While all prepare for the celebration of Al Howin as expected, dark powers work in the shadows and threaten the safety of the World of Twelve. In taverns, a word jumps from lips to lips without ever being said out loud: curse. And anxiety grows while a feared date approaches: October 25th…
To be honest, Al Howin wouldn’t really be Al Howin without one of these old curses! This year,
from October 25th to November 5th, participate in our exclusive event and hunt down the trouble makers in the World of Twelve; and above all, the one that started it all:
a dreadful Witch!
For this 2012 vintage, Al Howin offers you:
A
unique quest setting you on the trails of the Witch, including:
-
An exclusive dungeon available in Astrub for the duration of the event,
-
A legion of Cursed Gobballs,
-
Villagers with unusual appearance, the “Pumpkwinner”,
-
Almokens to win.
New rewards to unlock in the game:
-
3 achievements linked to the Al Howin quest,
-
2 new Insignias,
-
6 items in the theme of Al Howin,
-
2 exclusive titles,
-
2 Haven-Bag decorations.
Additionally,
the Boutique will receive the following items next week:
-
Ghoul Costume (Insignia and elements)
-
Pumkwin Orange (pet color)
-
Stuffed Borbat (decoration)
-
Stuffed Cursed Gobball (decoration)
-
Borbat Tree (decoration)
-
Vampyric Gate (decoration)
-
Skeleton (decoration)
And also don’t forget the
Almanax quest of October 31st, Asid, which will be about digging graves…
As you can see, this year, it’s time to
get down to business! You have a
curse to fight, a
witch to educate, and a lot of Pumpkins to
turn into soup! But don’t worry:
once the threat is dealt with, you’ll have time to celebrate with a lot of costumes and sweets!
See you on
October 25h and get ready to be-witched!
In team of two Gobblette have 5 HP, gobbal 4 hp and warchief 10 hp. I belive that another person added to team increase their HP by 2. So it's 13 HP on gobblette, 12 hp on gobbal and 18 hp on warchief if you go as team of 6. Notice that gobblette heal's to full and can heal few targets in it's range. And final room got boss doubles with 4 HP (if you go as team of 2) wich changes to 15 HP if you have team of 6.
Now look if we can attack these doubles 4 times for 1 dmg (with +3AP buff for 1 wp) we can kill 1 of them in 1 turn. Buff yourself for MP and then for AP and kill it. Obviously if you can't reach it then don't waste wp. Keep an eye on your MP (and WP) and everything will be so easy that you will get the feeling that there should be more rooms.
Oh and what's up with two insignias being available from the game? Where do we get the second one from?
Excited to see what the second one looks like
Oh and what's up with two insignias being available from the game? Where do we get the second one from?
anyways, does the unworkable land (unsure if this is the correct name) tiles that appears on the halloween gobball fights have any effect?
We didnt experience any effect. We walked on it a few times and nothing happened. So maybe its just a filler tile? xD