Quote (BbeforeA @ 04 March 2013 21:16)

It's nice and all that you see the branch is weak and want a buff but air isn't really for damage it's for map manipulation, mobility and support :s...
Well it should be since moving an enemy spaces isn't really the best form of support. That an there are a few enemies that can be pushed in the first place.
I would believe the air branch is a pure support branch if the classic mask didn't grant AP and damage for the crits you apply. If it offered something else maybe like MP to support the whole mobility play style. As it stands Air sac is far more mobile.
The branch does need a buff. It's underwhelming and outclassed by the other mobile map manipulators. Both in damage and utility.
The point of air masq is single target damage, with the gimick of being able to push enemies into walls and others. It's not really that "support" like unless the enemy has motion sickness applied to them.
Totally agree with u, most of single target class deal a good dmg, and even if Air Masks are supposed to be a support, their mobile capacities isnt that much.