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Member Since : 2011-12-11
21 Posts (0.04 per day)
Most active in : General Discussion
posté March 07, 2012, 13:40:27 | #1
Forge's don't work in Bonta (most) Forges spread throughout bonta don't work for the AOE smith profession. Only the ones in buildings work.


Thread : Bugs  Preview message : #147433  Replies : 1  Views : 157
posté March 06, 2012, 00:10:53 | #2
Where to Find Crystalline Iron Ore? I know some people who need it for a craft, but we have no idea where to get it.

One person said Brakmar, but then, where abouts?

Does anyone know?


Thread : General Discussion  Preview message : #146127  Replies : 7  Views : 616
posté March 05, 2012, 06:51:09 | #3
You have your own personal bank. You just need to unlock slots, Its an amazing idea that actually means handymen have a useful profession.

It's awesome!

Addtionally, through having less storage space means people are more inclined to putting things on the market for sale! Which promotes economy and trade.

Its very healthy for the server, people just have to realise this and trade more  


Thread : General Discussion  Preview message : #145451  Replies : 11  Views : 697
posté March 05, 2012, 06:06:16 | #4
Crackling powder? Anyone know how to obtain this?

If you know I'll put it


Thread : General Discussion  Preview message : #145437  Replies : 2  Views : 336
posté March 05, 2012, 06:06:16 | #5
Crackling powder? i Anyone know how to obtain this?

If you know I'll put it on the wikia.

EDIT --- -- I have no idea how I made this into two posts.. I must have refreshed or something.

I would be hugely grateful if a mod could delete this topic


This post has been edited by Gla3dr - March 05, 2012, 06:48:59.
Thread : General Discussion  Preview message : #145439  Replies : 0  Views : 144
posté February 28, 2012, 14:41:58 | #6
The system as it was in beta (gaining kamas from mining) promotes professions and allows you to reap real reward from them. I like it, means its not just about fighting  


Thread : Suggestions  Preview message : #138775  Replies : 13  Views : 839
posté February 28, 2012, 14:37:01 | #7
Me and my friends will start in Brakmar

I want to be involved in the ecosystem and keep it thriving for all  


Thread : Guilds  Preview message : #138771  Replies : 8  Views : 550
posté February 28, 2012, 14:15:36 | #8
I was the most well known miner, daggersmith and dagsmithmagus in dofus for over a year. I plan to raise to great heights in Wakfu too >:]

My Base of operations will be Brakmar! I don't like to follow other people, I make my own path, so Bonta can go be bonta by itself.

All pro's come to Brakmar >:]

I plan on spending my time levelling professions and keeping all ecosystem elements thriving!


Thread : General Discussion  Preview message : #138755  Replies : 227  Views : 7088
posté February 27, 2012, 21:26:20 | #9
In my opinion, the only benefit the poster has suggested will be for people with multiple accounts who want to level up their alts while having one or two people grinding...

Personally this sounds like a bad idea to me because you'll just get 'gangs' of alts, people will see this, want loads of chars so they can control them and reap the benefits selfishly to themselves.

Please don't do these changes


Thread : Suggestions  Preview message : #138303  Replies : 28  Views : 1098
posté February 03, 2012, 06:33:55 | #10
I, among many people, left dofus for a reason. I wholly agree that making another dofus and calling it wakfu is not going to be recieved well by people that left dofus.

Wakfu however is quite different to dofus and I like the differences a lot, as do many people (as emphasised by the reaction to this topic).

There is no doubt in my mind that broadening the content related to the gemlin would create a much stronger relationship between the player and the game, having raised your character along with your gemlin throughout the game.

Again, there is no doubt in my mind that a large factor to the introduction of other pets to wakfu was simply to entice players into purchasing subscriptions seeing as its relatively timeconsuming and difficult to go about getting pets in other ways, but why lose out on the incredibly popular and UNIUE gemlin idea that has already been implemented into the game. Trust me, the uniqueness means a lot to the gamer.


How about you kill two birds with one stone here by scrapping pets. Hear me out, this can be done by:


-Instead of introducing different pets, introduce upgrades to the gemlin that change the stat bonuses it gives.
-How? Give the gemlin the ability to take on different shapes/forms (that could be obtained the same way one would obtain pets, subscriptions, dungeons etc) that give different TYPES of stat bonuses.
[like transforming the gemlin to take on another form - by doing this the player would create a stronger bond with their original pet (and game), and instead of being frustrated the dont have a bow meow pet or gobball pet, they would eagerly work towards getting a transformation or 'upgrade' to their already beloved pet].



This is my opinion in how to make Wakfu a better game/ a game more people would enjoy more. If you agree, cool, if not, ok, peace

EDIT- assuming youve decided on introducing the pets - as it stands the gemlin will be seen as a useless uninteresting unspecialised pet and people will wonder why you've even bothered putting that in the game.. and god forbid they think the reason for that is solely for you to make money off of them.. that might take the edge off the unique game they think you've created for them.


This post has been edited by Gla3dr - February 03, 2012, 06:38:17.
Reason for edit : see for yourself
Thread : News  Preview message : #128491  Replies : 61  Views : 5150