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Choosing class: Long range DD
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December 24, 2011, 19:00:08 |
#1
Choosing class: Long range DD
As the title says I am looking to play a long range damage dealer class.
So far I've tried Xelor Air/Fire which seemed like the best choice but I really don't like how they look like mummies and most spells have quite awkward ranges Fire/Water Enu is definitely my favourite so far but I feel like the mines are quite useless and only the Hot magma spell of fire spells is any use while my shovel (elegant shovel) does way more damage than I do regularly with spells except the first time I cast Refinement which usually does 30+21 and my shovel does 50+ Earth Enu quite decent damage while in drhellzerker but otherwise feels quite weak compared to Fire and Water branch spells So I'm open to suggestions and if you could write the most useful spells when you suggest a class/build I would appreciate it, thank you in advance ^^. |
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December 25, 2011, 06:04:16 |
#2
Let's see:
The best long range class would be an Cra (Air or Fire, or even both) I never leveled an cra,but i made one and read a LOT of topics about the Cra, and it seens that the Air branch of the Cra has some realy nice long range spells, so i would go full Air Cra if you want range. I also like to use water eni, at the beggining he is not much of a Long Range class, but after leveling Unatural remedies to its MAX level and getting the 4th healing spell from the Water branch, enis gain a pretty nice range. Air Sadidas (when with dolls) have an amazing range, and they have sudden chill, one of the best air spells to be used on dolls . From this 3 classes i said, if you want to level up quickly, Cra is the best. the other take some time (and patience) to make so its up to you to choose. |
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