Back to www.wakfu.com

No flash

Forum

Leftover classes
posté August 08, 2012, 17:12:34 | #1
Leftover classes Well since UB can only done once per week ( Per boss I think? ) why would you waste your precious chance to stick with "loser" classes.
I mean...
- Feca / Sacri Tanks and Supports the heck out of them.
- Cra / Xelor deals massive damage, got great range.
- Iop deals massive damage if air branch.
- Eni, you can't have too many of them

Then ... That's it. Other classes can be usefull, but not nearly as them.
Let's see.

- SummOsamonda, summons blocking teammates, getting one hitted with derp AI bug.
- DragOsamonda doesn't really offer anything supporting.
- Sadida, dolls getting one hitted, totem being "If I step on you you can't use it mwuahah".
- Eca Earth is too random, Fire you need to be lucky and Water is weak.
- Sram, all skills need to be close ranged, invi got nerfed, doesn't offer a lot of support
- Rogue, not a bad class, but Cra outdamages him, beacon is more helpful than boombot for having charges instead of HP.
- Enu, Fire being too risky at mive moving, Earth can't be stunned or you're in trouble and water damage gets outdone by cras. Derpheller would be amazing tank if he had any LOCK or if mobs didn't just ignore him, the heck even beacon is a better tank than him.
- Panda, he can buff damage, throw allies / enemies, really great support, but sacri is better tanking / map controlling with all those airs and support skills.
Eni is better supporting, because of healing of course.
- Fire / Earth Iop are getting outdamage by air iop. Fire is too friendly-fire with wraith and earth is just... derp


So does Ankama force us to switch classes, because hey... Why would you waste your one time per week with "not-as-good" class instead of having more chance to win? :p

TLR
Cra,Eni,Feca,Sacri,Xelor, Iop are too important for group and other classes are not as good for waste one time per week opportunity.


Feels like this game is forcing you more and more making one of those classes, hard to enjoy it.


This post has been edited by Kuraibara - August 08, 2012, 17:25:40.
posté August 08, 2012, 17:16:28 | #2
forgot about iop, one of the best DD if air.


posté August 08, 2012, 17:24:21 | #3
Oopsie my bad~


posté August 08, 2012, 17:27:15 | #4
Osa and sadi are actually quite valuable in ub fights heres an example

lets say lv 105 fire osa with 5 lea and lv 100 boohowl and lv 20 prespic hair

---> osa summons 3 cheffer lancer's one in front of the boss lets say moowolf and 2 for its sides.

The boss is now locked it cant really move since chaffer lock is kinda good and its boosted by animal blessing and it cant kill them for couple of turns since they have shield that cancels the attack

Now osa just sits back and spams boohowl and once the shield runs out (damaging the moowolf becuase of the 20% reflect) osa can summon 3 lancers again to say hello

sadi cant do this as efectivly but it can summon 2 dolls to keep the wolf occupied and then totem and well pray that noone steps on it.

Feca in excarnacus is also very valuable since the more the fight goes on more reistance you loose becouse of the curse so feca with glyphs and armours can give some resi back witch really is valuable taking into account that thouse summons hurt like h*ll


posté August 08, 2012, 17:32:00 | #5
i still didnt see sram usefulness in UB as all branch got nerf ~
Dmg dealer??No !!..Support?? also none..

i believe population of sram now lower then sadida....

RIP Sram...


posté August 08, 2012, 17:33:59 | #6

Quote (Kuraibara @ 08 August 2012 17:12) *
Well since UB can only done once per week ( Per boss I think? ) why would you waste your precious chance to stick with "loser" classes.
I mean...
- Feca / Sacri Tanks and Supports the heck out of them.
- Cra / Xelor deals massive damage, got great range.
- Iop deals massive damage if air branch.
- Eni, you can't have too many of them

Then ... That's it. Other classes can be usefull, but not nearly as them.
Let's see.

