June 27, 2012, 00:28:16 |
#1
No destroy about balance anymore
After all of this patch,we are really tired for changing into other magic tree,and change our equipments.
Why should be so much and so big changement in all roles in this game?
I think Ankama hat got really big problem with its Design.
1,we all know,there was a big change for air cra,and all the other player were happy about that,but still ,we have lost many air cra players.They didnt know that,the change hurts them too much.
In that time,we all thinked,air cras are imba.
BUT NOW.
look around,we found Robot,Eni,and Sacri ... also so imba! and Ankama plan now to make a big patch too for them,to make them more 'common'.
The problem is not with the air cra,never! the problem is,Ankama has not a good plan,to make the equipment and Roles in coordinate and then make the good wanted balance.
Air cras were too strong,because they dont need too much euipments,and air equipments like Kokokos and Crows come in earlier lv. And now come new set and stronger set for fire and earth,then they make some other roles too strong.
from the begin,ankama should know,which kind of effect has the new Equipment! it decided all the rules,and all the most used skills and others.
2, if they dont figer it out.Then there would be always too strong roles in the future,and again and again strongly weaked by new patch.Now you see,air cra is too weak now,they make little damage than fire or earth cra,but cost alle BP!!!! and even equal to no scope damage.
it is not balance.
it is destroying,and rebuild,and destroying again and again.
3,my idea:
i have some ideas hier,and need your opinion.
3.1 equipment with hole ,is the worst design ever. We need too much time to make money for this,and wasted items to make rune.And not even the Rune we want. And the effect is,we payed more time for this,and at last we seemed still the same anyway.from outside to inside. is it a joke?and kommen players,have ever no chance to get good rune,and these equipment with those rune is really just funny!nothing else!
3.2 the design like Banditen in 4 Lands is really great. if it is really so so so hard for them to design 4 almost same dun. Then why not make 4 different kinds of equip at the same dun and wild monsters? you can make it in different colour. And even random and different Schadenbonus in equip is better than hole system.(the same item,one is 21% wasser schaden,another is 21 Feuer Schaden). And we can also make the drop item in different Grade like Produce.(from 21% to 26%)
3.3 with the not 'too much gap' equip,then lets talking about balance. Equipment IS THE FOUNDATION!!!
why not test all by yourself,and find out which role is too strong before you hurts someplayers feeling? and think about details,which role is harder to lv,or making little damage in battel,or drop little than others,and make them a little stronger than others. Because their lv and equip is in fact not the same with others!
i dont want to see more people leaving ,because of your impertinence and superficialness in test.
and what should Earth players do,when there are only fire and Air equip in this patch?
waiting for next next month to play? or spending weeks of time to get the rune?even the wrong one?
if you want our money,then dont threat us like stupid! We have players under 13 years old,but we have also doctors and engineers.Think it deeply!
sry,i just want to make this game a really perfect game,and need you to discuss!
Thanks
a common player
PS:for PVP,all people make so high ini.and destroyed the balance. it is so easy to change.
Player A has 300 ini,Player B has 200 Eni,then has A (300-200)*0.1*%=10%, 10%+50%=60% chance to first attack in battel.
it is just a example,but this game need really very much calculate and simulate.
Why should be so much and so big changement in all roles in this game?
I think Ankama hat got really big problem with its Design.
1,we all know,there was a big change for air cra,and all the other player were happy about that,but still ,we have lost many air cra players.They didnt know that,the change hurts them too much.
In that time,we all thinked,air cras are imba.
BUT NOW.
look around,we found Robot,Eni,and Sacri ... also so imba! and Ankama plan now to make a big patch too for them,to make them more 'common'.
The problem is not with the air cra,never! the problem is,Ankama has not a good plan,to make the equipment and Roles in coordinate and then make the good wanted balance.
Air cras were too strong,because they dont need too much euipments,and air equipments like Kokokos and Crows come in earlier lv. And now come new set and stronger set for fire and earth,then they make some other roles too strong.
from the begin,ankama should know,which kind of effect has the new Equipment! it decided all the rules,and all the most used skills and others.
2, if they dont figer it out.Then there would be always too strong roles in the future,and again and again strongly weaked by new patch.Now you see,air cra is too weak now,they make little damage than fire or earth cra,but cost alle BP!!!! and even equal to no scope damage.
it is not balance.
it is destroying,and rebuild,and destroying again and again.
3,my idea:
i have some ideas hier,and need your opinion.
3.1 equipment with hole ,is the worst design ever. We need too much time to make money for this,and wasted items to make rune.And not even the Rune we want. And the effect is,we payed more time for this,and at last we seemed still the same anyway.from outside to inside. is it a joke?and kommen players,have ever no chance to get good rune,and these equipment with those rune is really just funny!nothing else!
3.2 the design like Banditen in 4 Lands is really great. if it is really so so so hard for them to design 4 almost same dun. Then why not make 4 different kinds of equip at the same dun and wild monsters? you can make it in different colour. And even random and different Schadenbonus in equip is better than hole system.(the same item,one is 21% wasser schaden,another is 21 Feuer Schaden). And we can also make the drop item in different Grade like Produce.(from 21% to 26%)
3.3 with the not 'too much gap' equip,then lets talking about balance. Equipment IS THE FOUNDATION!!!
why not test all by yourself,and find out which role is too strong before you hurts someplayers feeling? and think about details,which role is harder to lv,or making little damage in battel,or drop little than others,and make them a little stronger than others. Because their lv and equip is in fact not the same with others!
i dont want to see more people leaving ,because of your impertinence and superficialness in test.
and what should Earth players do,when there are only fire and Air equip in this patch?
waiting for next next month to play? or spending weeks of time to get the rune?even the wrong one?
if you want our money,then dont threat us like stupid! We have players under 13 years old,but we have also doctors and engineers.Think it deeply!
sry,i just want to make this game a really perfect game,and need you to discuss!
Thanks
a common player
PS:for PVP,all people make so high ini.and destroyed the balance. it is so easy to change.
Player A has 300 ini,Player B has 200 Eni,then has A (300-200)*0.1*%=10%, 10%+50%=60% chance to first attack in battel.
it is just a example,but this game need really very much calculate and simulate.

