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Patch 0.307: Woodz N the Hoodz
posté August 18, 2011, 07:00:10 | #61

Quote (TinyLaNorthio @ 18 August 2011 06:58) *
where's my 0 WP Totem? still waste 2 WP until max lvl? D:

change on doll skill is cool but for totem is..........
I guess the update is to encourage sadidas to use doll more

I really have the feeling when I am killing a hoodlum sadidas. (He summons like 10 dolls on the field)

And I see an image about how to get into the statis or wakfu island in Amakna, so where is Bonta's


This post has been edited by unskillfulone - August 18, 2011, 07:03:31.
posté August 18, 2011, 07:35:56 | #62
Well I love enu skills except that pp is bit shaky at the start.

1 PP = 4 points
2 PP and 3PP = 6 points
4 or more PP = 5 points

Kinda screw up the PP systems.


posté August 18, 2011, 08:05:39 | #63

Quote (Slythen @ 18 August 2011 05:40) *
Ok I am a level 39 xelor and these are my spells
water
Frostbite lvl 6, slowdown lvl 0, xelors hourglass lvl1, Clock lvl, 9 sinestro lvl 41
air
parching lvl 24, shriveling lvl 6, three oclock lvl 0, nine oclock lvl 0, six oclock lvl 0
fire
hand lvl 4, line of fire lvl 0, temporal burn lvl 10, temporal dust lvl0, hydrand lvl 0

HOW THE HELL AM I MEANT TO FIGHT THINGS MY OWN LEVEL NOW THAT MY HIGHEST LEVEL SPELL DOES 11Dmg PER TURN AND MY SECOND HIGHEST DOES 15.
NOW MY LITTLE BROTHER WHO IS 11 LEVELS BELLOW ME CAN DO 80-90 DAMAGE PER TURN WITH HIS IOP WHERE I CAN ONLY DO 15-20.
SOMETHING IS NOT RIGHT HERE I WAS JUST GETTING USED TO THE OLD POINT SYSTEM AND THEN YOU GO AND MAKE MY CHARACTER COMPLETELY USELESS IN BATTLE
Exactly right. How completely idiotic and ignorant to totally remove a spell like that. I can no longer fight things my own level and subsequently cannot level, and there is no way in the depths of hell that I'm wasting another three months of my life on this utter rubbish by rerolling another Xelor which will be screwed over every update. Way to go, Ankama. Should've known you would muck up again, after the spell costs in 0.306.


This post has been edited by Thomasgrox - August 18, 2011, 08:06:17.
posté August 18, 2011, 08:19:41 | #64

Quote (Thomasgrox @ 18 August 2011 08:05) *

Quote (Slythen @ 18 August 2011 05:40) *
Ok I am a level 39 xelor and these are my spells
water
Frostbite lvl 6, slowdown lvl 0, xelors hourglass lvl1, Clock lvl, 9 sinestro lvl 41
air
parching lvl 24, shriveling lvl 6, three oclock lvl 0, nine oclock lvl 0, six oclock lvl 0
fire
hand lvl 4, line of fire lvl 0, temporal burn lvl 10, temporal dust lvl0, hydrand lvl 0

HOW THE HELL AM I MEANT TO FIGHT THINGS MY OWN LEVEL NOW THAT MY HIGHEST LEVEL SPELL DOES 11Dmg PER TURN AND MY SECOND HIGHEST DOES 15.
NOW MY LITTLE BROTHER WHO IS 11 LEVELS BELLOW ME CAN DO 80-90 DAMAGE PER TURN WITH HIS IOP WHERE I CAN ONLY DO 15-20.
SOMETHING IS NOT RIGHT HERE I WAS JUST GETTING USED TO THE OLD POINT SYSTEM AND THEN YOU GO AND MAKE MY CHARACTER COMPLETELY USELESS IN BATTLE
Exactly right. How completely idiotic and ignorant to totally remove a spell like that. I can no longer fight things my own level and subsequently cannot level, and there is no way in the depths of hell that I'm wasting another three months of my life on this utter rubbish by rerolling another Xelor which will be screwed over every update. Way to go, Ankama. Should've known you would muck up again, after the spell costs in 0.306.
totally right.
i can still do something with my clock skill, but why bother with clock at water xelor when u can have a larger aoe and damage as a fire xelor?
currently im rerolling as a sadida just for fun.not gonna try using my water xelor anymore.


