Back to www.wakfu.com

No flash

Forum

Check list before deciding on spells
Soft Crackler * Member Since 2011-06-06
posté June 12, 2012, 08:18:14 | #1
Check list before deciding on spells
Post-patch note:This post is slightly outdated as I had written it before the patch completed. Many of you probably has finished assigning your spells so this post probably won't be much helpful to you either. Still, the idea of the post remains and it might be useful to you guys the next time a reset is initiated. Last recommendation = don't max out spells + do get secondary element spells for resistance.

After 3 hours, the new spell exp system will be implemented, together with a spell exp reset and stats reset. Everyone probably has in mind how you want to change your character, but here's a check list to make sure you make the best of what you have:

Step 1: Wear your full equipments and take note downs your spells' current levels.

Step 2: Think about possible equipments that you want to change to in the future and their associated spell level bonuses (e.g. +2 Air spell level), note that down too.

Step 3: Be reminded that your spells' levels cannot exceed your character's level. Think about the frequency of usage of spells that you are going to use and their possible progression at later levels to avoid maxing out one spell too fast. Relate the spell level bonuses noted down in Step 1 & 2 to this too.

Step 4: Think about one or more spells that seem useful to you for their utility but generate minimal damage and you don't wish your main elemental branch based on them (e.g. Rust, Whip). Leave that spell at level 0, but do unlock them with the least amount of exp (e.g. unlocking the 3rd spell with Spell 1 lvl 2, Spell 2 lvl 2 instead of Spell 1 lvl 4).

Step 5: Decide whether 1 or more levels of your strongest spell worth getting, or will it be more efficient to earn a dozen of levels for each spell of a different elemental branch for extra resistance bonus. If you decide to get more resistance, still leave the spells identified at Step 4 at level 0 because they will eventually level up later (unless you are already at very high or maxed level). All (other) spells of that secondary element are of the same level.

Step 6: If knowing all above, but you don't fully understand how this new spell exp system works, check out this thread.

Step 7: Take off all equipments, with all above in mind choose your spells wise

P.S.: Be sure to use all of your Wisdom Scrolls (e.g. 80 years of Wisdom) before allocating spell exp:
- Open the spell exp allocation window, check the amount of spell exp that you have.
- Use the smallest possible scroll. Check if the amount of spell exp increases
- If it does, continue to use up the rest.
- Else if it doesn't, stop and report this bug.


This post has been edited by Resonate - June 13, 2012, 00:47:13.
Scary Polter * Member Since 2011-04-29
posté June 12, 2012, 10:00:52 | #2
Thank you captain~
-bows-


Tofurby on Diet * Member Since 2012-04-19
posté June 12, 2012, 10:14:12 | #3
I'm ready sir!


Soft Crackler * Member Since 2011-06-06
posté June 12, 2012, 11:44:13 | #4
lol it seems that some of my advices went wasted with how the spell exp allocation screen is presented.


Overweighted Chafer * Member Since 2012-01-11
posté June 12, 2012, 12:30:26 | #5
ARggg i maxed my main skill..danm waste !!!

but i do realize..they seem give "extra" exp...hurrmm


Scary Polter * Member Since 2011-04-29
posté June 12, 2012, 12:31:38 | #6

Quote (gmatahari @ 12 June 2012 12:30) *
ARggg i maxed my main skill..danm waste !!!

but i do realize..they seem give "extra" exp...hurrmm
yea like 1% or so.... w8 shouldn't it be an extra 10%? D: !!!!


Overweighted Chafer * Member Since 2012-01-11
posté June 12, 2012, 12:34:57 | #7
lols !!

i mono - element previously
i do put all exp according to my previous spell lvl ~
but i manage to put another elemental tree lvl till 20 for each spell..tht sound more then 1%


Scary Polter * Member Since 2011-04-29
posté June 12, 2012, 12:36:06 | #8
tried fighting stuff? check the xp, seems the same.


Speechless Crobak * Member Since 2008-01-09
posté June 12, 2012, 12:41:05 | #9
Lol, I relocated my spell exp wrong xD But whatever  


Scary Polter * Member Since 2011-04-29
posté June 12, 2012, 12:42:32 | #10
same . . .
-requesting reroll- ! XD


Overweighted Chafer * Member Since 2012-01-04
posté June 12, 2012, 12:50:44 | #11
I think I am OK ^^


Overweighted Chafer * Member Since 2012-01-11
posté June 12, 2012, 12:50:46 | #12
i hope this emergency maintenance got re-roll or in good term "2nd Chance"
please give us that T.T + with more exp !!

i tried PVE ~ few minutes after allocate spell exp...
i got some bug ~ but after i relog..tht bug gone

i dunno any exploitation happen..just i heard Enu can drop a candy that gave +10 PP..
others dunno


Speechless Crobak * Member Since 2008-01-09
posté June 12, 2012, 13:40:23 | #13
So Im not alone xD It's the first time I relocated points wrong ._. Well, it's not THAT bad, but it could be much better.
Let's pray for reset xD


Wilder than Wild Dragoturkey * Member Since 2011-06-30
posté June 12, 2012, 14:40:00 | #14
Post in this thread: Click here
to ask for a reset/reroll


Soft Crackler * Member Since 2011-06-06
posté June 12, 2012, 16:01:43 | #15
I have to say that getting secondary element spells for extra resistance is a very wise move. If anyone's still reading this, I'd recommend getting at least level 30 for all secondary element spells if you are at level 100+. If you're willing to sacrifice just 5 more levels of one of the highest level spell, you probably can get 20 more levels for all other spells. Having high resistance just feels so good  


Short Strich * Member Since 2012-04-11
posté June 12, 2012, 22:04:11 | #16
IKR?
My feca is awesome now.. a freaking wall I gotta say.
I made lvl 50 all fire and all water spells, and then lvl 60 (Some higher) all earth spells (currently lvl 85).

My Resist to Earth/Water = 182, and 150 to Fire, and 120 to air

It is SO good to have such high resist, specially on a Feca, that + Peace armor and you're a freaking wall...

On Feca's the damage difference... from lvl 60 to lvl 80 spells is not that high.. so it's totally worth it  


Squited Arachnee * Member Since 2011-09-12
posté June 13, 2012, 03:11:42 | #17
To be honest, I found the reallocation tab for spell exp not allowing a player to check his current stats extremely stupid bad.

In fact, it's true that a player can see the elemental mastery bonus he's receiving, but he can't see right away how that will affect his character, making the spell choosing pretty much gambling on some builds, I.e. you can't confront the spell's actual damage and the equipment's damage boost at the same time so you can't actually know if it's better to have an higher base damage or an higher damage bonus.

I find the new spell system's concept good, although the interface seems to be extremely rushed and clumsy, making players prone to screw up their builds, hence causing frustration to players.

-Lindel
 


Soft Crackler * Member Since 2011-06-06
posté June 13, 2012, 04:11:12 | #18
^It's true. A normal player will have a difficult time deciding on the most optimized option.