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Member Since : 2012-02-20
21 Posts (0.04 per day)
Most active in : General Discussion
posté September 26, 2012, 08:29:42 | #1
I can't even log in, it says Error: The Server is Locked


Thread : Technical issues  Preview message : #215503  Replies : 1  Views : 232
posté September 22, 2012, 17:46:10 | #2
Also people from Bonta are called Bontarians

Amakna - Amaknians
Sufokia - Sufokians
Brakmar - Bramkarians


Thread : General Discussion  Preview message : #215085  Replies : 7  Views : 537
posté September 20, 2012, 06:02:14 | #3
Agreed, we should be able to see the whole calendar somewhere, astrology is like a guilty pleasure of mine


This post has been edited by clashingharmony - September 20, 2012, 06:07:57.
Thread : General Discussion  Preview message : #214729  Replies : 8  Views : 1003
posté April 01, 2012, 19:20:31 | #4
There's a spammer on the guide submission forums, if you didn't notice yet


Thread : General Discussion  Preview message : #163417  Replies : 9  Views : 766
posté March 21, 2012, 05:37:00 | #5

Quote (Lindel @ 20 March 2012 22:52) *
As an economist I must say I'm finding this discussion really interesting.

I've noticed some of the ideas speaking of Cartels, and I can't tell you already those ideas won't work, as Grichmann pointed out, Economy, be it a town or a game, works on an equation involving two factors: Offer = Demand.

When such formula exceeds in one of the factors, economy loses it's balance, if the demand is higher than the offer, the demanded product amount won't be enough to satisfy the needs of the buyers, so producers will start selling at higher prices to have higher profits.

If the opposite happens and the Offer is higher than the demand, producers will be forced to lower their prices to beat the competition and make a low but acceptable profit.

That's exactly what is happening in Wakfu right now, the Offer is much, much higher than the Demand. There are just too many products in circulation and not enough players to allocate all of them, and, since producing most of the things that are being sold has 0 cost due to the fact in Wakfu you can get any resource yourself, in our little economy most of the products are selling for their minimum to have profit, which is 1 Kama.

You can throw thousands of Kamas in this formula, nothing will change*, Wakfu works on a free-market system, there's nothing such as a government having a monopoly over some resources and there are no laws imposing prices to be lower than X and higher than Y, players can't change the way economy works, is Ankama themselves who have to work on this.

*The nominal value of Kamas might increase, although the intrinsic value of a Kama would be the same, in other words you might need 1000 kamas tu buy the same thing, but that 1000 Kamas would have the same value 1 Kama had before, and since Kamas need to be crafted, that would only make things worse.

The fact crafting in-game isn't valued is not a consequence of this Demand = Offer formula, but instead is a consequence of another factor that doesn't affect the "real life" economy, which is monster drops. In real life you can't just create stuff from nowhere, you can't punch a pig and have it drop a leather jacket. This makes Wakfu formula be always unbalanced, something like Demand = Offer + Extras

Now wanna hear a crazy solution to value Gathering and Crafting?
  • Include resources from all professions in craft recipes all kind of equipment, of course some resources should be more specific than others, like an armorer should be needing lots of metals and a few of other resources.
I.e. A piwi hat could be crafted with 10 Wheat, 15 Piwi Beaks (drop), 10 Piwi Feathers, 5 Iron, 5 Ash cuttings, 2 Muddy shoes and 10 Thistle Flowers.

  • Lower the rate monsters drop equipments to a really, really low percentage, you could even make them stop dropping equipment, but that might make prices grow too much.

If such a system was implemented, crafting would be nearly the only way to get equipment. That would mean a Tailor would have to buy (or gather) all of the items I've mentioned, thus having to interact with all of the professions in order to produce his Piwi hat. This would lead to the tailor having to spend X Kamas to get his resources and, in order to make profit, selling that piwi hat at least for X+1 Kamas.

To make this simpler to understand I escluded lots of minor factors from this theory, although this should be enough to shake the core of Wakfu economy.

Excuse me if this is a bit twisted as I'm not used to type in english using technical terms.