posté August 18, 2011, 09:07:20 | #65
I USE ONLY 1 SKILL IN ENTIRE GAME WHY I SUCK ANKAMA NOW YOU TOOK MY SKILL I CAN'T PLAY BECAUSE I CAN'T THINK I CAN USE ONLY 1 SKILL Q_____Q

stop that xelors, its shame. Every 1spell hero is retarded, Ankama did good for you tooking your spell, learning you something, but most of you can't be teaches so you will quit.

Learn to use other skills


posté August 18, 2011, 09:16:12 | #66

Quote (Xylomentalozolin @ 18 August 2011 09:07) *
I USE ONLY 1 SKILL IN ENTIRE GAME WHY I SUCK ANKAMA NOW YOU TOOK MY SKILL I CAN'T PLAY BECAUSE I CAN'T THINK I CAN USE ONLY 1 SKILL Q_____Q

stop that xelors, its shame. Every 1spell hero is retarded, Ankama did good for you tooking your spell, learning you something, but most of you can't be teaches so you will quit.

Learn to use other skills
the problem is, the strongest spell is instachanged to something really weak its laughable.
every class has their weakness and good.
1 of the good part from the water xelor is taken now,hes only left with the ability with chances to take 1 ap, and deal a small damage.
no more reason to play water xelor that way.

let me explain:
the 1st spell of xelor have 1 range only,unlike fire spell's hand.
the 2nd spell of xelor deals moderate damage,which is fine
3rd spell deal so little damage even at the highest lvl,and can only be casted once to enemy.
4th spell is ok, asmall aoe with moderate damage.
5th spell, a joke. basically its a 3rd spell with a further range which cost double the ap with the same damage as the 3rd spell.

in the first hand,2 of water xelor's skill is bad, leaving with only 3 option available really. now they took the best one out of the 3,leaving with only 2 spell thats ok to be used, which that 2 spell is still inferior compared to any spell at fire's.
now tell me,do we have a reason to QQ on this?


This post has been edited by XbluZeX - August 18, 2011, 09:20:46.
posté August 18, 2011, 09:19:30 | #67

Quote (Slythen @ 18 August 2011 05:40) *
Ok I am a level 39 xelor and these are my spells
water
Frostbite lvl 6, slowdown lvl 0, xelors hourglass lvl1, Clock lvl, 9 sinestro lvl 41
air
parching lvl 24, shriveling lvl 6, three oclock lvl 0, nine oclock lvl 0, six oclock lvl 0
fire
hand lvl 4, line of fire lvl 0, temporal burn lvl 10, temporal dust lvl0, hydrand lvl 0

HOW THE HELL AM I MEANT TO FIGHT THINGS MY OWN LEVEL NOW THAT MY HIGHEST LEVEL SPELL DOES 11Dmg PER TURN AND MY SECOND HIGHEST DOES 15.
NOW MY LITTLE BROTHER WHO IS 11 LEVELS BELLOW ME CAN DO 80-90 DAMAGE PER TURN WITH HIS IOP WHERE I CAN ONLY DO 15-20.
SOMETHING IS NOT RIGHT HERE I WAS JUST GETTING USED TO THE OLD POINT SYSTEM AND THEN YOU GO AND MAKE MY CHARACTER COMPLETELY USELESS IN BATTLE

If your are 39 lvl and your skills are at that level, then no wonder you deal shit damage. Learn to play before you qq.


posté August 18, 2011, 10:25:25 | #68
The idea is to level up your spells more or less evenly, not use one spell to the exclusion of all others. (If nothing else, leveling up multiple spells will raise your elemental damage and resistance in that element, making ALL your spells more useful)

Of course your brother's Iop is doing more damage than you are. Iops are designed to do damage, while Xelors are designed to steal AP. That's why Iops get a passive +damage% skill while Xelors get a passive +chance-to-steal-AP skill.

