Do you want to be absolutely sure before choosing your Nation? Or perhaps you’ve already made your choice, but you still have some niggling doubts? We’re here to help! Let’s discover all the pleasures of Sufokia...
Principally known for its port town, Sufokia has managed to keep its head well above the rising water, remaining unfazed by even 10 kameter-high waves. There’s a well-known refrain from the World of Twelve’s fishing Nation which goes: “On the shores of the oceans, Kokokos and crustaceans...” These are just a few of the marvels this gigantic seaside resort has to offer. But beware...! The Nation’s coat of arms doesn’t bear a purplish Kralove for nothing… Beneath the sands of Sufokia you’ll find hidden treasures and treasons alike...
PROFESSIONS
Sufokia’s specialty is obviously fishing. You’ll therefore find more machines dedicated to this profession than you will elsewhere.
Master Barney, John Ussack, and Fligh are three of the greatest specialists in the archipelago. They’ll teach you all the secrets of the fishing trade, from the best bait to hints for hooking your larvae.
FAMOUS FACES
Master Screech isn’t as cold as he might appear. From the Sufokia Headquarters, he’ll direct you to the best fishing spots in the Nation and give you your first fishing rod so you can become a great Sufokian citizen!
If you think
John Ussack looks a bit orange, it’s only because he spends his entire life out in the sun, fishing his days away. He has some great advice for becoming an exemplary fisherman and can be found in the village.
Fishing Gobballs? Impossible? Make sure
Hugo Tydal doesn’t hear you say that! Head on over to his prairie and he’ll show you that even a trapper can become a half-decent fisherman.
It didn’t take long for the citizens of Sufokia to understand that, in order to protect their harvests from the tide, they’d need to make sure they were up out of the way!
Van Kooper is the guardian of the Hanging Gardens, a wondrous spot that will give you a good insight into the farmer profession.
Along Sufokian river banks is where you’ll find those on the hunt for gold, armed with their sieves. You didn’t honestly think that you wouldn’t bump into any Enutrofs here, did you?
Billon Stroud is friendly enough and will happily share his mining myths with you!
In the Turfo Canyon, it’s not the sound of waves that fills the air, but
Larsenus Wallace’s music. Playing his conch shell is one of his favorite hobbies... after herbalism, of course!
Fed up of the smell of the sea? Came and have a sniff around the firs in the Jumpin’ Jungle! If you’re lucky, you might just bump into
Kokogro, who’s always ready to explain exactly how one becomes a lumberjack.
Steamulating Shore is one of the largest areas of Sufokia and includes a village, mines, a harbor, and areas full of monsters... Amongst all of this is
Fligh, another of the Nation’s distinguished fishermen.
The three trade bridges are in the capable hands of
Fafahoff (legendary fishmonger and master baker, chef, and handyman),
Violet Cotton-Sock (specialist of all that glitters amongst the armorers, jewelers, tailors, and leather dealers), and
Synosore (known and admired by all weapons masters).
POLITICS
Arathyra the Benefactor is the current governor of Sufokia. Positive and open minded, Arathyra looks to help her people have fun and be proud of their Nation.
LANDSCAPE
Naturally, you can expect fine, soft sand beneath your feet and the sound of waves from Sufokia’s shores. However, don’t go thinking that’s all there is to this Nation; you won’t find anywhere in the World with as many shells, algae, and different species of fish. In Sufokia, there are beaches aplenty and you definitely won’t be the only pebble on them!
WILDLIFE
Certain monster families have chosen Sufokia as their home and can be found nowhere else in the World of Twelve!

Crabs
Average level: 20 – 30
Type of treasure dropped: Crab Set, Crab Claw, Crabshell
Sufokian Crabs are incredibly nippy, and we’re not talking about the speed of their movements!
Kokokos
Average level: 30 - 40
Type of treasure dropped: Kokoko Set, Kokonut, Koko Leaf
Watch out when you’re walking underneath Kokokos... their nuts might just fall on your head!
Sharks
Average level: 40 - 50
Types of treasure dropped: Shark Set, Shark Tooth, Shark Fin
When you come to Sufokia, think about bringing that friend of yours that always swore Sharks weren’t dangerous...
And, of course, Snappers are also part of Sufokia’s wildlife. Nowhere other than Sufokia do they dare leave the seas to put up a fight!
DUNGEONS
“What exclusive dungeons has Sufokia got to offer?” we hear you cry. Well, read on to find out!
The Snaptrap
They say that, back in the day, there used to be a place where you could relax and paddle in peace... This strange place was called the “Snaptrap”. When the Flood came, it became deserted, and today an armada of Bernardos and Zordfish has decided to make this haven its HQ!
Kokokobana
You’ll need to agree to be launched from a catapult to get to the island of Kokokobana! Once safely arrived, perhaps you might want to find a little snack? You’ll soon be welcomed by the charming Kokokos… A piece of advice: try and take a chomp out of them before they do you!
Riktus Den
You might have noticed that pickpockets swarm around beachy areas... So imagine what it’s like in Sufokia! Why don’t you go and wake up the bandits from their siestas?
There are Riktus Dens concealed on each archipelago… What’s more, each of them is a little different from the next and all of them are chock-full of traps…! It’s now or never - stop being such a drip and go and show them what else you can do with your rod!
If you like hanging out on the beach and getting roasted by killer rays, come on down to the sunny shores of Sufokia – you won’t be disappointed!
it ok for me...
lone island ~
Advantages ~
easy to get resources ~ no1 disturbing me while cut,mining n so on ^^ so happy (maybe for low lvl)
easy to get CP ~ overpopulate
less people = less lag
Disadvantages ~
hard to find party for lvling, leeching n so on !!
dungeon run ~ snapper bugged (stated)
need to get a guild or u will be forever alone (freelance)
since no1 around some people use mule to destroy sufo eco...leave it empty
Glory to Sufokia , Myrmidons forever , Zatoishwan
1st Low population
Its hard to find someone you can party and do something at sufo, its hard to chat with someone .. not much ppl at our lands. New players realy want to see someone and speak with someone from time to time
2nd No sufo only resorses needed for crafting (especially crafting for long lvl up or item really needed like bag mats)
I each Nation there is one craft that needs something you can only get from other nations and its something that realy helps you fast lvl up crafts, or items needed to craft high lvl bags or more storage at heavens bag. You can craft high lvls items without going to sufo, but sufo cant without going to other nations.
3th we are discriminated in several aspects
- MP bug at snaptrap lasted for lowering number of ppl going there, at caves, mines we cant enter into haven bag, high lvl plants/trees cant be planted at our land and so on.
- After patches we lose our eco whyen we do put so much work into it as whole nation so that hurt us the most
- Our gem from Dung is the most useless. You can put deco in crafting gem too, but at higher lvls you can put there crafting machines unlike at deco.
4th Psychological ... probobly only few of you put a notice on that our nation is the last (the lowest) on the select list of Nations When you speak with Master Bossowl. You may probably think WTF im saying, well if you think on how you look on things you don't know you start from the highest option (you don't need to select it, but you start with it) then go to 2nd 3th and so on... the last option is commonly vied as esc, cancel, back and so on so people skip it)
there are several more things but don't want to nag,
as for eco of other Nations i know someone that help those nations eco become they way they are.