-Lindel


+10000000

I too am an economist and this is what I've been trying to explain to my guild mate when I said the wakfu economy is screwed up. I like your suggestion of including as many professions in the making of one item and lowering the drop rates of equipment. I also think a some sort of equipment decay where you need resources or kamas to repair said equipment.


Thread : General Discussion  Preview message : #155467  Replies : 36  Views : 1315
posté March 15, 2012, 07:14:30 | #6

Quote (utisz @ 15 March 2012 07:01) *
What is the name of this ring ? I dont see it in the store !
They took it down, its been said already


Thread : General Discussion  Preview message : #152545  Replies : 28  Views : 1528
posté March 15, 2012, 06:18:41 | #7
The extent of f2p is only in incarnam and astrub, you have to sub if you want to go everywhere else


Thread : General Discussion  Preview message : #152513  Replies : 1  Views : 321
posté March 15, 2012, 03:43:41 | #8
Dropping the stuff on the ground, relogging really quick is another way


Thread : General Discussion  Preview message : #152475  Replies : 9  Views : 713
posté March 15, 2012, 02:46:43 | #9
  • Resolved



This post has been edited by clashingharmony - March 15, 2012, 03:01:25.
Thread : General Discussion  Preview message : #152443  Replies : 211  Views : 11440
posté March 14, 2012, 18:15:42 | #10

Quote (XbluZeX @ 14 March 2012 16:33) *

Quote (Venusquake @ 14 March 2012 14:36) *
the fact that every nation gets free (fast) travel except to sufokia has killed sufokia market :\

ankama should really give sufokia some compensation...
o.o ?
im not playin atm so i dont understand,what happened?
i tot with the bug ,ppl would be visiting sufokia to register the zaap in the mines there.

Yeah but after registering the zapp no need to go there anymore


Thread : General Discussion  Preview message : #152207  Replies : 49  Views : 3313
posté March 14, 2012, 15:44:03 | #11

Quote (Varonth @ 13 March 2012 18:16) *

Quote (Shaleigh1 @ 13 March 2012 12:46) *
As he said it is a bug.

The economy is fucked up enough already and youwant even more free stuff? If anything it is way too easy to mine your own money and everyone is running around with thousands of kamas already, while all products cost 1.

Because equipment doesn't break.

Without a way to take equipment out of the game (except destroying it by purpose) there will be more and more equipment available.

And with the law of supply and demand, if there's too much supply and little demand, prices will fall.


Thread : General Discussion  Preview message : #152079  Replies : 19  Views : 944
posté March 13, 2012, 12:59:39 | #12

Quote (Rokugatsu @ 13 March 2012 12:44) *
What? No fix for Invigorating Word and Hygiene? Oh come on...

My sentiments exactly


Thread : Changelogs  Preview message : #151339  Replies : 25  Views : 2466
posté March 13, 2012, 11:40:55 | #13
So only Amakna mines aren't open, get to it Amaknians! ()


Thread : General Discussion  Preview message : #151273  Replies : 49  Views : 3313
posté March 13, 2012, 08:03:37 | #14
It seems like only the sufokia stoodeep zaap gives the 0k teleports, i checked the brakmar and bonta stoodeep zaaps and they all ask for 5k. They might fix this soon, but still a very good job sufokia!


Thread : General Discussion  Preview message : #151041  Replies : 49  Views : 3313
posté March 06, 2012, 13:07:20 | #15

Quote (zentju @ 06 March 2012 11:46) *

Quote (Troyle @ 06 March 2012 10:00) *
  • Elemental sets pieces obtained with subscription tokens are now tradable.

people are going to complain.

most people that had the pieces deleted them because it took up to much space.

better start refunding..

Lol yeah, very angry


Thread : Changelogs  Preview message : #146651  Replies : 36  Views : 2909
posté February 29, 2012, 17:15:42 | #16
I have the same problem. I put the code before the launch and I didn't receive the survivor set upon opening the game today and now the code won't work anymore. Did I do something wrong? Should I have waited for launch before I used the code?


Thread : General Discussion  Preview message : #140289  Replies : 5  Views : 584
posté February 29, 2012, 03:17:46 | #17
Why is it taking forever???? Lol I'll probably be out when they launch (>_< 


Thread : General Discussion  Preview message : #139505  Replies : 227  Views : 7480