Nothing escapes them. No sides of the story has not yet gone unnoticed by their seasoned eyes... They surely can pinpoint the smallest details, even those deemed too insignificant by most. They are... Mish and Mich, undisputed masters of the mysteries of the World of Twelve! And for this first news report, they are interested in transmedia characters.
Vampyre teeth? Bwork mask? Check… Old Pair of Enutrof Underpants? Check… Laughing Scythe? Check... Al Howin Steed? What...? How is this possible? You have not thought about your mount?? Where was your head at? Fortunately, we have thought of everything with the Al Howin Harness! Grab yours before it's gone!
Devblog: Updater October 13, 2014 -
Ask any game designers, they will tell you that the first few minutes of game-play are critical: that's when the player gets to discover the game, and decide whether it's worth their time or not. That's why we put a lot of care into Incarnam, Astub and the whole new player experience, but what happens before all that?
In October, we decided to look into the microscope and say, "Haaaaa!”(Or "42 ", it depends on the case) to a large majority of the classes. And if the monsters, sidekicks and petsmounts think they will escape us, well they may as well poke their eyes (or kick themselves, depending on the case)! In short, this month, the game update is purely about applying fixes, and it is now online!