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Member Since : 2010-05-04
29 Posts (0.04 per day)
Most active in : General Discussion
posté May 30, 2012, 11:58:50 | #1

Quote (Troyle @ 30 May 2012 11:50) *

Quote (archylus @ 30 May 2012 11:40) *
Troyle please answer this please!!! I am an air IOP and as you know air IOP is based on combos and for the combos I NEED my spells so if I have only lets say my jabs and gust as max level and will my other spells stay at lvl zero because if so THAN obviously as one can see easily with two skills only I an incomplete DUMB character I am begging you to answer me about this issue?

When we talk about having spells level 100 at character level 100, this is to give you an idea of the amount of spell experience that your character will have at level 100.

The total spell experience received when reaching character level 100, and if you used only spells from one branch, equals the amount of experience required to level two spells to 100.

Now, at level 100 in mono-element, you could still have something like 1 spell level 100 and two spells level 80 (I'm giving random numbers here).

You will still receive spell experience when the cap level is increased, so even though you leveled more than two spells, you will still be able to level some of them to level 100 along your way to level 200.

Ok I got that part clearly and its good gotta say that. But in the old system our spells affected our resistance and attack numbers in the new system if it affects same like in old one than we will have a huge problem cause our overall damage/resistance will be decreased on the contrary the monsters outside will be really strong to us cause in the last patch you already overpowered the monsters outside ''dramatically.''


Thread : Devblogs  Preview message : #189213  Replies : 95  Views : 4930
posté May 30, 2012, 11:40:33 | #2
Troyle please answer this please!!! I am an air IOP and as you know air IOP is based on combos and for the combos I NEED my spells so if I have only lets say my jabs and gust as max level and will my other spells stay at lvl zero because if so THAN obviously as one can see easily with two skills only I an incomplete DUMB character I am begging you to answer me about this issue?


Thread : Devblogs  Preview message : #189205  Replies : 95  Views : 4930
posté May 10, 2012, 06:28:10 | #3
It seriously looks bad, many people will quit after their subs end. On the other hand i prefer to sit down and watch this stupidity how long it will go but of course i am one of those ''until my sub ends.'' But this was one of my life's biggest mistake which is paying money to a freaking crazy game... Wakfu = biggest failure.


Thread : General Discussion  Preview message : #183473  Replies : 80  Views : 3609
posté May 03, 2012, 09:56:06 | #4
Troyle please answer to this : didn't you say that monk dungeon is going to be easier to acces and again what is the idea of putting an air elemental set behind this puzzle. If you want to make it interesting put something else like a rare set or rare item or something rare that will not effect the in game balance this much. Like i said before lunar set can be farmed easily for fire but why similar set for air can not be farmed easily? Just explain me this please!!!


Thread : General Discussion  Preview message : #179021  Replies : 25  Views : 1740
posté May 03, 2012, 02:51:47 | #5
Welcome to the club. All of your points are right cant say anything. And today my fire sacri friend did much more dmg from me so what now? He is doing much more dmg than me, he has a really cool buff which can increase his dmg dramatically, he has awesome skills , he has an armor which can not be broken even by the new the most powerful mobs (gohuls) and he has a good mobility in the game. And what iop have? I know ankama wont do anything about this and even if they do i wonder how much they will fail


Thread : General Discussion  Preview message : #178887  Replies : 26  Views : 1249
posté May 02, 2012, 11:46:49 | #6
Still didnt like the idea... Why fire iop can farm his keys and get is 1 ap set easily and ME here DAMN dealing with stupid ''aimless'' puzzles... awesome ankama we wait to see more failuers from you. Thanks.


Thread : General Discussion  Preview message : #178031  Replies : 25  Views : 1740
posté April 20, 2012, 10:32:38 | #7
Stop crying??? I am not crying noob i am a part of this community and i am member of this community and i have issues with this dumb ideas ok? If my complain disturbs you than dont read it ok? Because of people like you this game going to suck more and more... Who just sits there and ignores the fact that there is a problem and no oficial explanation was being made about the issue.


Thread : General Discussion  Preview message : #173031  Replies : 153  Views : 9735
posté April 20, 2012, 09:31:35 | #8
Alright, 72 hours have passed now and still we couldn't open the dungeon again. And I dont think it will be opened tomorrow or the next day all I think is: this dungeon has 1 week cooldown and if so I want to say bravo ankama! Brilliant idea. Congratulations... Making the game more of hell kind than a fun place... What makes me suffer is that very similar kind of nun set which is lunar for fire users are being farmed so damn easily and on the other hand me an air user needs to wait 1 week for dumb puzzle to be activated and so that I can get my damn set. Again thanks ankama we wait more awesome ideas from you like this!