- SummOsamonda, summons blocking teammates, getting one hitted with derp AI bug.
- DragOsamonda doesn't really offer anything supporting.
- Sadida, dolls getting one hitted, totem being "If I step on you you can't use it mwuahah".
- Eca Earth is too random, Fire you need to be lucky and Water is weak.
- Sram, all skills need to be close ranged, invi got nerfed, doesn't offer a lot of support
- Rogue, not a bad class, but Cra outdamages him, beacon is more helpful than boombot for having charges instead of HP.
- Enu, Fire being too risky at mive moving, Earth can't be stunned or you're in trouble and water damage gets outdone by cras. Derpheller would be amazing tank if he had any LOCK or if mobs didn't just ignore him, the heck even beacon is a better tank than him.
- Panda, he can buff damage, throw allies / enemies, really great support, but sacri is better tanking / map controlling with all those airs and support skills.
Eni is better supporting, because of healing of course.
- Fire / Earth Iop are getting outdamage by air iop. Fire is too friendly-fire with wraith and earth is just... derp


So does Ankama force us to switch classes, because hey... Why would you waste your one time per week with "not-as-good" class instead of having more chance to win? :p

TLR
Cra,Eni,Feca,Sacri,Xelor, Iop are too important for group and other classes are not as good for waste one time per week opportunity.


Feels like this game is forcing you more and more making one of those classes, hard to enjoy it.
sadidas are actually one of the most usefull classes in Ultimate bossing , also water pandas deal great damage.


posté August 08, 2012, 17:35:06 | #7

Quote (leannia @ 08 August 2012 17:16) *
forgot about iop, one of the best DD if air.

In melee range. So as a iop i take lots of damage and have almost no defensive mechanics - no passive shields no absorbtions depend on % hp - only one single spell that cost 2 ap and give chance (40%) to negate single attack. And most of characters can easy escape from melee contact, so please tell me how hard it to play fire cra and jump from beacon to beacon shooting AoE from edge of map.

Neeeeeeeeeeeeeeeeext  


posté August 08, 2012, 17:35:25 | #8
gmhatari

Sram isnt lost cause eather

Water srams to be accurate they deal good damage and can use scarm for nice mp boost in excarnacus sram can take down the totems and some of the summons also guile gives em wonderfull advantage for escaping for situation that for many other classes would be a death sentance


posté August 08, 2012, 17:41:08 | #9

Quote (MikaeYami @ 08 August 2012 17:27) *
Osa and sadi are actually quite valuable in ub fights heres an example

lets say lv 105 fire osa with 5 lea and lv 100 boohowl and lv 20 prespic hair

---> osa summons 3 cheffer lancer's one in front of the boss lets say moowolf and 2 for its sides.

The boss is now locked it cant really move since chaffer lock is kinda good and its boosted by animal blessing and it cant kill them for couple of turns since they have shield that cancels the attack

Now osa just sits back and spams boohowl and once the shield runs out (damaging the moowolf becuase of the 20% reflect) osa can summon 3 lancers again to say hello

sadi cant do this as efectivly but it can summon 2 dolls to keep the wolf occupied and then totem and well pray that noone steps on it.

Feca in excarnacus is also very valuable since the more the fight goes on more reistance you loose becouse of the curse so feca with glyphs and armours can give some resi back witch really is valuable taking into account that thouse summons hurt like h*ll
Boowolf heals 500 per round (Alteast what my guildie told me.)
Whip got nerfed/balanced how ever you want to say it, which you can hit max 2 chafers per turn? Idunno.
So anyway, how other team does any damage to bosses,when summons block the way?
Sure there are no line needed spells, but those are usually really weak.

Also don't forget that there is minions with boss, so minions sneak behind chafers and 1 hit them.





And I don't see how sadi is good in UB, all she offer is totem .-.


posté August 08, 2012, 17:43:24 | #10
I think you're underestimating fire Rogues.
Cra's beacons require Wealth points, right? (sorry, if I'm mistaken). Well, Boombots don't.
And a good firewall can take care of most beasts other than boss.
Plus Rogues have good tools to control moster positions(at lvl 33 I'm able to move a monster 4 steps backwards). With a set-up firewall that becomes a force to reckon with.

