May 04, 2012, 20:00:37 |
#1
Hello, i'd like to say i understand you, my comrade. In dofus i also made an Iop, since they're heavy hitters and all, only to later find out how they suck at pvp, and since Ankama made iops to be the "no brains, all muscles" type, i'm afraid that won't change.
So, instead of asking for buffs, let's try to come up with builds and or strategy to try to make Iops "effective" at pvp. Oh wait, that's not possible in a 2~3 turn pvp battle... we'll have to wait for Ankama's intervention after all.
So, instead of asking for buffs, let's try to come up with builds and or strategy to try to make Iops "effective" at pvp. Oh wait, that's not possible in a 2~3 turn pvp battle... we'll have to wait for Ankama's intervention after all.
I give up in pvp. I went out today with a new build (thanks reset) and THERE IS JUST NO WAY an Iop can win against any other class with equal gear and level.
The biggest issues are:
- Bad support skills. No mobility, no utility, no defense. (This could be changed with a few tweaks to existing support spells...)
- Poor damage. (If my range is 1 cell I should be hitting HARD. Every other class at lvl 100 can do 400-800 damage a turn WITHOUT EVEN MOVING FROM 5 CELLS AWAY) [Wrath seems to be the only ability that does hit hard. But I'm an Air Iop]
In EvE online the longest range weapons were weak, like 400%-800% weaker than the strongest short range weapons. If, for example, a player with an ability that has a range of 9 cells and does 10 damage was up against a player who can move 3 cells a turn and attack with an ability that does 30 damage it would be 'balanced', but in Wakfu all ranged abilities aren't balanced like that, in fact, Iop abilities do the same or less damage than other ranged classes abilities.
All the negative comments in this thread have been about Wrath hitting hard. Yes it hits hard, and it can be easily shut down, but Iop have other dmg dealing abilities that suck comparatively.
In fact all abilities except Iop's wrath and maybe shaker should be doing twice the dmg they do now.
