Back to www.wakfu.com

No flash

Dev Blog: Ogrest’s Chaos

Dev Blog: Ogrest’s Chaos
2012-02-13 14:00
Last week, we unveiled Mount Zinit and the mission to challenge Ogrest, the one responsible for the Great Deluge. Was the challenge alone not enough motivation to get your keester in gear? On the next Content Update, scheduled for February 15th, you’ll have a thousand reasons to want him gone...

 

As you know, the grief of Ogrest was immense and the flood that ensued was simply the catalyst for what would be the apocalypse of the World of Twelve – at the very least, the end to civilization as we knew it. Years later, while the world has stabilized some, the ogre’s anguish has not yet fully passed.

Regularly, his sobs and tantrums shake the foundation of our world as he triggers what everyone now calls, "Ogrest’s Chaos".

Ogrest’s Chaos

Your life and all its tranquility – your composed strolls through the market streets, the serenity of frolicking with the Gobballs – keep these memories dear to your heart because the world you knew has just been shattered!

Furious having been reminded of life outside his peak, with the new expeditions to Mt. Zinit, Ogrest has unleashed a new wave of Chaos upon the lands and further spreading his deep sadness.

When triggered, all nations will bear the effects of "Ogrest’s Chaos" simultaneously, but only a particular territory within each nation will suffer the effects of a single tempest. Nevertheless, when a territory falls under the dark effects of chaos, not even the biggest umbrella can save you as the ecosystem and public facilities may suffer the wrath of the turbulent storm!

As a citizen of the World of Twelve, it is up to you to defend your homes and livelihood by restoring balance and putting a stop to these calamities.

The Difference

Whenever a territory suffers the effects of "Ogrest’s Chaos", all citizens will be notified via a public service broadcast of where the event is taking place.

If you choose to help conquer the chaos, be prepared! A special area Challenge will be issued. You may contribute to the cause by carrying out any of the several tasks offered, such as:

·         Destroy Chaos Plants that corrupt the environment

·         Stop creatures that have come to steal valuable natural resources

·         Stop creatures that have come to steal the seeds of local fauna

 

WAKFU MMORPG - Chaos d’Ogrest

After the invaders have been beaten back and the Challenge has been won, "Ogrest’s Chaos" will subside. But that is just the beginning! Your assistance will be needed as our city facilities must be repaired so that we can be prepared to fend off the darkness again!

A True Community Effort

As explained, "Ogrest’s Chaos" is a real threat that cannot be conquered by individual strength, but instead with the communal effort of the people.  Failure to work together will have devastating consequences on our homes as effects ripple across the ecosystem, public challenges, economy, and even political system.

If we fail to tackle the challenge, not only will our facilities continue to lay in ruin, our lands unable to bear fruit and our animals incapable of producing offspring, but we will be forced to watch as our lands are abused by the underlings of the terrible Ogre.

Though not everything is doom and gloom – these raiders hold unique treasures and successfully confronting them will prove quite the experience.

And once the darkness has passed, the beautiful face of our lands will shine once more and life will be free to rebuild and continue on. But stay vigilant and prepare yourselves for you never know when nor where "Ogrest’s Chaos" will strike!

Ready or not… the wrath of Ogrest arrives on February 15th…

Your comments
28
microundeas 15 February 2012 - 13:49

(BlizzLord @ 15 February 2012 08:47) *
I thought the point of Wakfu was to rebuild the world not defend it.
You will still rebuild it. But i get your point on the last month they announce more core game stuff then the entire year...
BlizzLord 15 February 2012 - 08:47
I thought the point of Wakfu was to rebuild the world not defend it.
Arthropoda 14 February 2012 - 13:42

(vainswan @ 14 February 2012 10:39) *
Does anyone notice that the Iop got a different Flaming effect ?


They probably have added graphical animation to Flaming State  
vainswan 14 February 2012 - 10:39
Does anyone notice that the Iop got a different Flaming effect ?
Aacher 14 February 2012 - 08:10
Awesome sauce!
DashxAngel 13 February 2012 - 23:43
This is a great idea, since having something that naturally destroys the ecosystem and mobs encourages more players to take the path of Wakfu instead of Stasis, replanting everything that was destroyed.

The video is kinda pointless... i mean, it showed 2 new mobs and one of those corrupted plants, the rest of the video was showing off an Iop using his spells. I mean, they didnt even show a single attack from the hmanoid aggropind enemy, and only showed off 2 skill of that troll: the clap (which they repeated 3 times in a row, pointless) and that growling buff. Most of the video was "oh, Iop fire spells"

Still excited for it, i wonder if the level of the mobs and drops will also vary depending on which area they chaos happens.
Tysta 13 February 2012 - 22:37
That video is so horrible. All it shows is a boss, a map, and high damage output to make people jealous. I'd rather they fix their core game before they add in extra storyline content.
gnups 13 February 2012 - 22:24
I really hope this is adjusted to low population countries and servers. Because in Remmington, after the sram update, it took us a month to see simple wheat in bonta... what if we have to face this in a force adjusted for full-populated server too.
Tsuubo 13 February 2012 - 21:06
Can I have my money back from my subscription? Because this doesn't sound fun at all.