February 06, 2014, 09:15:00 |
Just to put things into perspective of what this change can mean for fire rogues...
: Firewall change... You spend 10 ap to make a firewall that gives only 132 base damage total (assuming enemy takes 3 steps.)
: If you decide throw a few more bombs and blow them up, you can amass (if all bombs hit) 307- 460 damage.
So in two turns it is possible with this new system to hit for about 439- 592 base damage. This equates to an average of 219-296 base damage a turn.
Realize 296 base damage a turn is ONLY if the enemy takes 3 steps into firewall, all 5 bombs explode adjacent to target, and every bomb throw is a hit.
Below shows the damage damage per turn. The formula I used to calculate the low and high damage is below as well. Each time a bomb is missing, I'm assuming the weakest bomb did not hit. This is more likely to occur because on second turn you can place megabomb and burning bomb in positions to hit the enemy as well as detonate them.
[(Blinding Bombs)*(3,2,1,0) + MegaBomb+ Burning Bom*(1,0)] /2
Ex. [(60*3) + (97) + 60)] / 2 = 153.5
If 5 Bombs Hit: Avg. Dam/Turn: 154 - 230
If 4 Bombs Hit: Avg Dam/Turn: 129 -192
If 3 Bombs Hit: Avg Dam/Turn: 104 - 155
If 2 Bombs Hit: Avg Dam/Turn: 157 - 118
If 1 Bombs Hit: Avg Dam/Turn: 97 - 145
What the above data says is that in two turns the maximum damage you can get in optimum conditions is 460 damage from bombs exploding (or an average of 230 base damage a turn). If you include the number of steps the enemy took on firewall you can deal max 592 damage in 2 turns or 296 average damage per turn.
To put into perspective - A fire iop need only crit 3 times to deal 370 base damage per turn. Whereas a fire rogue needs to crit 5 times, have the enemy walk 3 steps (into firewall) in a position where all 5 bombs can explode and STILL deals WAY less damage per turn than a fire iop.
I'm not saying to nerf Fire Iops... They're fine as they are. In perspective, this nerf is WAYYYYY to steep. ESPECIALLY considering that a fire rogue uses 20 ap (2 turns) to deal damage ranging from 97-230?!?
This post has been edited by BlackClover - February 06, 2014, 09:20:23.
P.S. Though I'm generally good with math, just because I'm posting in a public forum it is likely that there are mistakes... If you see any obvious ones please point it out and I will correct it. Hopefully this can demonstrate how badly nerfed fire rogues will become...