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Mgobr's profile
Member Since : 2013-02-06
121 Posts (0.3 per day)
Most active in : General Discussion
posté Today - 10:33:39 | #1
Abandon all hope, ye who enter here.

Thread : General Discussion  Preview message : #717547  Replies : 5  Views : 87
posté April 09, 2014, 04:15:31 | #2
Need to stat a million kitskill to get legit gear. I kind of wish they would roll different versions of same zwombit could come in wind/fire and earth/fire or even a tank version.

That way we would have tons more gear with very little effort needed on Ankama's part and we could mix and match different versions of the pieces.

Imagine 10 different versions of say a necro BP with stats slanted in different directions and cool 1 word descriptors added to the name.

The possibilities would probably be enough to make me resub. Catch is dropping the right piece would be even more hellish than it is now.

Thread : General Discussion  Preview message : #713469  Replies : 30  Views : 821
posté April 01, 2014, 11:31:20 | #3
LOLOL nice1

Thread : News  Preview message : #709723  Replies : 47  Views : 1443
posté April 01, 2014, 07:55:08 | #4
Meh. Plenty of other games want $11 to $15/month. $6 is an easy sub as long as the game isn't in a state of mortal chaos. Even then my complaint would be more about the chaos then the sub price. $6 is dirt cheap.

To be clear: the game is in a state of mortal chaos right now.

Thread : General Discussion  Preview message : #709579  Replies : 43  Views : 750
posté March 28, 2014, 00:25:59 | #5
If people stopped whining in general discussion there would probably only be 3 posts a week there.

Thread : General Discussion  Preview message : #707067  Replies : 11  Views : 238
posté March 25, 2014, 00:03:51 | #6
Fury, Punish, BR, BR always seemed best to me. You can also Punish, BR and CoB with 12AP or trans, attract, Fury, Punish, BR for a semi cheap backhit. 12AP is awesome if you can keep your dmg up.

BB can be ok in PvE but just not really worth it at this point. The bonus dmg should proc at the end of our turn instead of beginning of target's turn. That'd mess up stacking scalding with multiple players but as is it'd still be an improvement. The AoE needs to at least have corners filled in or something. It really sucks.

Thread : Sacrier  Preview message : #705501  Replies : 8  Views : 566
posté March 13, 2014, 20:17:42 | #7

Quote (Epyon1990 @ 13 March 2014 13:12) *
You should remove this thread before they realize what your talking about and make rye bread harder to craft to make higher level bread worth our time =x

lol this post sums up my entire experience with Wakfu so far

Thread : General Discussion  Preview message : #691927  Replies : 9  Views : 529
posté March 11, 2014, 23:32:26 | #8
"Correct me if im wrong but most mob will 1 shot that like a little bug". Some high lvl mobs can near 1 shot a player. If a doll takes that hit instead of a player that's a win. The little squeal the dolls let out when they get obliterated is also kind of funny.

Thread : Sadida  Preview message : #691259  Replies : 26  Views : 951
posté March 11, 2014, 04:32:25 | #9
My last subbed account should expire in a few days. That's the way my accounts will stay until they make some progress on this. I'm convinced something is broken in the drop system besides the terrible design.

In some cases it seems like having lots of PP is actually worse than having moderate PP. I'm almost positive there is something tweaked there...making a lousy system even worse than it should be.

Running stuff with guildmates is fun but farming something with a group loaded with PP and taking the time to accomplish difficult challenges against high lvl mobs and knowing even green gear drops are probably going to be extremely rare...that's just not fun anymore.

Thread : General Discussion  Preview message : #690777  Replies : 21  Views : 495
posté March 08, 2014, 08:04:21 | #10
I think their summons should be able to summon too. So Magmog and Excarnus should be able to barf up little flaming gobbals and funky smelling undeadable gobbals respectively.

Thread : General Discussion  Preview message : #689575  Replies : 27  Views : 753
posté March 08, 2014, 00:23:27 | #11
An army with 6 osas and 12 sharpshootews and guawds would be epic destruction. High lvl mobs like that are tough for many classes to solo as it is. 2 of them would be insane and would easily result in getting your mobs nerfed again.

Thread : General Discussion  Preview message : #689455  Replies : 27  Views : 753
posté March 06, 2014, 18:29:25 | #12
Nice! Need to change file permissions on your logo though lol

Thread : News  Preview message : #688883  Replies : 13  Views : 543
posté March 06, 2014, 10:14:00 | #13

Quote (Leunia-Felliez @ 06 March 2014 04:48) *
Is that another nerf? I mean it would take the same amount of hits to kill a monster, but u will take more reflected damage from them since they have more hp, like the shield ice chafer, fatt Lenald, reflect damage buff from empelol , etc...

Think of the poor fire sacs...

Damn I know that clawbot nerf looks small but every % counts with the way things are set up now. Also just can't help but be a bit depressed about this. Stuff kind of adding up...

Thread : General Discussion  Preview message : #688719  Replies : 86  Views : 3189
posté March 06, 2014, 00:24:07 | #14
Hope they jack up mob dmg and res some more too. Having to stat loads of int/str/chance/agi to break through 300 to 500+ res mobs makes the game way too easy.

Thread : General Discussion  Preview message : #688555  Replies : 86  Views : 3189
posté March 05, 2014, 17:59:08 | #15
Pets are pretty pathetic atm. No need to nerf them.

Thread : Changelogs  Preview message : #688287  Replies : 329  Views : 12369
posté March 05, 2014, 06:59:15 | #16

Quote (aquabeauty @ 05 March 2014 03:08) *
Multi accounting is a play style not an advantage. It is not game breaking either. As a multi-accounter myself I would know.

The day ankama removes the ability to multi account, is the day I quit this game.


Thread : General Discussion  Preview message : #688045  Replies : 81  Views : 1831