadow 
Each Multiman also has his own powers. You'll know more soon...

What is a Sidekick exactly?

A Sidekick fights alongside adventurers, is controlled by the player and counts as a character during a fight. Note that they won’t be usable in PvP.

Sidekicks can be equipped with all the same gear as a player's character, with no restrictions besides levels.

A character can control up to two Sidekicks at once in a fight.

The Sidekicks win experience but can't become more powerful than your character.

Sidekicks can be exchanged between players via the Marketplaces.

How does one acquire a Sidekick?

The first Sidekicks will be the Multimen. You can obtain them on the Boutique or via subscription offers.

In order to first be able to test a Multiman, you will get to test them for free ingame. The multiman available for free will change each week, and allow you to test Lumino, Skale, Krobax, Trank, Beelzebug and Shadow one after the other, if your account has a running subscription.

A seventh Sidekick will be available entirely for free ingame: the Astrub Mercenary! Getting him will be easy; you’ll only need to complete a quest in Astrub!

How to get them

Beelzebug, Skale, Krobax, and Trank:
The elemental Multimen will be sold separately in the Boutique starting from December 10th:
  • 5800 Ogrines each
  • 9000 Ogrines for 2 Elementary Multimen
  • 14000 Ogrines for all 4 Elementary Multimen
The “Light” Multiman will be offered with 6 month subscription (additionally to the usual gifts).

The “Darkness” Multiman will be offered with 1 year subscription (additionally to the usual gifts).

Why not asking us in a Poll like in DOFUS?

The Sidekick feature will be quite different in DOFUS and WAKFU. We chose precise acquisition means that would better fit what we have in mind for the game. Also, development of this model is already well advanced and modify it now could have a direct impact on the quality of the content.

Don’t forget that you’ll get the possibility to test this feature with the Mercenary of Astrub, and the weekly testing available with the Multimen.
Your comments
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krowakot 28 November 2013 - 19:31

(aurevoirmika @ 28 November 2013 02:46) *
If you read my post, I already said people who multi-client rule the game. That's why I think multiman are a good solution for the time being for people who want solo and don't want to pay for multiple accounts just to catch up with everyone else.
The things are bad, so it's ok to make them even worse, instead of fixing problems? What kind of logic is that?
Karakedi 28 November 2013 - 14:23
One question as it is still not clear to me.

I know the Multimen are bound to your account but:

  • Will we have 1 Multimen on each char when purchasing a Multimen?? So 5 Multimen in total on that account.
  • Or will we have only 1 Multimen on the whole account just like the pet's??
aurevoirmika 28 November 2013 - 02:46
Having multiple accounts does not equal exclusive solo play. So no, I'm not wrong.

If you read my post, I already said people who multi-client rule the game. That's why I think multiman are a good solution for the time being for people who want solo and don't want to pay for multiple accounts just to catch up with everyone else.
krowakot 27 November 2013 - 17:53

(aurevoirmika @ 26 November 2013 19:59) *
Why is it so bad if people want to solo? You don't have to play like that.
This is, where you're wrong. Go play Dofus on 1 account and try to achieve something on high level. Almost impossible, which means that you actually have to multiclient.

And Wakfu is coming to the same point. Just look at the content difficulty on high level. It's already balanced around multiaccounters. Ridiculously low drop rate means, that you will have to repeat dungeons dozens of times. And no, not with group of random strangers found at zaap, but with few very specific classes.
That's HUGE issue for group of 6 real people, who have to coordinate their free time to do the content together and they simply may not play the right classes.
But for multiaccounter? No problem. I'll just log my alts whenever I want and if I need some Eni or Panda, I'll make another alt and leech him to high level in a week.

Imo, Ankama should fight with multiclienting and focus on making the game more pleasant for single account players. But instead, they're doing the exact opposite. They really couldn't choose worse direction for Wakfu.

My point is, that in the long run multiaccounters and singleaccounters can't live together in 1 game, because there are only 2 possibilites:
- the content is fine for multiaccounters, but too hard for singleaccounters
- the content is fine for singleaccounters, but too easy for multiaccounters (they will finish it too fast, get bored and leave)

And it's not only about PvE. Once PvP will be more developed in Wakfu, it will be totally dominated by stupidly farmed specially-made-for-pvp alts of multiclienters. Just like in Dofus.
aurevoirmika 26 November 2013 - 19:59

(Kikuihimonji @ 23 November 2013 12:37) *

(Karakedi @ 23 November 2013 00:00) *

(krowakot @ 22 November 2013 22:45) *

(Karakedi @ 22 November 2013 20:47) *
The game is ruled by those multi-boxers nowadays. I don't see anyone making arguments about those people.
Umm, what? People talk about the problem of multiaccounting all the time with this thread as main example:
Click here

Yes people talk about it on that thread, but my main point was actually that people are not complaining about it on this topic!!