But the exciting thing is that Specialties are affordable again! (And, consequently, the amount of points you get went down to 5 per level for all levels again). It looks like you'll be able to once again max all the skills, but the points are calculated so that you won't max your last skill until level 200. (In fact, you may only be able to max nine skills instead of all ten, but that last one will be really close)

I suspect the Ecaflip's Summon is bugged, though - why only 1 HP?


posté August 18, 2011, 11:49:56 | #69

Quote (Thomasgrox @ 18 August 2011 08:05) *

Quote (Slythen @ 18 August 2011 05:40) *
Ok I am a level 39 xelor and these are my spells
water
Frostbite lvl 6, slowdown lvl 0, xelors hourglass lvl1, Clock lvl, 9 sinestro lvl 41
air
parching lvl 24, shriveling lvl 6, three oclock lvl 0, nine oclock lvl 0, six oclock lvl 0
fire
hand lvl 4, line of fire lvl 0, temporal burn lvl 10, temporal dust lvl0, hydrand lvl 0

HOW THE HELL AM I MEANT TO FIGHT THINGS MY OWN LEVEL NOW THAT MY HIGHEST LEVEL SPELL DOES 11Dmg PER TURN AND MY SECOND HIGHEST DOES 15.
NOW MY LITTLE BROTHER WHO IS 11 LEVELS BELLOW ME CAN DO 80-90 DAMAGE PER TURN WITH HIS IOP WHERE I CAN ONLY DO 15-20.
SOMETHING IS NOT RIGHT HERE I WAS JUST GETTING USED TO THE OLD POINT SYSTEM AND THEN YOU GO AND MAKE MY CHARACTER COMPLETELY USELESS IN BATTLE
Exactly right. How completely idiotic and ignorant to totally remove a spell like that. I can no longer fight things my own level and subsequently cannot level, and there is no way in the depths of hell that I'm wasting another three months of my life on this utter rubbish by rerolling another Xelor which will be screwed over every update. Way to go, Ankama. Should've known you would muck up again, after the spell costs in 0.306.
Oh no.. No more hammhour xelors..


posté August 18, 2011, 11:52:36 | #70
If you like dramatic speeches, I have a really long one on why I'm quitting xD

P.S. Why are you never on anymore?


This post has been edited by Thomasgrox - August 18, 2011, 11:56:07.
posté August 18, 2011, 12:11:49 | #71
When someone is saying that his skills are 10 5 8 4 60 i cant tell that he's pro, he's simply 1 click hero without any knowledge about game. And yeah, Water xelor is not meant to do damage, he's meant to burn 5 ap in 1 turn (yes, thats possible) or buff allies with ap. Not every class is meant to make damage. Its like Iops crying they dont have 10 range skills


posté August 18, 2011, 12:54:56 | #72

Quote (Xylomentalozolin @ 18 August 2011 12:11) *
When someone is saying that his skills are 10 5 8 4 60 i cant tell that he's pro, he's simply 1 click hero without any knowledge about game. And yeah, Water xelor is not meant to do damage, he's meant to burn 5 ap in 1 turn (yes, thats possible) or buff allies with ap. Not every class is meant to make damage. Its like Iops crying they dont have 10 range skills
just for info:
my current skill is air and fire lvl 30+ on all, water spell 40+ except sinistro at 59.
iop is a hero that needs to simply click 1 hero.
u should really try being a water xelor before commenting.
a water xelor cannot burn 5 ap in 1 turn except hes very lucky(with 3 time rollback at least) or using a timekeeper. at lvl 100 spell,there is only 50% chance of -1ap.(thats at lvl 100).
buffing allies with ap?right. like any of us would lvl our buff skill to max,and go to battle just spamming that skill for ally.really?
iop has huge damage to compensate the no range skills.
please tell me what water xelor have to compensate it. dont say about burning ap,coz u dont obviously didnt understand how hard it is to even burn 1 ap in a turn.


