Sacrier 1vs1 u have a lot of choices....depends on ur playstyle.
1. Air Sacrier
This sacrier is made mainly for field manipulation. But motion sickness+other air spells gives good dmg. Your main spells will probably be:
Motion sickness-cheap cost+extra dmg;
Assault-position swap+cool with motion sickness;
Light Speed-good AoE, good dmg and awesome transport out of sticky situatitons;
Sacrier's Fist- Getting closer can be sueful with some classes while spell cost and dmg is good.
Stats in dodge, agility and maybe hp.
Support skills- No clue......
2. Earth Sacrier
This fella is made to last. Best endurance class in the game with a good dmg output.
You main spells depend on ur build but for me they were these:
Sacrier's foot-cheapest cost....ok dmg with little coagulation.
Crackrock blow- Strong spell with good dmg and coagulation.
Collonades-Good dmg in close combat AoE.
Smasher: heaviest hitter with amazing dmg and coagulation.
Stats in hp and little strength.
Support- Sanguine armor, Tatooed blood, Blood Pact,Clinging to Life.....and no idea.....
3. Fire Sacrier
This one's my favourite. Total Glass Canon. High dmg....
Blood rush- super dmg and cheap cost.
Burning Blood- Good AoE dmg+burning effect dmg.
Bloodthirsty Fury- Good dmg...cheap cost and fire dmg increased.
Punishment- Highest dmg....amazing spell.
Stats- hp and little intelligence
Support in Angerrr, Moribound, Blood Pact, Clinging to Life.
You could also go hybrid for Fire/Earth or Fire/Air.
Fire/earth= Good dmg+good survivability.
Fire/Air= Good dmg+good movement and position manipulation.
Now its ur choice
This post has been edited by shaderex - May 12, 2012, 20:27:00.