Many people are concerned and "afraid" about this new feature because this game will no longer be an "mmo" in their eyes if Ankama continues planning to implement this new feature. I was pointing out that fearing is not really necessary since this game is already ruled mostly by multi-boxers (solo players).

It is inevitable, as long as this game continues being a sandbox (which always will) Ankama can't really prevent people from playing on multiple accounts unless they change it to action mmo...
People don't talk much about it here BECAUSE they have already said it many times in other topics.

People still remind about this even here to make people remember what has been already said, and to show that the issue still exist and that this new feature will not solve the issue itself.

These multimens will change the following:

Multiaccounters - they won't need to pay/play on 6 accounts but instead just on 2, wich will make them progress with levels and drops even faster. They will grow bored of content really soon.

Single account users - they will now be able to not wait for other people, nor even bother searching/asking for them/adding people to friend list/joining guild for the purpose to have people to play with. They will do that but they won't need it as much anymore. They could "clear" all game content with just 1 friend who also has 2 multimens. There will be no point for them to join or make any guild, unless for the stat bonuses. They will find it easy to level up, no fight will be as challanging as it was anymore.

What Ankama is doing is allowing single account users to play this game alone. So from now on, not only multiaccounters will play with "themself only", but also single account users. Good job ankama - you have killed the social aspect of the game that require people to make relationships. I can already see the increased number of self centered big bullies who doesn't even care if they will make all of the server to hate them, as they won't need anyone.

When new player start Dofus and he see all people running multiple accounts all alone, each following one another - do you think he feels like he have a chance to play this game well on 1 account? Does it encourage it to pay for more accounts? No it doesn't. It makes that person not even bother playing such game.

Do you think that it will be different with Wakfu? It won't. And now people won't even need to be limited by their computer capabilities to fill the slots of the party. Ankama simply is making it easier to play with more then just 1 character. They said they will never make it easier for multi accounters, but well - they just did. And to make things worse now 1 account will act as "3 accounts" with these multimens.

So they are just making things worse.
I don't really see how this is worse than it already is? Multi-clienters rule the game.

First off, I'm guessing that mulitmen are not as good as actual classes. The only thing multimen really save for multi-clienters is money. Sure it might cost a bit for getting the multimen but they would only have to pay for two clients instead of six if they wanted. But would they get through the game content quicker than just 6-boxing it? I don't think so. It would be about the same amount of time if not a little more depending on how good the multimen are.

Literally everything you are saying is how the game already is. I have seen people join the game and stick around for a little but eventually leave because they don't have 1. a good guild that caters to them, 2. an abundance of high-levels characters who don't want to sit around and leech them, 3. people their level to do content with.

Why is it so bad if people want to solo? You don't have to play like that. The reason people multi-client is because they don't have others to play with: Not the right classes, or everyone else is already multiclienting, or people don't have room in their groups, or they just want to play by themselves etc.

Multimen give new players, solo-clienters, multi-clienters a chance to save money on monthly subscription fees, and be able to tackle content they normally wouldn't be able to.
Kaitenzushi 26 November 2013 - 09:15

(TommyTrouble @ 26 November 2013 04:18) *
Some Sidekicks I'd like to see:


Really? That wouldn't leave anything at all for us to kill as he'd just tackle it all.  
TommyTrouble 26 November 2013 - 04:18
Some Sidekicks I'd like to see:

Red Wyrmling from Dofus
Magic Riktus Bandits
Tormentators (Elemental Knights Guns)
Bwork Magus
Slayhound puppy from Kwismas
Lord Crow (From Dofus)
Mama Koalak
Karne Rider
Mush'd from Brakmar, near Ougaa, esp. an exploding Spimush
Anything Tofu themed (but especially the mutant tofu from the old Wakfu bestiary teaser)
Oto Mustam
Wishdragon in Mod skin
Izmar elementals
Rib dog-chafers (From Dofus)
The little peeing ghost dog from the original Wakfu bestiary teaser lists. God it was so cute.
National Science Teams, like the Archeologists from Wild Estate, that can summon Bwork teams w/totems.
Exploding Surcraprise present
sdofgdo 26 November 2013 - 02:50

(SSBKewkky @ 24 November 2013 22:59) *
I'd like to see what other sidekicks the game will bring. I personally dislike the whole "superhero" stereotype, so the more sidekicks to choose from, the better.
I think a clan type of sidekick could be interesting, like riktus clan members perhaps, but a lot more useful and stronger maybe..
archedruid 26 November 2013 - 01:36
I am a summoner and I will summon more pets :3

I still think Sadis should be revamped abit more tho.

And agreed, more multimen is good multimen!
SSBKewkky 24 November 2013 - 22:59
I'd like to see what other sidekicks the game will bring. I personally dislike the whole "superhero" stereotype, so the more sidekicks to choose from, the better.
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