January 18, 2014, 08:16:08 |
Quote (GodIsWithUs @ 18 January 2014 04:02)
All I can do is shake my head. You totally did not read what I told you, and you bring up some irrelevent point about how much dolls cost prior to Sadida revamp. Spam summoning is different from summoning that regulates you to one summon or 2 weaker summons at the cost of a lot of stats. You are completely blind to how various types of summoning work. Spam summoning uses a lot more apparant math due to the less restrictions that it has compared to a very finite summoning. I am just going to end this because you obviously are too blind to see the difference in why the costs were how they were.
If left unharmed, a swarm of small creatures can take down a strong opponent.
I sense a jealous osa who wants to spam..
Read what I wrote to soundtrack and hopefully you can understand it. Maybe you're the one being blinded. If you didn't understand that's your problem, no matter how much little/much AP dolls cost you will always summon 2 per turn. The swarm is the same. What we want is to be able to use our element spells the same turn we summon a doll and not spend every turn replacing dolls with 80%-90% of our AP. Azael considered it and it makes sense that a weak 200-300hp doll (ultra powerful) shoudl cost weak AP. This is not complicated
Quote (Soundtrack8 @ 18 January 2014 04:40)
Im not a sadida or an osa, but if dolls are meant for spams, shouldn't they cost less due to their fragility? Or atleast be able to survive for a little bit longer given their costs? Spending all my ap for something that is likely to die in one turn seems unreasonable. But alas, this has been a little derailed.
Im very disappointed to see an incomplete prospecting update ///faints///
Agree! We are still limited to two per turn..no matter how much or how little dolls costs we will always be limited to two per turn. So the swarming will always be the same.
the issue with high AP cost is that then we have nothing else to do. How can an air sadida be effective when it takes them many turns (if they're lucky to have ultra powerful alive that second turn) if their summons cost so much AP? It should be that doll summoning is a something that's clear for all dolls and not something random where some of them don't make sense (2ap + earthquake for madoll?).