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Member Since : 2012-03-22
15 Posts (0.04 per day)
Most active in : Character Classes
posté April 24, 2012, 14:16:08 | #1
I do not see how Ankama can ban any English player for doing this.

" 5.7 You agree not to use loopholes, bugs or any other error to obtain unfair advantages in-game. Similarly, you agree to immediately notify the Company's Support when you notice a fault or error in the game, forum or any other service."

"Voodoll Class: Sadida
Unlock level: 4
Type: Summon


4(2) 1
2-2(4)+
AoE:Single cell "The Sadida invokes a totem and links it to a target. Any damage or heal cast on the totem will be sent to the target. The totem can be broken by pushback damage."Restrictions:
Effects:


"

Simple answer, equip the boss with pushback damage...The spell is working as intended and does not mention bosses.I do not see what the issue is, same as the Cra being able to vaporize a group of high level mobs in one hit.


This post has been edited by Rattexx - April 24, 2012, 14:30:48.
Thread : General Discussion  Preview message : #174333  Replies : 26  Views : 1943
posté April 23, 2012, 09:01:46 | #2
The fecahammer gets really busted at it's highest level

1 defensive orb glyph
4 hammer glyphs

=6+3 = 9 AP
=6+12=18MP

Now you can play whack a mole 9 times a turn at the cost of all your mobility. This is the downside to a hell of a lot of damage, if nothing is in range or if you get moved, the entire setup goes out the window.


Thread : Feca  Preview message : #173921  Replies : 12  Views : 1158
posté April 23, 2012, 08:44:02 | #3
Damage can only get reflected 20% of the time. I do not think that this is a bug, the caster is hitting themselves.

As for earth armor not revealing, I do not think this is a bug either as the armour's counter attack is not a spell.


Thread : Sram  Preview message : #173913  Replies : 4  Views : 471
posté April 13, 2012, 16:56:00 | #4
Ankama please resolve this issue  


Thread : General Discussion  Preview message : #169555  Replies : 135  Views : 3956
posté April 13, 2012, 16:52:42 | #5
Constant disconnection (Remmington)


Thread : General Discussion  Preview message : #169547  Replies : 7  Views : 445
posté April 12, 2012, 12:43:20 | #6
Placing new content in a game like this, then not allowing players an easy way to access the new content is like shooting yourself in the foot.


Thread : General Discussion  Preview message : #168949  Replies : 12  Views : 1112
posté April 10, 2012, 15:43:22 | #7
This is a good idea


Thread : Suggestions  Preview message : #167991  Replies : 10  Views : 525
posté April 09, 2012, 22:13:59 | #8
I just hit lvl 50 on my fecammer skill. Wow.

Turn 1 - Glyph, armour, glyph, hammer targeting glyph, hammer targeting armor, hammer targeting glyph, glyph, hammer targeting glyph, glyph, hammer targeting glyph, attack a target
Turn 2 - 6x attacks with hammer.

I really wish the water armours were working as described in the tooltips..... It would make for one nasty dps feca build.


Thread : Feca  Preview message : #167545  Replies : 11  Views : 1032
posté April 05, 2012, 11:21:29 | #9
This has some very interesting consequences. I have been placing a lot of points into strength for my earth based tank feca, if I can deal a min of damage+25% to ANY target, it may be better to put points into range, mp or ap and skip damage types all together. Basically giving up on real resistance tanking and concentrating on flexibility. The best form of a block is not being in the way to take the hit in the first place.

Comments ?


Thread : Changelogs  Preview message : #165633  Replies : 62  Views : 4147
posté April 05, 2012, 09:49:44 | #10

Quote (supphatada @ 05 April 2012 09:44) *
If you want be fair, please give fecas some skill that's really useful. because the following skills / suit...

The peace armor resist 60%
The ironclad resist 40%
The tree suit resist 40%

are rendered useless when conbined together with the 25% reduction floor.
Patch notes do not mention resists, only reduction. Only feca skills that cause reduction are Intimidation Aura and Piece Armor.


Thread : Changelogs  Preview message : #165597  Replies : 62  Views : 4147
posté April 05, 2012, 09:38:03 | #11

Quote (-SiPa13- @ 04 April 2012 16:16) *

Quote (Troyle @ 04 April 2012 15:57) *

Combat
  • Elemental damages can no longer be reduced passed 75%.
What does this part mean?
If i have 200% resist and the Enemy only 100% damage, he will still deal 25%?
Nerfing fecas intended?
Or is it because the mushds in TsuTsus Lair reduce your damage to ungodly depths?
This does not nerf the feca.

Mob damage = damage - 40% Aura when entering feca's space
Damage now gets eaten by resists = 40% less
Damage hits plate armor, armor absorbs 60% of that damage value, you take 40% now, rest in x turns.


This post has been edited by Rattexx - April 05, 2012, 09:44:30.
Thread : Changelogs  Preview message : #165591  Replies : 62  Views : 4147
posté April 05, 2012, 08:23:57 | #12
Cross - class combos I want to know if anyone has any combos that they have used with another character class in either PVP or PVE.

I will give an example

Setup
1 x feca - blade amor and sacrifice (earth tank)
1 x sacrier - hammer armor (earth tank)

VS

1 x Iop almost twice our level

Silly Iop uses Iop's wrath and promptly expires.

Combat resolves as follows, sacrifice causes feca and sac to switch, triggering blades. Feca now has to take another hit which again causes the switch and iop gets hit with blades yet again, sac gets hit twice which causes a double hit from the hammer, Iop is killed.

Hammer armor is also very nice when your back is covered and something tries to ram you.

 


Thread : Feca  Preview message : #165543  Replies : 11  Views : 1032
posté April 05, 2012, 07:58:29 | #13

Quote (-SiPa13- @ 04 April 2012 08:33) *

Quote (khraid @ 04 April 2012 02:00) *
excuse me, im trying feca for the first time.. im earth, my plates does not restore when i cast again fecablades on myself... i have to wait the armor brakes and recast on me glyph or armor.. is something i do wrong or some speciality i have to upgrade in ordere to refresh the plates?
Nope, working as intended.
The only way to "refresh" your armor is by skilling "Plate protection".
You do not have to wait till the armor breaks, you can cast another elemental spell on an armor, it replaces what is already there.

If you are using fecablades and there are 4 trash mobs surrounding you, cast blades into your armor multiple times and see what happens.


Thread : Feca  Preview message : #165511  Replies : 6  Views : 1720
posté March 28, 2012, 23:44:34 | #14
I have the same problem, Windows 7 PC


Thread : Technical issues  Preview message : #161035  Replies : 2  Views : 245