Thread : General Discussion  Preview message : #173007  Replies : 153  Views : 9735
posté April 14, 2012, 07:57:32 | #9

Quote (Siuling @ 13 April 2012 16:43) *
Personally I am not so interested in the dungeon, since I have no use of air set, but I gave it a try last night. The experience reminds me of the tedious crafting system, which I in another post accused of being terrible game design. My crafting experience is based on the one from beta, yes they've changed it a lot and there are a lot more useful stuff now (set items now can be crafted). But bottom line is, people still need to craft things just to throw away in order to level their profession. That, is the sign of bad design.

So this monk dungeon puzzle is really trying to be 'clever' but fails miserably, to me it seems Ankama just wants this monk island to last longer so they have more time to prepare the upcoming new content. This is not a bad intention though, just a very cheeky way of achieving it. Here's what I think about the dungeon puzzle:

The game expects a theory for opening the dungeon to somehow materialize without giving the players a clear 'start here', and for players who are confident enough about their theories, they will need to execute it, but the game again, presents no milestone to encourage players who are on the right track, or to signal players who are just doing it wrong. So from a game design point of view, there is a gap, you either make it to the other side or you don't, giving players the impression that the game simply doesn't care whether we unlock the dungeon or not.

Of course this is just my opinion of the game, but the fact is: nobody seems to be enjoying their endeavour to unlocking this puzzle. And this fact, in my opinion, justifies my statement: This is bad game design.


I do totally agree with you my friend. Even further I can say that your explanation enlightens much more us than a official explanation.

Anyway I want to add just that how long the devs or whoever is responsible about a balance system in this game will be ignorant like this. Fire element is like the god in the game specially the gap between air iop and fire iop and how pathetic became earth element and air element users. If you want to a puzzle or any riddle thing to this game just put another achievement for it dont put an important set that is needed by many air users out there. You dont give chance to use a good set when its the most needed while climbing from zero to hundred but you give in the end and let alone that you put it behind an absurd puzzle idea.

I was thinking that a puzzle idea would be great to this game but this is way absurdity and nonsense.

I am an air iop and thats the only character I enjoy playing in this game I am almost level 90 if this element stupidity continues that leaves me no reason to play this... And this is not a whining nor threat I am no one to threat a big company nor a kid to whine. All I am saying is there wont be any reason to play this game for me since I am becoming more useless in every patch and in this part you can care or not it is up you just as it is up to me playing or not.

Hope Troyle or any player care official will notice this. Thanks...


Thread : General Discussion  Preview message : #170189  Replies : 153  Views : 9735
posté April 11, 2012, 11:18:34 | #10
My only point was that there was no official explanation troyle. At least we know now that its working thanks for that.


Thread : General Discussion  Preview message : #168473  Replies : 12  Views : 1113
posté April 11, 2012, 09:47:16 | #11
Troyle, explanation on monk island? I will keep it short, you started something big and there is no explanation at all about items or content. The biggest question how dungeon works or is it even working? Just why there is no official explanation for all these new features...


Thread : General Discussion  Preview message : #168441  Replies : 12  Views : 1113
posté April 04, 2012, 05:13:04 | #12
Dropped 3 so far, 2 from pouch and 1 battle end drop.


Thread : General Discussion  Preview message : #164923  Replies : 6  Views : 525
posté March 31, 2012, 14:45:02 | #13
Lunar Dungeon Boss for Achievement Hi everyone, I was doing lunar dungeon with my friends (in sadida kingdom) and we realized that there is no boss to kill first so whats the purpose kill the moon maybe? But if so how to do that? Tried AOE skills and didnt work. Is there any other things or we cant just do it right now?


Thread : General Discussion  Preview message : #162829  Replies : 8  Views : 882
posté March 27, 2012, 12:43:11 | #14
Funny. I just remembered a discussion that I found myself in unwillingly in which I met with a guy who was keep saying me dumb because I leveled up all of my other spells to raise my dmg and res stats. Guess there is no medicine for stupidity. ^^


Thread : General Discussion  Preview message : #159075  Replies : 7  Views : 393
posté March 07, 2012, 13:28:54 | #15
New Boutique Items NO Explanation??? The new items doesn't have any kind of explanation on them. What we need to do, buy them to learn?


Thread : General Discussion  Preview message : #147421  Replies : 2  Views : 299