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If you want to know everything about the next update, deployed on October 2nd, here is a first part of the changelog that will tell you about the new content that will be implemented.
Today we unveil the first part of our changelog listing the new content that will be implemented on October 2nd.
The second part will list further improvements and bug fixing, and will follow in the next days.
Happy reading!
Whispering Island
The Adventure Whispering Island is here!
This new content should satisfy those of you who are already high level and have been waiting for new challenges.
Developed for characters level 95 and higher you will meet a new type of monsters, the Whisperers. These little creatures originating from Amakna were driven out of their land and had to cross the sea to find a new home. Only problem, it was already populated with Cracklers! But whisperers are pugnacious unstoppable creatures: they just decided to settle on the Cracklers. That’s right, ON the Cracklers…
If you want to know more about the history of the Whisperers, you can read this devblog, dedicated to them.
Before you set to discover this new area, here are some numbers:
4 exclusive dungeons to explore, the Whisper Crisper, the Crackapult Range, The Rock and the Hushquarters,
7 new monsters to beat, such as the Infantry and Crossbow Whisperers, or the Whispered Crackrock.
12 quests to discover,
8 achievements to complete, like “Murmurasa” that will ask you to find Stone of Murmurs on the island,
4 new special emotes relating to the Whisperers,
55 new items to collect, including the new Fortified Set,
3 titles to earn, such as “Hoarse Whisperer”,
And countless numbers of Whisperers to smash!
Word of advice: don’t judge them on their size!
Monsters families renewed!
Monsters groups in the Fertile Prairie of Amakna, the Cania Plains of Bonta, the Mourning Wood of Brakmar and the Terrana Dune of Sufokia will be changed!
You’ll find the same families but the groups will be slightly changed, for a better game experience.
Rebalancing of the Mobile Arenas experience
We listened to your feedback concerning the Mobile Arenas and the benefits they could bring.
This is why we decided to implement a global rebalancing in order to increase the experience gain with Mobile Arenas.
Prepare your Bronze Tokens!
Krosmaster Rooms and Haven-Worlds locations
Form October 2nd, the Krosmaster rooms will be open in all gambling joints of the nations!
Even though the expansion Krosmaster will not be released on this date, these rooms will already be available for you to prepare yourselves! Before the big day, you will be able to visit these rooms and accustom to the table, the chairs, and the decoration before the frenzy of the competition seizes you…
Also, you will also be able to discover the locations of the Haven-Worlds! These will start appearing and be available for you to see in game on the market bridges of the nations. They’re not for sale yet! But this should help you get ready and decide the location you’ll try to acquire… You will have more information on the Haven-Worlds soon with a complete devblog!
New Gazette
A new Gazette will be published, including information about the Whispering Island!
New service: Character renaming!
Don’t like your name anymore? Wish to erase a youthful mistake? The Foggernaut invasion inspired you to start anew? From October 2nd, the Boutique will offer you a character renaming service, allowing you to get a new identity for a few Ogrines!
Bug Fixing and Improvements
Classes
Cra :
Storm Arrow: will no longer have its damage reduced in aoe, but will be limited 2/turn.
Explosive Arrow: will inflict -68HP (lvl 100) and 36% chance of Explosion (instead of -72 and 48%).
Ecaflip
Kittikaze: will deal its damage correctly.
Double or Quits: will trigger correctly on the spell Battle when under the effect of the card Ecaflip God.
Double or Quits: will work correctly after a critical hit with Loaded Dice.
Double or Quits: it will no longer be possible to cast it if you didn’t deal damage in the turn.
Enutrof
Mine: If an Enutrof walks on a Mine that is located in the area of effect of a Feather Tornado, he will be pushed back and loose his bonuses linked to the Mines and the effects associated.
Refinement: Damages linked to destroyed items will apply correctly.
Feca
Crashing Wave: will now work correctly.
Intimidation Aura: will no longer be stackable on enemies.
Iop
Flurry: the animation was shortened to improve the visual in case of repeated use.
Osamodas
Phoenix Spirit: if an Osamodas his KO’d with a summon in game and this one is under Phoenix Spirit, it will no longer play its death animation twice. For more coherency, it will die with the summoner without benefit from Phoenix Spirit.