I don't know how UBs behave, but if it's anything like Dungeon bosses, fire rogue is definitely helpful.

Different classes mean different strategies. Just because one class has higher something than the other, doesn't mean it's superior.


posté August 08, 2012, 17:48:58 | #11

Quote (Kuraibara @ 08 August 2012 17:41) *

Quote (MikaeYami @ 08 August 2012 17:27) *
Osa and sadi are actually quite valuable in ub fights heres an example

lets say lv 105 fire osa with 5 lea and lv 100 boohowl and lv 20 prespic hair

---> osa summons 3 cheffer lancer's one in front of the boss lets say moowolf and 2 for its sides.

The boss is now locked it cant really move since chaffer lock is kinda good and its boosted by animal blessing and it cant kill them for couple of turns since they have shield that cancels the attack

Now osa just sits back and spams boohowl and once the shield runs out (damaging the moowolf becuase of the 20% reflect) osa can summon 3 lancers again to say hello

sadi cant do this as efectivly but it can summon 2 dolls to keep the wolf occupied and then totem and well pray that noone steps on it.

Feca in excarnacus is also very valuable since the more the fight goes on more reistance you loose becouse of the curse so feca with glyphs and armours can give some resi back witch really is valuable taking into account that thouse summons hurt like h*ll
Boowolf heals 500 per round (Alteast what my guildie told me.)
Whip got nerfed/balanced how ever you want to say it, which you can hit max 2 chafers per turn? Idunno.
So anyway, how other team does any damage to bosses,when summons block the way?
Sure there are no line needed spells, but those are usually really weak.

Also don't forget that there is minions with boss, so minions sneak behind chafers and 1 hit them.





And I don't see how sadi is good in UB, all she offer is totem .-.
Boowolf gets 10% of its max hp back every time its hes turn. And whip isnt fire ability but it does grant 80 dmg bonus to all summons you just have to traget one summon and all others get the bonus

Fires boohowl will give 120% bonus and if summons are lined correctly they all get the dmg bonus but the cheffers arent there to dmage it theyre there to keep it there the boowolf can cause on its double dmg turn over 3000 dmg so lancer is more than useful there and the backside is exposed to attacking you just have to move every turn there to attack and then move away

wolf summons can be lefted to damagedealer class to handle while other dmg dealer beats the boss down.

and people at na who beated the boss rumor has it that 2 of the team members were sadis if thats true then one can only assume that they did something usefull


posté August 08, 2012, 17:53:06 | #12
Honestly the firewall is boring me out of my mind. As easy to use as it is, it still consumes a lot of time and is an "indirect" way of making contact with enemies. Psychologically speaking, it makes me feel less excited than the pre-patch version of Air Rogue or the current water Ecaflip.

So I'm gonna play my old water Eca, despite how weak it is compared to other classes (praying that Flea Bag is gonna get revamped).


posté August 08, 2012, 18:04:49 | #13
It is boring for leveling up... I mean time after time you still do mostly the same routine. The big difference is that your routine takes a lot more time than routine of most classes.

But on the boss-battles it's pretty awesome. It gives you the feeling that what's happening now is legen...
you gotta wait for it)
dary!


posté August 08, 2012, 20:18:51 | #14
eh chafer got their shield back? rearryy?

i saw some videos and that earth rogue really doing something to the excarnus, well he is good XD


posté August 08, 2012, 22:16:44 | #15

Quote (MikaeYami @ 08 August 2012 17:35) *
gmhatari

Sram isnt lost cause eather

Water srams to be accurate they deal good damage and can use scarm for nice mp boost in excarnacus sram can take down the totems and some of the summons also guile gives em wonderfull advantage for escaping for situation that for many other classes would be a death sentance
i finding fellow sram T.T