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Member Since : 2007-09-30
8 Posts (0.02 per day)
Most active in : General Discussion
posté March 17, 2012, 14:55:36 | #1

Quote (DrKerlim @ 17 March 2012 12:16) *
Ok, I'm bored out of my mind and I'm sure every lv 70+ is bored out of their mind also. I haven't logged on wakfu the last 2 days (serious business) and I don't really care about this saint pat event (serious business also). I'm on the brink of quitting wakfu to go play some indy RPG game. Somebody please declare permanent war on somebody and so I can go bash people without feeling bad (I mean losing CP).
oh, i thought on the international server its better!? on german server everything is fluffy, peacefull and the govs hug each other in joy and love. its a carebearfest par excellance. with the danger of server death and loss of ppl lurking around the corner.


Quote (Suslik @ 17 March 2012 12:54) *
Become an outlaw. Permanent war and fun.
seems the only option. how is it?


Thread : General Discussion  Preview message : #153767  Replies : 8  Views : 619
posté March 15, 2012, 11:06:58 | #2
i think i found the answer: its a simple bug. After a fight is over (and won), the stats r not re-adjusted like before the fight, they r like they were at the end (at least for the dmgs). So when i run around after a fight and do e.g. my job as a farmer or baker, it still showes the added dmgs from the angerboost. Only when i start a new fight and take a look at them before any dmg is done/recieved, they go down to what they r without any anger. (sry for my bad english)


This post has been edited by Hauruff - March 15, 2012, 11:07:50.
Thread : General Discussion  Preview message : #152615  Replies : 10  Views : 623
posté March 13, 2012, 21:55:08 | #3

Quote (kraed @ 13 March 2012 20:59) *
Oh! Clan member bonus?
is only 20% for water ;S


Thread : General Discussion  Preview message : #151645  Replies : 10  Views : 623
posté March 13, 2012, 18:32:27 | #4

Quote (Sarumonth @ 13 March 2012 17:44) *
Sacriers have this small red bar beside the hp called Angrr, it fills up as you lose hp, and each point of angrr increases damage by 0.75%, and the Angrr passive gives damage bonuses when you reach 35 and 70 angrr, those are bonuses to all elements.
yeah. but the 40% water dmg is with anger = 0 and without any pets or other "external" buffs.

any other ideas?


This post has been edited by Hauruff - March 13, 2012, 18:33:13.
Thread : General Discussion  Preview message : #151545  Replies : 10  Views : 623
posté March 13, 2012, 15:53:18 | #5
dmg calculation? hallo,

i am wondering about this: i play a sac (he's got earth, air and fire as element). i don't wear any gear with chance/water-dmg on. how come i have +40% water dmg? what is this based on and how is it calculated?

cheers


Thread : General Discussion  Preview message : #151453  Replies : 10  Views : 623