December 21, 2013, 11:56:20 |
Now I'm 140 and this is what I'm sitting at.
Stat: 1 ap, 1 mp, 1 range and 189 init.
With Meridia I'm around 710% base.
I didn't have it scrolled down but HS has 8% runed atm. 4% in hat, 4% BT, 6% init belt, 12% init boots and 3% res bp. Still working on runes.
Specialties are 9/4/9/9/0 top and 20/20/20/0/20 bottom. That's about all I need, really. Runaway just HORRIBLE!! Smoke awful because of the -4 range. Even with level cap raise Detonator is perfect where it is until it can be maxed for the no los.
Piercing and Pulsar are at max (143 for me) and MG is a few levels off.
Guild is about to learn lvl 10 5% Earth bonus, so I will go up 5% more in about 12 hours from posting.
As for late game ... Earth Rogue is absurd.
IMO, the overall dps top 3:
1) Earth Enu
2) Earth Rogue
3) Fire Enu (would be 2nd but relies on mines heavily)
The main issue is initiative. I love it. The more the better. There are only a few places I 'can't' go. For now. That was said about other places and going first is fine when the rest of the party is up to par. If initiative isn't your thing, stat Str or CH.
I didn't level up as Earth so I don't like giving advice on what specialties to level first.