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Quitting Wakfu?
posté August 19, 2011, 04:04:00 | #21

Quote (XbluZeX @ 19 August 2011 03:35) *
water xelor is NOT a class to do ap-stealing when u FAILED in doing so.which means, when u failed on doing ap-stealing ure being a clown.
actually its not the spell which is buggy, its the design if u really play the game. just like how the enu's +mp works,its the design flaw. no clue why u keep forcing to say its hamhour thats buggy when its the design's. if u had 20 ap and u cast hamhour twice,it would give u a right amount of ap.
That's what I mean, The water Xelor don't really succeed in stealing AP. Take cra for example, with long destance combat and +critical chance, you got 100 % in fire side effect, every fire arrow can burn enemies. If Water Xelor are design to do the job the developer should change it or they will only be strong if someone is dumb enough to attack them while they are on the dial


Squited Arachnee * Member Since 2006-08-07
posté August 19, 2011, 10:43:29 | #22
Who's participating in my fights? Me or you?

Who's the person who can see that I'm stealing at least 1 AP per round, and frequently 2, me or you?

The answer, in both cases, is me.

So why are you the one claiming that Xelors can't steal AP? My Xelor steals AP every round. If yours doesn't, then you might want to rethink what Passive skills you're putting points into.


posté August 19, 2011, 11:06:03 | #23

Quote (Schmendrick @ 19 August 2011 10:43) *
Who's participating in my fights? Me or you?

Who's the person who can see that I'm stealing at least 1 AP per round, and frequently 2, me or you?

The answer, in both cases, is me.

So why are you the one claiming that Xelors can't steal AP? My Xelor steals AP every round. If yours doesn't, then you might want to rethink what Passive skills you're putting points into.
nah actually nvm, youre right.its only me.maybe im the one who is very unlucky and fail on stealing ap xelor.
yours work to steal every round?wow.good for you.
im rerolling mine to sadida anyways.


This post has been edited by XbluZeX - August 19, 2011, 11:20:23.
Nun Shall Pass * Member Since 2011-05-25
posté August 19, 2011, 12:35:29 | #24
I belive they simply wanted xelors to play with other support spells and not only act like charging for few turns your ap then hit mutiple times with hammhour to own.


Scary Polter * Member Since 2011-02-09
posté August 19, 2011, 23:17:04 | #25
IMO basing the build of your characters in the use of only 2 spells, ONLY those 2 spells, using an overpowered combo that abuses the way those 2 spells work and quitting the game because a patch fixed what NEEDED to be fixed... is kinda dumb.
Its like people that play fighting games complaining when an infinity combo is fixed, since you are the one winning by abusing a cheap tactic, you dont complain even thou its quite obvious its OP and needs to be fixed.

A shame hamhour is gone, since it a great spell support-wise. I could always use it to give more AP to the 2 or 3 guys that had cornered an enemy. But people kept abusing those 2 spells so i guess there was no other way to fix it since a lot of water xelors didnt know how to do anything but spam that, and they were as good as dead after the dial was gone.
Relying on a cheap tactic that obviously need to be balanced and complaining that it was fixed... come on. If you are gonna quit wakfu, do it with some dignity...


Eccentric Moogrr * Member Since 2011-08-07
posté August 20, 2011, 20:06:23 | #26

Quote (XbluZeX @ 19 August 2011 11:06) *

Quote (Schmendrick @ 19 August 2011 10:43) *
Who's participating in my fights? Me or you?

Who's the person who can see that I'm stealing at least 1 AP per round, and frequently 2, me or you?

The answer, in both cases, is me.

So why are you the one claiming that Xelors can't steal AP? My Xelor steals AP every round. If yours doesn't, then you might want to rethink what Passive skills you're putting points into.
nah actually nvm, youre right.its only me.maybe im the one who is very unlucky and fail on stealing ap xelor.
yours work to steal every round?wow.good for you.
im rerolling mine to sadida anyways.

I agree with XbluZex's sarcasm, I also do not steal AP at useful rate. However, my water branch is quite low. Schmendrick, you do not have to get flamed, all you need to do is to tell us your AP stealing percentage (spell + passive). Statistics will prove your point. Peace.


This post has been edited by semcorda - August 20, 2011, 20:09:13.
Reason for edit : grammar, spelling
posté August 21, 2011, 00:35:26 | #27
I think the biggest issue with water is that it's perhaps too random at low levels, they go from 10% to 50%, which is way too much i feel, 30% to 50% or even 20% to 50% would help quite a bit. As is the only way to have a decent chance to drain AP at low levels is the dial, which sorta works in PvE since mobs charge (but then they run away when you actually drain AP, so unless you trapped them in a corner you're screwed that turn), but in PvP it doesn't look like a great plan, with a single pushback meaning you wasted 3 WP, or the enemy just staying the hell away until you're out of WP (though this is conjecture, i'm not a PvPer).

Also Parching's damage is too low, which contributes to Water not being too spectacular. Rollback aside, and even if you get 9 AP from gear and abilities, you'd be looking at best at 4 drains in one turn (if you can use Hourglass in 4 different targets) for a total of 48 damage from Parching (or more often 36 with Hourglass+Slow Down x2). Compare to Shriveling (which oddly enough would do the same damage with 6 or 9 AP, though the damage from Temporal Burn would increase, but i'm only comparing the "support" spells here) dealing 88 damage for 80 Init lost. While you might argue 3 AP loss is better than 80 Init (and i'd agree), the air spells only do damage, and one of them is much better at it than the other, while not depending on chance and requiring much less gear and abilities to work at it's best.


posté August 24, 2011, 11:18:51 | #28
How do you quit an open beta? lol.