Grichmann's profile
Statistics
Member Since : 2011-09-02
403 Posts (0.65 per day)
Most active in : Advanced Gameplay
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Enutrof Mines: status application bonus
By :
Grichmann
- March 22, 2012, 22:12:22
This is a simple one: change the mines' current explicit bonus to chances of lowering MP and causing Broken status to a generic bonus to apply all states. Because generics are usually better and friendlier than specifics in this case.
Quite simply, I see no reason for it to affect two effects an Enutrof can cause while ignoring the three others (MP gain from Shovel Kiss, Fusion's Burning and Sca... The : 2012-03-22 22:12:22
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March 22, 2012, 22:56:50
By :
Grichmann
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Guilds as mini-nations
By :
Grichmann
- March 22, 2012, 22:05:58
I've had thoughts on a system like this for a while, and since guild feedback is [url=http://www.wak
... The : 2012-03-22 22:05:58
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March 22, 2012, 22:05:58
By :
Grichmann
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Craftable Haven Bag exteriors
By :
Grichmann
- March 12, 2012, 13:54:44
The bug that renders Haven Bags invisible has got me thinking that this might be a good opportunity
... The : 2012-03-12 13:54:44
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March 12, 2012, 13:54:44
By :
Grichmann
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Means of government to population communication
By :
Grichmann
- March 04, 2012, 22:23:48
and in general, too.
The government system is really interesting, but as I try to get close to its process, I'm starting to notice that it's surprisingly poorly integrated with the rest of the game. Specifically, there are surprisingly few channels to communicate with the players not involved with the government. So far, I only see the three addresses, of which only the governor's own one is likely to be seen by a nor... The : 2012-03-04 22:23:48
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March 06, 2012, 18:05:46
By :
kraed
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Forum: can't send PM's
By :
Grichmann
- March 03, 2012, 02:43:17
This is odd. I've been having an interesting conversation in PM's now, but I can't send my messages
... The : 2012-03-03 02:43:17
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March 03, 2012, 02:43:17
By :
Grichmann
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[Thoughts] A starter guild?
By :
Grichmann
- March 02, 2012, 03:24:29
I've been running about Sufokia, alone again. It was rather empty. I only met a few other players in
... The : 2012-03-02 03:24:29
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March 02, 2012, 03:24:29
By :
Grichmann
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March 01, 2012, 19:21:41
By :
Grichmann
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[randomness] Name me!
1 2
By :
Grichmann
- February 28, 2012, 02:32:19
(I wish there was an off-topic section for stuff like this. But lacking one, I'll just leave this he
... The : 2012-02-28 02:32:19
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February 29, 2012, 16:21:33
By :
Aacher
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February 08, 2012, 09:18:44
By :
Yechnagoth
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Tacle/lock
By :
Grichmann
- January 29, 2012, 22:35:27
This has been posted already, but wasn't changed for some reason. I still find the term
lock
in th
... The : 2012-01-29 22:35:27
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January 30, 2012, 10:07:05
By :
GoldfishGod
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January 20, 2012, 18:07:28
By :
Grichmann
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"Ember", Enutrof's Fire spell, several weird behaviours
By :
Grichmann
- January 17, 2012, 06:16:53
This one spell seems to have at least three odd behaviours, or at least cases of unclear description, on it. Here they are:
1. Several mines and burning state: sometimes it'll put the state of its described level on all targets, as long as any cell in the AoE has a mine in it. Sometimes it'll put the state of said level, multiplied by the amount of mines hit, so (6*3=18) at level 6 if 3 mines are... The : 2012-01-17 06:16:53
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January 17, 2012, 06:16:53
By :
Grichmann
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"Noob quest monsters" achievement won't finish
By :
Grichmann
- January 17, 2012, 05:57:13
I seem to be stuck on this achievement. I'm pretty sure I've defeated every monster mentioned in the list a few times over, but it still says I haven't killed a
Marcassinet d'Astrub
(Playing in French, yo! It's a small piglet thing near Bonta), and I can't complete the achievement.
