Back to www.wakfu.com

No flash

June Update: Bugs shall not pass!

June Update: Bugs shall not pass!
2012-05-31 10:30 97
Learn more about what will come with our new update, released on June 12th!


June is coming, and more precisely June 12th!

Save the date, as you will get to experience our brand new Spell experience system in our new Update! If you did read it yet, you should have a look at the details we posted earlier this week.

Coming along this game changing feature, let us talk about the decision that was made concerning our new update.


Following your feedback after our last content updates, we decided to focus all our efforts in bug fixing.
 
Despite the excitement generated by the improvements and content addition, a negative aspect kept coming back over and over again: bugs! Those little annoying things that always harm your gaming experience have been kept alive for too long.
So, for next update, it has been decided, we’re going to fight back!
 
To do so, we established a real combat strategy.
 
First, we gathered the bugs that were the more often reported on the forums and to our Support. We forwarded them to our playtesters and generated a list of the most important bugs to fix.
This list has then been forwarded to the development team that already started working on it.
Our goal: fix as many of those bugs as possible for the next update, in June!
 
The overall objective is to start over on clean basis in order to have a safer look at the next content updates.
 
For transparency’s sake, we will unveil the ones that have already been fixed for the June update. We will have a close look at your feedback on this matter in order to address your questions the best way possible.
 
The reason why we don’t already implement these fixes is that they all impact the game in their own way. Therefore, we prefer to deploy all the fixes together in the June update and be sure to start on clean basis, instead of deploying many hotfixes that could harm the stability of the game.
 
Without further ado, here is the list of those that have already been fixed. Let them know that their days are now counted!
 
  1. Capes that were cut in fights will now display correctly
  2. Tofurby will no longer go under cells of some specific combat ground when casting his Roly-Poly spell
  3. The chest opening sound will only play once and no longer twice
  4. Striches will now leave a body after death
  5. “Heads or Tails” and “Feel Ill” emotes will now have a description
  6. When the Bernardo will be jumping, he will no longer receive damages if another monster is pushed against him
  7. Cracklers will now display their rolling animation correctly
  8. The bug allowing the Sadida to place a totem on a cell blocking the way but not the sight will be fixed
  9. Rogues will no longer be able to move with Runaway when KO’d
  10. The bug allowing targeting and spending APs while casting Pyrotechnics without the spell having any effect will be fixed
  11. It will no longer be possible to perform a trade while another action is underway (breaking runes, placing items in a guild chest, etc.)
  12. A rogue carrying a bomb will now play the animations correctly when hit
  13. Dodge scrolls will now have a description
  14. You will be able to place non tradable items in a chest
Issues with Sadida totems not being placed correctly is known and being fixed as we speak. We’re currently testing it to make sure that this bug will not reappear after the update.
Your comments
97
To comment, you need to login to your account or register an account
Bartekd 11 June 2012 - 14:02
Any news about tomorrow?
Kuba-Enu 09 June 2012 - 22:26
Thanks for info Mas, even Troyle checking this part of forum might tell Devs about it.


Anyways I will throw it to the right place.
[MOD]Masama 09 June 2012 - 20:30
For those of you listing bugs here that have not been officially reported, we urge you to fill out a bug report in this forum with as much information as possible.

It can't be guaranteed that anything can be done for your bug reports if you post them in this thread with minimal information. The bug report forum is checked regularly.

Thanks.
aqeelooo 09 June 2012 - 19:16
Troyle, When someone get a rank in government as army general or headguard there cape doesnt show unless they wear an insigia, if not wearing an insigia shows there is no cape
Kuba-Enu 08 June 2012 - 14:42
2 Chat things:

Word "polak" what means "Polish" is insult word. Also when you want to make "ą" letter with alt+"a" combination, your message dissapear.

That isn't fair for us - Polish community .

Guild Insygnia:
When you are wearing it, sometimes even you don't have equal lvl to see insygnia's hat, it appears.


Heaven bag:
If someone has a garden there and is sitting on grass, it is possible for any lumberjack to trap with cuttings planting, that is fixed outside, but not there.


Cra's beacons:
If there are 2 of same beacons and you hit one of those, sometimes secound beacon actives or not.

Panda:
Sometimes it happens that panda can't pick up character or mob without any reason. It mostly happend when there was a bug with characters who started a fight in same cell.

Enu/Feca:
I'm not sure if that is a bug, but mines don't let place a glyph at that place. You can easy place (for example) AP glyphs around mine and get all bonuses, but can't place glyph in certain mine's cell.

Vampire:
If there is a character with more initative than Vamp, It doesn't summon bats at his first turn, but some time later or it doesn't even do this.
LeroyoreL 08 June 2012 - 13:21
Four days until the update and no news about earth cra at all.
No fun allowed.
Neuroid 08 June 2012 - 07:14
Since we're listing bugs, the patterns fire rogues can create with their bombs do nothing at all.

This should be the contrary.
JesuisOMG 08 June 2012 - 06:46
Boombots now will be impossible to keep it alive.
Oh well.
Nsuidara 08 June 2012 - 05:24
Eca Water ? no change ?
Osa ? no remake ?

>_> boring
SoulCube 07 June 2012 - 19:56

(Troyle @ 06 June 2012 09:24) *
Concerning Dodge scrolls: I forwarded this issue to the devs and they’re looking into it. However I cannot guarantee that a solution will be found, and when it will be.

Thanks Troyle, appreciate you doing this - will keep my fingers crossed.
Community
News
Polls
Which aspect of Haven Worlds are you most curious about?
2013-05-24 17:15
Which aspect of Haven Worlds are you most curious about?