This post has been edited by XbluZeX - August 18, 2011, 12:55:28.
posté August 18, 2011, 13:14:40 | #73
Master of Time gives a Xelor an extra +21% to steal AP, the Dial gives up to another +100% to steal AP, and Sinistro has its own self-buff to improve its chance to steal AP by up to +120%.

This means that you can have a maximum of 171% chance to steal AP with any one of your spells (except Sinistro, which has a maximum of 270% chance to steal AP), not 50%.

For the record, I have a Water Xelor, with Slow Down and Clock as his main spells, and Master of TIme maxed, and I frequently steal 2 AP per turn, and he's not even that high level. (Next, I'm going to work on maxing Rollback, to give him even more chance to steal AP)

This update has been a massive buff to absolutely everyone except for the people who were spamming an obvious exploit. (So, naturally, 90% of the posts are from people complaining that their exploit is gone while ignoring that pretty much everyone else has been massively buffed compared to the last patch)


This post has been edited by Schmendrick - August 18, 2011, 13:17:42.
posté August 18, 2011, 13:27:47 | #74

Quote (Schmendrick @ 18 August 2011 13:14) *
Master of Time gives a Xelor an extra +21% to steal AP, the Dial gives up to another +100% to steal AP, and Sinistro has its own self-buff to improve its chance to steal AP by up to +120%.

This means that you can have a maximum of 171% chance to steal AP with any one of your spells (except Sinistro, which has a maximum of 270% chance to steal AP), not 50%.

For the record, I have a Water Xelor, with Slow Down and Clock as his main spells, and Master of TIme maxed, and I frequently steal 2 AP per turn, and he's not even that high level. (Next, I'm going to work on maxing Rollback, to give him even more chance to steal AP)

This update has been a massive buff to absolutely everyone except for the people who were spamming an obvious exploit. (So, naturally, 90% of the posts are from people complaining that their exploit is gone while ignoring that pretty much everyone else has been massively buffed compared to the last patch)
read my post about the chance to steal AP by sinistro at the new water xelor in the subs.

u said u frequently steal 2 ap per turn,with master of time maxed. does that include being on a dial?
so care to tell me when u failed to steal2 ap?say 1 ap or 0 ap?so whats a water xelor for when u failed it?
remember,ure only FREQUENTLY succeeding with a maxed master of time.
if not u must be so lucky unlike me.
90% of the posts are from ppl with a water xelor MAIN. seriously.


posté August 18, 2011, 15:34:52 | #75
ANAKNA U HAVE DESTROYED SADIDA CLASS!!! THE SADIDA TREE DOESNT HEAL ANYMORE AND MY WATER DAMAGES ARE DECREASED THIS GAME SUCKS!!


posté August 18, 2011, 16:22:30 | #76
I think that current changes improved sadida. Maybe some tactics were destroyed that involved sadida tree but not the whole class.


posté August 18, 2011, 16:27:52 | #77
Happy news, a new update has come up


posté August 18, 2011, 17:02:28 | #78
I think they actually improved Sadida's play-style a-lot .Before the patch, almost every sadida I meet (in PvP) only do Totem, earthquake (No doll, why ? because 1 wp is too precious for their invincible skill....why waste it ) until all of their party died and then Tree...treeee and "Yay !! I am the last man dieing !! " or "Noob" v.v....HOW fun is that !!


posté August 18, 2011, 17:34:41 | #79
rawr