In addition to that, I'm sure that I got credit for killing some of the monsters before I even saw them, although ... The : 2012-01-17 05:57:13
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February 19, 2012, 08:28:03
By :
Ballinderry
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Thoughts on non-elemental stats
By :
Grichmann
- January 13, 2012, 01:13:40
I've been playing around a bit more with the new stat system, and I have to admit: I like the changes to wisdom, prospecting. In case you didn't notice, they now give you bonuses to AP loss and MP loss chance/resistance. Which is great. The symmetry and the fact that getting a 100% bonus is easy enough bother me, as well as the stats only seeming to affect debuffs. And of course, there's the thing... The : 2012-01-13 01:13:40
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January 14, 2012, 00:09:45
By :
Grichmann
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January 17, 2012, 05:33:18
By :
Grichmann
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[Remington] Astrub Academy studies, teaches and more!
By :
Grichmann
- January 12, 2012, 05:12:13
So I've noticed a lot of newbies wandering around without a sense of direction lately. This is a real shame if you ask me. So I guess I'll do what I can to help: start a helpful and cooperative guild newbies can join to have experienced guides helping them learn the controls, get the hang of their chosen class and generally make their entry into the World of Twelve as swift and painless as possibl... The : 2012-01-12 05:12:13
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January 29, 2012, 21:58:02
By :
Grichmann
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Fan manual of sorts
By :
Grichmann
- January 12, 2012, 04:40:03
Important: this is partially outdated!
If you're reading this now, understand that the manual was written during beta back in January and February. Quite a few things in the game have changed since then, and I haven't updated. While most of it can still be used as reference material, the interface is now slightly different from what is presented in my screenshots, and some mechanics have been cha... The : 2012-01-12 04:40:03
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January 30, 2012, 21:46:11
By :
Grichmann
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January 09, 2012, 04:07:54
By :
Grichmann
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Ecosystem health system, v.2
By :
Grichmann
- December 08, 2011, 19:05:20
Some time ago, fellow poster Niddhoggy posted a thread, concerning a few interesting concepts. Here'
... The : 2011-12-08 19:05:20
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December 08, 2011, 19:05:20
By :
Grichmann
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UI: element mastery
By :
Grichmann
- December 06, 2011, 22:49:58
As far as I know, there's a minor damage and defence bonus for the total level a character has in el
... The : 2011-12-06 22:49:58
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December 06, 2011, 22:49:58
By :
Grichmann
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Ecaflip tweak: Earth spells
By :
Grichmann
- December 06, 2011, 22:32:20
After browsing through a few Ecaflip-related threads, as well as playing one myself for a little bit
... The : 2011-12-06 22:32:20
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December 07, 2011, 21:55:39
By :
Mironov
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Map tokens
By :
Grichmann
- October 28, 2011, 14:52:23
more feedback than suggestion, really
This is one of the changes I really don't understand. Why take away all the different map tokens and
... The : 2011-10-28 14:52:23
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October 29, 2011, 21:30:09
By :
Siilk
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November 08, 2011, 18:19:52
By :
Linnah
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October 02, 2011, 10:23:36
By :
Grichmann
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Social hubs
By :
Grichmann
- September 02, 2011, 06:24:18
In-game places to meet new friends
I've been playing for roughly a month now, and in that time I've only had maybe a half-dozen conversations in-game, of which only one actually led to talking to that player later. I wouldn't label myself particularly shy, but I'm the sort of person to deny random
party pl0x?
requests. There simply isn't enough space for social interaction to appear in the game - between the high attention requir... The : 2011-09-02 06:24:18
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November 02, 2011, 23:30:13
By :
kinglieveld
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Crafting is boring
By :
Grichmann
- September 02, 2011, 05:12:36
Let's improve it!
[Due to a forum mishap, about a half of the original draft has disappeared. I had to re-write it hastily, leading to the somewhat rough language. I apologise for that]
Well, I don't think I really need to elaborate, but I will anyway, to make sure we're all on the same page here.
Crafting, in its current implementation, is very boring, grindy, and harmful for the low-level economy in the game. ... The : 2011-09-02 05:12:36
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September 03, 2011, 17:19:00
By :
Grichmann
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