|
Osa or Sadida?
|
February 17, 2012, 06:36:10 |
#1
Osa or Sadida?
Can someone help me decide
|
|
February 18, 2012, 16:08:47 |
#2
Osamodas can have a lot of different summon species.
Sadida have only 4 different dolls + totem as summons. Osamodas summons have good HP themself and are strong. Sadida summons are weak and only 2 dolls do damage, where one is kamikaze that dies after attack and sadida doll's HP is % of their HP wich makes them fragile if you won't increase stats in HP. Osamodas need to recapture their summons if they die in combat, even in friendly pvp. Sadida doesn't need to waste time on capturing their summons as it create dolls from seeds. Osamodas ca heal their summons with own HP only. Sadida can heal their summons with spell directly cast on them or with enemy health points. Osamodas can control own summons with Possesion ability. Sadida have no ability to control own summons and have to rely on their AI. Osamodas can turn into mobile Dragon for the whole fight but after transformation it can't summon anything (it also can't turn to dragon if it have summons on field). Sadida can turn into tree for 1 turn at high cost. It's immobilized but also immune to attack while in tree form though. Osamodas can heal up with own summons HP with some % chance to happen if its summon die. Sadida can heal up with own summons HP by killing them with Doll Sacrifice spell. Osamodas can have few summons but their total level (sum of their levels) must be equal to osamodas level. Sadida summons are always the same level as sadida, regardless of number of summons on the field. Osamodas doesn't have water spells but it's Gobgob summon does (and some summons can have water spell). Sadida doesn't have fire spells but it can summon kamikaze doll for 1-time use aoe fire damage (1-time because summon die after, but you can summon next one though). Osamodas can summon few monsters in 1 turn. Sadida got limit to summon only one doll in 1 turn but it can summon 1 doll and totem in same time. There can be only one totem under sadida control at time. Osamodas summons are protected with Prespic Counter wich reflect part of damage that they would receive back to attacker. Sadida have protection itself with Doll Link wich redirect part of the damage that sadida would suffer to its dolls. Osamodas can summon monsters in 6 cell range (not boosted by +1 range items/stats) Sadida can summon dolls in 3 cell range (not boosted by +1 range items/stats). Osamodas summons have chance to be ressurected. Sadida can turn into doll-form when it die itself. Osamodas summons doesn't explode upon death. Sadida summons can explode if they die (but not if sadida use them to heal up with Doll sacrifice spell). Osamodas doesn't bring much to team play - its gameplay is about boosting own summons while dealing damage itself. Sadida is versatile and it's one of best supports in game due to Totem and its air spells. Osamodas usually play with 1 summon. Some higher level osamodas can have 2 decent monsters under control. Sadida usually play with 2+ summons, some can even have 6 dolls at time(or more in some special situations) but it takes time to summon them all and to keep them alive. |
|
February 18, 2012, 21:33:43 |
#3
Thank you for the help. I think i might end up going sadida, it would help my guild with dungeon runs i guess.
|
|