Pandawa
Karchamrak: to avoid AP loss with Karchamrak attempts on items or summons that cannot be carried (Scara eggs for example) it will only be possible to carry your barrel or a character.
Aggressive Barrel & Milky Instinct: the barrel will rebound the damage correctly.
Pandawa & Eniripsa
Karchamrak & Regeneration: if an Eniripsa under Regeneration is carried, Regeneration will apply to the carrying Pandawa.
Rogue
Blinding Bomb: chances of applying Blindness change to 5% (lvl 0) and 15% (lvl 100), 10% and 30% with a critical hit (instead of 5% to 30%, and 10% to 70% with a critical hit).
Sadida
Vaporize: a Greedy summoned with Vaporize will be under the “Controlled” state.
Sram
Invisibility: the damage penalty inflicted by Invisibility is reduced by -10% per enemy as soon as the fight contains more than 1 enemy. This means that an invisible Sram fighting 3 enemies will no longer have a -50% penalty to his damage by -30%.
Torment: will inflict -4 HP (lvl 0) and -60 HP (lvl 100), +1% damage per level of Hemorrhage (instead of -5 and -70).
Foggernaut
Stasis spells: the damage curve has been reviewed for a better balance of the progression and the strength of this class. Here’s an example with Heart of Steam:
Stasified: will no longer disappear when a WP is taken from the enemy.
Motherfogger: using this spell in a PvE fight will no longer prevent the other players from receiving experience.
Fire and Oil: puddles of oil will no longer be targetable.
Microbot: the description of the spell was changed to make it more understandable, and will now state “size of the rails between Microbots: X”.
Combat
General
If a players is attacked while his Almanax interface is open, it will no longer prevent him from casting spells.
If a player in a fight invites another one to join his group and this one accepts, his HP will no longer increase. This bug was only a display bug: the HP weren’t really recovered.
Sounds coming from players in a fight will now be correctly lowered for the players in the area and who are not in the fight or in spectator mode.
The chat command /time will now work properly during a fight.
Mobile Arenas
General
Rebalancing of the experience gain provided by Mobile Arenas. Here are the numbers per level range.
Lvl 0-20 = +150% XP
Lvl 21-30 = +142% XP
Lvl 31-40 = +130% XP
Lvl 41-50 = +120% XP
Lvl 51-60 = +109% XP
Lvl 61-70 = +93% XP
Lvl 71-80 = +78% XP
Lvl 81-90 = +61% XP
Lvl 91-105 = +14% XP
Dungeons
Undieworld
The Nun will only summon 3 times instead of 4.
Lunar Altar
The bonus of Hairy Moon will no longer be granted to the whole team when the Osamodas casts Symbiosa after killing a Lunar Priestess.
Monsters
General
Monster groups from the following areas have been rebalanced to improve your gaming experience. They will contain the same families as before, but composed differently:
The Parry ability of monsters will now be correctly taken into account. They will now be able to parry, which wasn’t the case before.
Borbats & Ghouls
Damages they inflict from side and back will now receive the intended bonus.
Tibia Thrasher
Its movement will now be correctly animated.
Hoodlums
They will correctly play their animation when hit even though they didn’t take off their costume.
Ultimate Bosses
General
For better balance, all Ultimate Bosses will now be immune to rebound and counter effects.
Quests
Restate of Emergency
Will no longer trigger on new characters.
Super Kano Smash Boulz
Will complete correctly.
Mount Zinit
Chapter 1
The quest Zinit for speed will correctly appear and validate in the Quest Book.
The Wicker Basket
You will now be able to complete this quest, even if you already gave the basket to Mooze before accepting the quest.
Almanax
General
From October 2nd all new Almanax quests will provide an additional reward: 10.000 experience points. Please note that this will not be retroactive!
It will no longer be possible to bring offerings to a Meridia if it’s not its celebration date.
Al Howin
The Al Howin achievements will be displayed in the Al Howin dungeon in game. Please note however that this content will only be activated on Monday, October 29th!
Insignias
Brumaire, Raval and Maimane Insignias will now appear in the Almanax rewards as one unisex version, and now longer with a male/female version.
Temple Teleporter
It will be sold by quantities of 10 for a cost of 1 Almoken (and no longer 1 by 1).
Adventure Islands
General
Adding the Whispering Island. See more details above and in this devblog. You can go there by boat.
Haven-Worlds
General
Haven-Worlds are not yet activated but their locations can already be seen on the trade bridges of each nation. There will not be any interaction possible yet.
Ogrest Chaos
Contruction Containers
Workshops (and other containers) under reconstruction should no longer see their repairs reset after a maintenance.
Items
Sets
It will be possible to unmerge even if the level exceeds the level of the character.
Insignias
Shoulders of the Farmer and Empress Insignias will display correctly.
Twixler Candies
They can no longer be traded.
Excarnus Hooves
They will now display correctly when the player wearing them moves.
Brick Bread
They can now be stacked by 9.999 and not only 999.
Krosmaster
General
Krosmaster is not yet activated, but the playing Rooms are already available in the gambling joints of each nation. There will not be any interaction possible yet.
Gazette
General
Publication of a new edition of the Gazette.
Miscellaneous
When hovering the pointer on an interactive element, it will correctly turn into a mouse with a blinking right button.
When leaving Incarnam after the fight with Ogrest, the character will have his normal stance instead of a fighting stance.
I finally got to play the content, its awesome I love how the resistance works.
The fights are much longer it reminds me of Dofus which in this case is a good thing.
Hyutars04 October 2012 - 07:03
(MyFateBiz @ 03 October 2012 15:38)
How long need wait for reset time?... Please let us know.
Wakfu update release every 1 to 2 months.
Wish u luck that they will work hard and release next update in 1 month.
krishsakti03 October 2012 - 20:15
(Mefist @ 03 October 2012 19:00)
anyone got a list of the new item or have a site where i can look for it? pm me or post here,thanks
Always check the wakfu-worlds site here u can ask giggle translate.. if u know what i mean
Mefist03 October 2012 - 19:00
anyone got a list of the new item or have a site where i can look for it? pm me or post here,thanks
Domesday03 October 2012 - 16:21
at last it`s good thing that fecas will stop doubleing their crashing wave
any way enoufs are always pushed if they are on mine
MyFateBiz03 October 2012 - 15:38
How long need wait for reset time?... Please let us know.
KidWicked03 October 2012 - 14:41
Bra, calm down bra, Good Ankama , Good bra
Holopp03 October 2012 - 14:35
Where my 2-o perfect Mine Helemt... Bad Ankama, bad.
KidWicked03 October 2012 - 10:15
Thx Troyle, Name changer now
And the 1 week sub aint working
[Troyle]03 October 2012 - 10:12
Greetings,
We heard your feedback concerning the modifications applied to the Cra class and understood your disappointment concerning the fact that no restat was provided alongside this change.
To optimize you game experience after such evolution, we made a decision concerning the restat process, to make it clearer and more transparent.
Starting from the next update, all classes receiving a gameplay change or a major rebalancing on one or more of their spells will receive a complete reset of its spells and abilities.
Please note that bug fixing and minor rebalancing will not be considered as part of these changes and rebalancing.
We already want to tell you that a complete restat will be provided to Cra characters in the next update.
Class specific restats is a new feature that will require some work from our development team, which is why we cannot provide one just now.
From now on, classes that the team thinks should receive a restat will be clearly stated in the changelogs.
The fights are much longer it reminds me of Dofus which in this case is a good thing.
Wakfu update release every 1 to 2 months.
Wish u luck that they will work hard and release next update in 1 month.
Always check the wakfu-worlds site here
u can ask giggle translate.. if u know what i mean
any way enoufs are always pushed if they are on mine
And the 1 week sub aint working
We heard your feedback concerning the modifications applied to the Cra class and understood your disappointment concerning the fact that no restat was provided alongside this change.
To optimize you game experience after such evolution, we made a decision concerning the restat process, to make it clearer and more transparent.
Starting from the next update, all classes receiving a gameplay change or a major rebalancing on one or more of their spells will receive a complete reset of its spells and abilities.
Please note that bug fixing and minor rebalancing will not be considered as part of these changes and rebalancing.
We already want to tell you that a complete restat will be provided to Cra characters in the next update.
Class specific restats is a new feature that will require some work from our development team, which is why we cannot provide one just now.
From now on, classes that the team thinks should receive a restat will be clearly stated in the changelogs.
Thanks for your understanding.